Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1388648928585300103 2 20Natural the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on May 1, 2024. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (25 turns). 20Natural the Conjurer (Human Conjurer) Turns: 25, Time: 00:02:28 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A jackal comes into view. A goblin comes into view. It is wielding a +0 club. The jackal moves out of view. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is moderately wounded. The kobold misses you. You miss the kobold. The kobold is moderately wounded. The kobold misses you. The goblin barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. The goblin barely misses you. The jackal barks! You hit the kobold but do no damage. The kobold is moderately wounded. The kobold barely misses you. The goblin closely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You die... #..# #~.. #~~. .. #8~. ... #~~. .. ....#~.h####.... #...#..gK....# .....#..@# #....#.# #....#.##.# #######......# ##≈≈≈≈≈##'#.†## ##........8###... #..<.........+..... ##........8### .... ##≈≈≈≈≈##+# ... You could see a jackal, a goblin and a kobold. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20Natural the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, fountainhead, hex_intersection, moated_statue, glass_columns_a Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 3 Armour: Robe || 5 Dodge: Dodged || 6