Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 10943018037287812553, levelgen mode: deterministic 43 2BsUSBport the Vexing (level 3, 20/20 HPs) Began as a Deep Elf Arcane Marksman on Oct 18, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:08:23 (2205 turns). 2BsUSBport the Vexing (Deep Elf Arcane Marksman) Turns: 2205, Time: 00:08:23 Health: 20/20 AC: 3 Str: 7 XL: 3 Next: 37% Magic: 7/7 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 16 Spells: 1/5 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) g - a +0 dagger Missiles d - 18 arrows (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 3.0 Bows + Level 0.8 Armour + Level 2.6 Dodging + Level 1.5 Spellcasting + Level 4.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 ##..... b - Inner Flame Hex/Fire #....... 32% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 6% 2 ###.... Portal Projectile Hex/Tloc #..... 32% 3 ####... Cause Fear Hex ###....... 38% 4 #####.. Leda's Liquefaction Hex/Erth #......... 73% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A frilled lizard comes into view. Firing (i - inventory) d - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! Firing (i - inventory) d - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. d - 18 arrows (gained 1) You see here a frilled lizard corpse. Done exploring. Done exploring. You are feeling hungry. There is an open door, spattered with blood here. There is a stone staircase leading down here. You eat one of the 2 rations. That ration really hit the spot! You climb downwards. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ####.###.### #.##........... .......@# ..##.#....# ##.....# ###.### .# .. .. ... There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 6 jackals (D:1) A ball python (D:1) 7 bats (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2BsUSBport the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 458 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 1019 | D:1 | Reached skill level 1 in Fighting 1330 | D:1 | Reached XP level 3. HP: 18/20 MP: 7/7 2129 | D:1 | Learned a level 3 spell: Inner Flame 2205 | D:2 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_corners D:2: layout_loops_cross, nicolae_ashenzari_panopticon, lemuel_crystal_altar, bloody_trog Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Bows | 3 | 3.0 Armour | | 0.8 Dodging | | 2.6 Spellcasting | | 1.5 Hexes | | 4.7 Action || total -------------------------++------- Melee: Dagger || 66 Unarmed || 3 Fire: Shortbow || 76 Cast: Corona || 2 Eat: Ration || 2 Armor: Leather armour || 45 Dodge: Dodged || 115 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 62 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 62 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+-------