2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 club (27, 2, D:1) a +0 club (13, 4, D:1) a +0 club a +0 dagger (-1, 6, D:1) a +0 hand axe (0, 6, D:1) a +0 short sword (11, 11, D:1) a +0 dagger (15, 16, D:1) a +0 whip (44, 17, D:1) a +0 leather armour (7, 26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (-18, 12, D:2) a +0 leather armour (-19, 20, D:2) a +2 ring mail of poison resistance (-1, 21, D:2) a +0 whip (-1, 22, D:2) a +0 dagger (-26, 34, D:2) a +0 whip (-22, 35, D:2) a +0 club (-13, 38, D:2) a +0 club (13, 39, D:2) a cursed +0 club a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club (-2, 5, D:3) a +0 scale mail (-11, 12, D:3) a +0 club (-7, 27, D:3) a +0 whip (-39, 29, D:3) a +0 short sword (-4, 31, D:3) a +0 dagger (-29, 33, D:3) a +0 flail (-8, 39, D:3) a +0 short sword (-12, 41, D:3) a +0 mace (-10, 41, D:3) a +0 spear (-12, 43, D:3) a +0 falchion (-10, 43, D:3) a +0 hand axe (-12, 54, D:3) a cursed -2 hunting sling a +0 club (-11, 54, D:3) a +0 falchion (-10, 54, D:3) a +0 whip a cursed +0 leather armour Level 4 of the Dungeon [Shop] Haohijum's General Store a scroll of blinking (90 gold) a bread ration (60 gold) an uncursed amulet of clarity (240 gold) a wand of fire (5) (216 gold) a +0 whip (30 gold) a +0 rapier (48 gold) the ring of the Establishment {Str+3 Stlth-} (249 gold) [ring of loudness] It affects your strength (+3). It makes you less stealthy. a potion of curing (36 gold) (0, 0, D:4) a +0 giant club (4, 7, D:4) a +0 helmet (52, 11, D:4) a +0 spear (5, 19, D:4) a +0 flail (5, 20, D:4) a +0 whip (5, 21, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (-20, 14, D:5) a +0 animal skin (unseen) (-14, 40, D:5) a +0 ring mail (26, 57, D:5) an uncursed ring of protection from magic the Ecumenical Temple