2d6 Level 1 of the Dungeon (0, 0, D:1) 14 stones (17, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 4, D:1) 7 curare-tipped needles (16, 5, D:1) 22 arrows (41, 5, D:1) a +0 leather armour (unseen) (22, 9, D:1) a jackal corpse (skeletalised by now) (26, 10, D:1) a hobgoblin corpse (skeletalised by now) (24, 12, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (-1, 6, D:2) a +0 trident (-14, 7, D:2) a potion of brilliance (-8, 7, D:2) a potion of might (-7, 7, D:2) a scroll of amnesia