2d6 Level 1 of the Dungeon (-3, 16, D:1) a +0 club (10, 20, D:1) 9 bolts (33, 21, D:1) a +0 robe (-4, 33, D:1) a +0 ring mail (-14, 37, D:1) a cursed -1 club (-1, 43, D:1) a +0 ring mail (9, 44, D:1) a +0 club (25, 44, D:1) a +0 short sword (28, 49, D:1) a cursed -3 club (29, 50, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 9, D:2) a giant newt corpse (skeletalised by now) (-35, 12, D:2) a cursed +0 robe (-7, 12, D:2) a +0 hand axe (-39, 13, D:2) a +0 whip (-24, 17, D:2) a goblin corpse (skeletalised by now) (-18, 18, D:2) a +0 leather armour (-19, 19, D:2) a giant gecko corpse (skeletalised by now) (16, 22, D:2) a +0 spear (0, 30, D:2) a +0 club (23, 32, D:2) a +0 dagger (23, 35, D:2) a +0 club (25, 39, D:2) a +0 club (29, 48, D:2) a +0 club (25, 49, D:2) a hobgoblin corpse (27, 49, D:2) a hobgoblin corpse