2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 club (-12, 16, D:1) a +0 club (-3, 26, D:1) a +0 dagger (-9, 31, D:1) a +0 ring mail (2, 36, D:1) a +0 club (2, 38, D:1) a +0 club (12, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 hunting sling (0, 1, D:2) a +0 hunting sling (1, 1, D:2) a +0 dagger a +0 dagger a +0 hunting sling (2, 1, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club (1, 2, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club (-33, 9, D:2) a +0 whip (12, 12, D:2) a +0 spear (11, 13, D:2) a +0 short sword (-33, 15, D:2) a +0 short sword (-20, 27, D:2) a cursed -3 short sword (-2, 30, D:2) a +0 scythe a +0 robe (-11, 42, D:2) a +0 club (-11, 43, D:2) a +0 dagger (-37, 47, D:2) a +0 dagger (-49, 49, D:2) a +0 whip a +0 spear (-49, 52, D:2) a cursed -2 club (-7, 58, D:2) 8 tomahawks Level 3 of the Dungeon (40, 0, D:3) a rat corpse (skeletalised by now) (37, 3, D:3) a +0 dagger (15, 9, D:3) a +0 dagger (3, 23, D:3) a +0 short sword (39, 23, D:3) a +0 hunting sling (19, 30, D:3) a +0 club (43, 35, D:3) a +0 hunting sling a +0 dagger