2d6 Level 1 of the Dungeon (-12, 1, D:1) a +0 dagger (-20, 2, D:1) a +0 hand axe (35, 9, D:1) a +0 whip (30, 46, D:1) a cursed -3 club (20, 58, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (26, 3, D:2) a +0 ring mail (-2, 5, D:2) a +0 robe (42, 7, D:2) a +0 falchion (19, 8, D:2) a +0 whip (10, 17, D:2) a +0 club (35, 19, D:2) a +0 dagger (-3, 24, D:2) a +0 dagger (4, 34, D:2) a +0 whip (17, 47, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-4, 1, D:3) a stone a sewer (-7, 7, Sewer) a giant gecko corpse (skeletalised by now) (-6, 7, Sewer) a giant newt skeleton (-4, 17, Sewer) a giant newt corpse