2d6 Level 1 of the Dungeon (0, 0, D:1) 22 arrows (36, 0, D:1) a +0 hand axe (50, 4, D:1) a +0 hunting sling (1, 9, D:1) a +0 dagger (46, 9, D:1) a +0 mace (20, 15, D:1) a +0 whip a stone (28, 40, D:1) a +0 robe (34, 40, D:1) a +0 club (18, 41, D:1) a +0 club (10, 42, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-4, 17, D:2) 22 arrows (8, 34, D:2) a +0 club (-21, 41, D:2) a +0 club (-21, 42, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (12, 5, D:3) a +0 mace (11, 6, D:3) a +0 mace (12, 7, D:3) a +0 mace (-8, 16, D:3) a +0 club (-8, 19, D:3) a +0 club (20, 23, D:3) a +0 dagger (-24, 30, D:3) a +0 short sword (-34, 37, D:3) a +0 ring mail (-30, 37, D:3) a +0 club (1, 47, D:3) a +0 dagger (-19, 50, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 1, D:4) a +0 spear (0, 2, D:4) a +0 spear (33, 8, D:4) a +0 spear (41, 9, D:4) a +0 trident a +0 dagger a +0 robe (42, 9, D:4) a +0 hand axe (43, 9, D:4) a +0 club (11, 17, D:4) a +0 flail a +0 leather armour (8, 19, D:4) the +4 ring mail of Defence {-Cast Str+2 Dex+6 SInv} It affects your strength (+2). It affects your dexterity (+6). It lets you see invisible. It prevents spellcasting. (13, 21, D:4) a +0 whip a +0 leather armour (34, 21, D:4) a +0 leather armour (12, 22, D:4) a +0 robe (30, 22, D:4) a cursed +0 leather armour a +0 hand axe (32, 22, D:4) a +0 hand axe (16, 27, D:4) a +0 club a +0 robe a +0 dagger (16, 28, D:4) a +0 spear (9, 30, D:4) a +0 spear a +0 halberd (17, 32, D:4) a +0 shield (32, 36, D:4) a +0 hand axe a +0 leather armour (33, 36, D:4) a +0 robe (33, 38, D:4) a +0 hand axe (27, 39, D:4) a +0 dagger a +0 robe (9, 40, D:4) a +0 mace a +0 leather armour (24, 40, D:4) a +0 leather armour a +0 mace (33, 40, D:4) a +0 club (23, 42, D:4) 19 bolts (34, 42, D:4) a +0 flail a +0 ring mail (18, 43, D:4) a +0 mace (34, 45, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 leather armour (-27, 1, D:5) a +0 dagger (-3, 2, D:5) a +0 flail a +0 leather armour (1, 2, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (-29, 22, D:6) 10 bolts (-20, 22, D:6) a cursed -1 giant spiked club (-18, 31, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 12, D:7) a +0 hand axe (-1, 15, D:7) a +0 flail (-6, 27, D:7) a +0 buckler (17, 27, D:7) a +0 flail a +0 leather armour (18, 27, D:7) a +0 mace a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 chain mail (16, 28, D:7) a +0 dagger a +0 robe (2, 32, D:7) a +0 hand axe a +0 scale mail (22, 40, D:7) a +0 scale mail (35, 43, D:7) a +0 cloak (29, 44, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 mace (12, 0, D:8) a +0 short sword (19, 4, D:8) a +0 dagger (34, 5, D:8) a +0 club a +0 short sword a +0 dagger (33, 7, D:8) a +0 dagger a +0 dagger a +0 robe (30, 8, D:8) a +0 scimitar (51, 10, D:8) a +0 robe (47, 16, D:8) a +0 robe (20, 19, D:8) a +0 giant spiked club (33, 27, D:8) a +0 club (35, 27, D:8) a +0 whip (17, 29, D:8) a +0 shortbow 11 arrows (10, 31, D:8) a +0 chain mail (13, 31, D:8) 4 arrows (28, 32, D:8) a bolt (28, 37, D:8) a +0 short sword 16 bolts a +0 short sword a +0 hand crossbow a +0 dagger a +0 club a +0 dagger a +0 dagger (28, 39, D:8) a +2 short sword of protection a +0 short sword a +0 club a +0 club a +0 whip (28, 40, D:8) a bolt a +0 dagger a +2 short sword of speed Level 9 of the Dungeon (0, 0, D:9) a +0 glaive a +0 plate armour (-5, 1, D:9) a +0 club (-4, 1, D:9) a +0 dagger a +0 ring mail (-3, 1, D:9) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (-2, 1, D:9) a +0 hand axe a +0 chain mail (-5, 2, D:9) a +0 chain mail a +0 halberd (-6, 3, D:9) a +0 hand axe a +0 leather armour (-5, 3, D:9) a +0 chain mail a +0 flail (0, 6, D:9) a +2 vampiric whip (-45, 8, D:9) a +0 scale mail (unseen) (-43, 8, D:9) a +0 flail a +0 leather armour (-42, 8, D:9) a +0 leather armour a +0 flail a +0 ring mail (-33, 8, D:9) a cursed +0 ring mail a +0 rapier (-22, 8, D:9) a +0 ring mail a +0 dagger (-19, 8, D:9) a +0 dagger (-4, 8, D:9) a +0 scale mail a +0 chain mail a +0 short sword (-5, 9, D:9) a +0 flail (-5, 14, D:9) a +0 trident a +0 leather armour (1, 15, D:9) a +0 plate armour a +0 mace a +0 plate armour (-28, 20, D:9) a +0 leather armour (1, 20, D:9) a +0 hand axe (9, 20, D:9) a +2 hand axe of chopping a +0 leather armour (1, 21, D:9) a +0 falchion a +0 giant spiked club (2, 22, D:9) 3 potions of degeneration a +0 club (-14, 24, D:9) a +3 dagger (-13, 25, D:9) 14 bolts (1, 28, D:9) a +0 club (-42, 29, D:9) a potion of mutation (-30, 42, D:9) a +0 short sword (-23, 42, D:9) a -3 ring of evasion an uncursed ring of loudness (3, 42, D:9) a +0 short sword a +0 chain mail (8, 42, D:9) a +0 leather armour (-1, 43, D:9) a +0 leather armour a +0 ring mail (-2, 44, D:9) a +0 hand axe of flaming a +0 ring mail (-1, 44, D:9) a +0 dagger a +0 ring mail a +0 hand axe (-25, 47, D:9) a +0 dagger (-36, 48, D:9) a +0 short sword a +0 leather armour (12, 48, D:9) a +0 leather armour (-39, 51, D:9) a +0 dagger a +0 robe (-38, 51, D:9) a +0 battleaxe a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 flail (38, 5, Lair:1) 10 gold pieces (unseen) (40, 7, Lair:1) a cursed -2 spear (15, 8, Lair:1) 2 curare-tipped needles (36, 8, Lair:1) 10 poisoned arrows (44, 10, Lair:1) a +0 club (38, 11, Lair:1) 15 gold pieces (37, 12, Lair:1) a +4 whip (1, 18, Lair:1) a cursed ring of loudness (41, 28, Lair:1) 25 bolts (12, 37, Lair:1) a +0 dagger of venom a +2 vampiric hand axe a +0 spear (13, 38, Lair:1) a +0 shortbow (4, 48, Lair:1) a +0 hand crossbow (25, 50, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (-15, 9, Lair:2) a cursed +0 dagger (15, 14, Lair:2) a +0 halberd (-8, 24, Lair:2) a +0 trident (0, 31, Lair:2) a +0 leather armour (-11, 33, Lair:2) a +0 scale mail (17, 37, Lair:2) a +0 short sword of speed (24, 50, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (-46, 7, Lair:3) a water moccasin corpse (skeletalised by now) (-16, 13, Lair:3) a +0 chain mail (-9, 14, Lair:3) 15 bolts (-46, 18, Lair:3) a potion of degeneration (-12, 26, Lair:3) a +0 long sword of draining (-33, 30, Lair:3) a +1 whip of flaming (-49, 44, Lair:3) a +0 club (-22, 47, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (-5, 2, Lair:4) a scroll of identify (1, 10, Lair:4) a stone (2, 10, Lair:4) a stone (3, 10, Lair:4) a stone (4, 10, Lair:4) a yak corpse (skeletalised by now) (9, 11, Lair:4) a yak corpse (10, 11, Lair:4) 2 chunks of flesh a yak skeleton (9, 12, Lair:4) a sheep corpse (9, 13, Lair:4) a spiny frog corpse (10, 13, Lair:4) a sheep corpse (9, 22, Lair:4) 17 gold pieces (-38, 40, Lair:4) a +0 lajatang (-28, 40, Lair:4) a wolf corpse (-36, 43, Lair:4) a potion of ambrosia (-33, 43, Lair:4) 2 stones (-27, 43, Lair:4) a stone (-24, 44, Lair:4) a stone (-22, 44, Lair:4) a stone (-33, 45, Lair:4) 6 chunks of flesh a griffon skeleton (-25, 45, Lair:4) a stone a porcupine corpse (-22, 46, Lair:4) a potion of agility Level 1 of the Shoals (0, 0, Shoals:1) a scroll of recharging