2d6 Level 1 of the Dungeon (0, 0, D:1) 14 arrows (-28, 8, D:1) a +0 club (-44, 10, D:1) a +0 club (-38, 10, D:1) a +0 chain mail (-14, 10, D:1) a +0 club (-26, 18, D:1) 26 bolts (-13, 18, D:1) 19 arrows (-36, 23, D:1) a +0 dagger (-2, 26, D:1) 9 arrows (-35, 28, D:1) a +0 club a +0 dagger (-15, 31, D:1) a +0 dagger (-3, 36, D:1) a +0 club Level 2 of the Dungeon (-27, 10, D:2) a +0 dagger (-19, 13, D:2) a +0 buckler (-4, 19, D:2) a cursed -1 club (2, 19, D:2) a +0 spear (-11, 21, D:2) a stone (-34, 31, D:2) a +0 shield (21, 44, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (-12, 1, D:3) a stone (2, 1, D:3) a +0 dagger (3, 1, D:3) a +0 club a hobgoblin corpse (-12, 2, D:3) a +0 club 39 stones a scroll of blinking an adder corpse a quokka corpse a rat corpse a bat corpse (5, 3, D:3) a +0 club a +0 club a cursed +0 dagger a cursed -1 dagger a goblin corpse (32, 4, D:3) a giant newt corpse (skeletalised by now) (-13, 5, D:3) a stone (6, 5, D:3) a cursed -2 dagger (7, 5, D:3) a +0 club a +0 short sword a +0 animal skin a +0 helmet a goblin corpse (12, 7, D:3) a cursed +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (13, 10, D:3) a bread ration (-26, 22, D:3) a +0 mace (-25, 22, D:3) a stone (-24, 22, D:3) a stone (20, 24, D:3) a +0 dagger a +0 club (32, 36, D:3) a +0 dagger