2d6 Level 1 of the Dungeon (6, 13, D:1) a +0 dagger (6, 43, D:1) 4 javelins (7, 4, D:1) a cursed +0 robe (16, 20, D:1) a +0 leather armour (23, 6, D:1) a +0 robe (37, 7, D:1) a +0 dagger (40, -3, D:1) a +0 club (53, 27, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 7, D:2) a +0 club (2, -16, D:2) a +0 dagger (2, -9, D:2) a bread ration (10, -7, D:2) a +0 ring mail (13, 19, D:2) a +0 club (20, 14, D:2) a +0 club (23, -9, D:2) a +0 club (27, 5, D:2) a +0 dagger a kobold skeleton (27, 13, D:2) a +0 club a +0 club (31, 15, D:2) an adder skeleton (33, 15, D:2) a giant gecko skeleton (35, -15, D:2) a cursed -2 club (35, -14, D:2) a +0 club a +0 club a +0 animal skin a +0 club (35, -13, D:2) a +0 club (35, -12, D:2) a +0 club (35, -11, D:2) a +0 club a +0 hunting sling (35, 10, D:2) a +0 club (37, -21, D:2) a +0 club (41, 0, D:2) a +0 dagger (45, 12, D:2) a +0 mace (47, -14, D:2) a bat corpse (skeletalised by now) (49, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse