2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 14, D:1) a bat corpse (skeletalised by now) (2, -1, D:1) a cursed -3 club (9, 16, D:1) a bat corpse (18, 3, D:1) a rat corpse (27, 7, D:1) a +0 short sword (30, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, 6, D:2) a stone (3, 8, D:2) 6 stones (3, 10, D:2) 13 gold pieces (5, 5, D:2) a +0 hunting sling (unseen) (6, 5, D:2) a +0 club (unseen) (15, 10, D:2) a potion of lignification