2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -7, D:1) a +0 hand axe (4, -13, D:1) 12 arrows (8, 17, D:1) a +0 dagger (18, -10, D:1) a +0 club (20, 8, D:1) a +0 chain mail (32, 29, D:1) a +0 dagger (41, -13, D:1) a +0 club (42, 32, D:1) a +0 dagger (45, -11, D:1) a +0 club (46, -11, D:1) a +0 spear (49, 21, D:1) a stone (52, -21, D:1) a +0 club (52, -5, D:1) a +0 robe Level 2 of the Dungeon (8, -28, D:2) a cursed +0 ring mail (12, -10, D:2) a +0 club (16, 4, D:2) 19 arrows (22, -6, D:2) a +0 whip (24, -27, D:2) a cursed +0 club (25, -18, D:2) 30 arrows (26, 10, D:2) a +0 ring mail (29, -28, D:2) 8 tomahawks (30, 0, D:2) a +0 club a +0 club (45, -5, D:2) 23 bolts (50, -2, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets a +0 trident (4, 18, D:3) 14 arrows (7, 18, D:3) an orc corpse (9, 5, D:3) a bat corpse (12, -13, D:3) a +0 flail (12, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, -7, D:3) a +0 leather armour (17, 32, D:3) a bat corpse