Dungeon Crawl Stone Soup version 0.19.0-16-g73b5abf (console) character file. 0 2d6 the Skirmisher (level 1, -1/20 HPs) Began as a Deep Dwarf Abyssal Knight on Nov 10, 2016. Was a Follower of Lugonu. Slain by a tentacled monstrosity (13 damage) ... on level 1 of the Abyss. The game lasted 00:00:51 (53 turns). 2d6 the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 53, Time: 00:00:51 Health: -1/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 4 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) e - a +0 short sword Armour b - a +0 leather armour (worn) Wands c - a wand of heal wounds (5/9) Comestibles d - a bread ration Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a short sword. You see here a short sword. e - a short sword You enter the shallow water. Moving in this stuff is going to be slow. Found 4 gold pieces. You now have 4 gold pieces. There are no items here. A tentacled monstrosity comes into view. Found a gateway leading out of the Abyss. Press: ? - help, . - travel You can't see that place. [a stone wall.] There is a gateway leading out of the Abyss here. The tentacled monstrosity tentacle-slaps you! x2 Ouch! That really hurt! You die... #.###.##. .#..# . #......# .. .# ..#..##.#.#. ## ##..#.#.# ##.# #.##.#..##..# #..........# #.#..###.#.## #.#X..#### #.#.@.# .#...# ...###.. #.### .## .# . #. #. #. .. You could see a tentacled monstrosity. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | 2d6 the Deep Dwarf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 46 | Abyss:1 | Noticed a tentacled monstrosity 53 | Abyss:1 | Slain by a tentacled monstrosity