2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, -19, D:1) 15 sling bullets (5, -5, D:1) a +0 club (6, 16, D:1) a +0 club (11, 8, D:1) 14 bolts (12, 0, D:1) a +0 club (16, 2, D:1) a +0 club (17, -17, D:1) a +0 dagger 5 stones (20, 0, D:1) a +0 dagger (20, 6, D:1) a +0 leather armour (29, -12, D:1) a +0 short sword (36, -10, D:1) a +0 ring mail (43, 16, D:1) a bat skeleton (45, 15, D:1) a rat skeleton a jackal corpse (skeletalised by now) (45, 17, D:1) a jackal skeleton a hobgoblin corpse (skeletalised by now) (45, 21, D:1) a cursed -2 short sword (47, -16, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (9, -8, D:2) a scroll of magic mapping (10, -10, D:2) a scroll of fear