2d6 Level 1 of the Dungeon (1, -53, D:1) a +0 club (2, -39, D:1) a +0 club (3, -22, D:1) a +0 club (7, 5, D:1) 14 poisoned needles (11, -9, D:1) a +0 club (23, -33, D:1) a +0 club (23, -2, D:1) a +0 buckler (26, -34, D:1) 25 arrows (29, -11, D:1) a +0 club (31, -43, D:1) a +0 club (32, -13, D:1) a +0 club (44, -43, D:1) 6 bolts (48, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (22, 3, D:2) 3 needles of confusion Level 3 of the Dungeon (0, 0, D:3) 2 javelins (1, -29, D:3) a +0 club (2, -19, D:3) a +0 hunting sling (11, 1, D:3) a +0 dagger (11, 2, D:3) a +0 war axe (16, -22, D:3) a +0 short sword (20, -43, D:3) a +0 dagger a +0 hand axe a +0 flail (22, 8, D:3) a +0 hunting sling (32, -26, D:3) a +0 club (35, -14, D:3) a +0 flail (40, -33, D:3) a +0 hunting sling (47, -42, D:3) 14 sling bullets (53, -13, D:3) a +0 dagger (55, -17, D:3) a +0 dagger (59, -15, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 11 poisoned needles (17, 22, D:4) a +0 quarterstaff