2d6 Level 1 of the Dungeon (0, 0, D:1) 14 arrows (1, 27, D:1) a hobgoblin corpse (skeletalised by now) (4, -6, D:1) a potion of heal wounds (5, 5, D:1) a frilled lizard corpse (5, 26, D:1) a beef jerky (8, 15, D:1) 23 bolts (9, -7, D:1) 8 gold pieces (unseen) (9, 1, D:1) a +0 dagger (11, 12, D:1) a cursed amulet of inaccuracy (12, -7, D:1) a potion of agility (16, 26, D:1) a potion of mutation (27, 18, D:1) a beef jerky (28, 24, D:1) a +0 leather armour (29, 13, D:1) a +0 whip (32, 2, D:1) a potion of agility (34, 25, D:1) a ball python corpse (skeletalised by now) (35, 9, D:1) a potion of flight (37, 25, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (9, -2, D:2) 17 stones (9, 1, D:2) 6 gold pieces (11, 3, D:2) 14 gold pieces