Dungeon Crawl Stone Soup version 0.19.0-24-gb05acd6 (console) character file. 4 2d6 the Chiller (level 1, 14/14 HPs) Began as a Demigod Ice Elementalist on Nov 22, 2016. Got out of the dungeon alive. The game lasted 00:00:51 (305 turns). 2d6 the Chiller (Demigod Ice Elementalist) Turns: 305, Time: 00:00:51 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 46% Magic: 5/5 EV: 12 Int: 19 God: Gold: 8 SH: 0 Dex: 16 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: high mp 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} Potions e - a potion of magic {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles c - 2 bread rations f - a chunk of flesh Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 1.8 Spellcasting Level 0.8 Conjurations + Level 2.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - a chunk of flesh You see here a club. e - a fizzy pink potion A rat comes into view. Found 26 arrows. A rat is nearby! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. A rat comes into view. You can't go up here! You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .....######.#....#.#.#.#### ....)'..........).......... .....#.##.#..........#.##. .....#.##.##.###.###.# #.####.##.##.'#+.+#'.# #.#....##.####.###.#### #.#.#.>......#.'.'.#..# #.#.#.######.###.###..# #.#.#..........#@#....###. #.#....####....###........ #.#....# #.##......#.# #.##...# #...........# #......##########...### .............# #...##### .......#####.# #...#... .......# #.#.#.# .......# #.#...# There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2d6 the Demigod Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 305 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 1.8 Conjurations | | 0.8 Ice Magic | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 6 Armor: Robe || 2 Dodge: Dodged || 2