2d6 Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (7, -5, D:1) a +0 hand axe (16, 34, D:1) a +0 whip (28, 32, D:1) a +0 club (41, 8, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, 24, D:2) a +0 leather armour (6, 33, D:2) 8 poisoned needles (7, 27, D:2) a +0 club (9, 8, D:2) a +0 whip (10, 28, D:2) 17 sling bullets (12, 8, D:2) a stone (13, 1, D:2) a rat skeleton (16, 0, D:2) a +0 dagger a goblin corpse (17, 3, D:2) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (17, 8, D:2) a +0 ring mail (19, 29, D:2) a +0 short sword (24, 28, D:2) 24 arrows