2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 1, D:1) a +0 club (4, 6, D:1) a +0 ring mail (5, -8, D:1) a +0 club a +0 short sword (6, -9, D:1) 14 sling bullets (9, -35, D:1) 22 sling bullets (12, -23, D:1) a +0 club (14, -32, D:1) a +0 club (14, -21, D:1) a +0 spear (22, -32, D:1) a +0 club (29, -36, D:1) a +0 robe (34, -25, D:1) a +0 short sword (35, 1, D:1) 8 bolts (42, -7, D:1) a +0 ring mail (55, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, -7, D:2) 19 arrows (2, -2, D:2) a cursed -1 dagger (3, 7, D:2) a +0 plate armour (6, 16, D:2) 11 poisoned needles (13, 5, D:2) 26 arrows (15, 3, D:2) 13 arrows (19, 3, D:2) 15 bolts (21, 11, D:2) a kobold corpse a hobgoblin corpse (26, -6, D:2) a +0 hunting sling (26, 8, D:2) a +0 club (26, 9, D:2) a hobgoblin corpse (skeletalised by now) (26, 29, D:2) a +0 spear (30, -4, D:2) a +0 quarterstaff (34, 27, D:2) a +0 robe (35, 26, D:2) a +2 antimagic hand axe (37, 32, D:2) 12 arrows (40, 15, D:2) a +0 rapier (45, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (1, -4, D:3) a potion of curing (3, -4, D:3) 14 gold pieces (6, -2, D:3) a rat corpse (6, 3, D:3) an uncursed ring of ice (9, 2, D:3) a leopard gecko corpse (11, 5, D:3) a +0 club (unseen) (11, 10, D:3) a bread ration (12, 4, D:3) 3 stones (14, -7, D:3) a potion of berserk rage (14, 0, D:3) a cursed -3 club (14, 8, D:3) a meat ration