2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (0, 4, D:1) a +0 club a stone (7, 9, D:1) a +0 club (12, 10, D:1) a +0 spear (25, 13, D:1) a +0 dagger (32, 23, D:1) a +0 robe (32, 30, D:1) 28 stones (35, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 33 sling bullets (0, 30, D:2) a +0 robe (1, 7, D:2) a +0 dagger (1, 19, D:2) a +0 scale mail (6, 8, D:2) a +0 quarterstaff (9, 33, D:2) a +0 ring mail (22, -14, D:2) 18 stones (37, -8, D:2) a +0 club (37, 11, D:2) a +0 leather armour a +0 leather armour (38, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 dagger (still there?) (4, -16, D:3) a +0 dagger (4, -15, D:3) a +0 dagger (8, -5, D:3) a +0 short sword (8, 3, D:3) a +0 dagger a +0 dagger a cursed -2 dagger a goblin corpse (skeletalised by now) (13, 0, D:3) 22 sling bullets (15, 3, D:3) a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) 12 poisoned needles (10, 8, D:4) a +0 hand axe a +0 mace a +0 dagger a +0 short sword an orc skeleton (13, 8, D:4) a +0 whip a +0 chain mail (34, -15, D:4) a +0 hunting sling (38, -17, D:4) a potion of flight (43, -5, D:4) 12 gold pieces an ossuary (0, 0, Ossuary) 2 scrolls of blinking (1, 0, Ossuary) a scroll of remove curse (1, 1, Ossuary) 3 scrolls of teleportation