2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -44, D:1) a +0 mace (5, -43, D:1) a +0 club (5, -18, D:1) a +0 scale mail (8, -35, D:1) a cursed +0 leather armour (10, -46, D:1) a +0 robe (11, -16, D:1) a +0 club (14, -37, D:1) a +0 helmet (26, -49, D:1) a +0 whip (29, -45, D:1) a +0 club (31, -56, D:1) a +0 robe (31, -33, D:1) a +0 leather armour (45, -37, D:1) 19 bolts (49, -41, D:1) 22 bolts Level 2 of the Dungeon (7, -24, D:2) a +0 dagger (11, 1, D:2) 18 arrows (13, 1, D:2) a +0 helmet (14, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 2, D:2) a +0 robe a +0 club (22, -6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (23, -31, D:2) 21 poisoned needles (25, -28, D:2) a +0 ring mail (26, -29, D:2) 16 bolts (29, -31, D:2) a cursed -1 dagger (34, -1, D:2) a +0 mace (46, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (7, -19, D:3) a +0 flail (still there?) an orc corpse (still there?) (7, -8, D:3) an adder corpse