2tc Level 1 of the Dungeon (0, 0, D:1) a +0 robe of positive energy (3, 10, D:1) a +0 club (6, -3, D:1) 14 stones (10, -36, D:1) a +0 dagger a +0 dagger (11, -15, D:1) a +0 club (13, -39, D:1) a +0 club (14, 3, D:1) 17 stones (16, -44, D:1) a +0 dagger (16, -22, D:1) 20 stones (20, -22, D:1) a stone (23, -23, D:1) a stone (29, -28, D:1) a +0 dagger (30, -14, D:1) a +0 dagger (31, -41, D:1) a +0 whip (34, -42, D:1) a stone (34, -10, D:1) 19 stones (36, -41, D:1) 21 stones (38, -14, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 falchion a +0 hunting sling 7 stones (2, -6, D:2) a +0 dagger (7, 2, D:2) a cursed -1 club (8, -19, D:2) a +0 hand axe (11, -24, D:2) a +0 hunting sling (11, -18, D:2) a +0 hand axe of freezing (12, 15, D:2) 5 javelins (13, -10, D:2) a +0 dagger (17, 7, D:2) a +0 club (17, 8, D:2) a +0 whip (19, 18, D:2) 12 sling bullets (20, 11, D:2) a +0 flail a +0 flail (26, 8, D:2) 3 stones (26, 10, D:2) a stone (26, 13, D:2) 7 stones (27, -10, D:2) 9 stones (28, 23, D:2) a +0 ring mail (32, 5, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a +0 club a +0 scale mail (1, 0, D:3) a +0 whip a +0 leather armour a +0 club (3, 27, D:3) 9 sling bullets (5, 6, D:3) a +0 hunting sling (15, 31, D:3) 21 stones (16, -1, D:3) a +0 club (26, -4, D:3) 27 bolts (27, 31, D:3) 22 stones (30, -17, D:3) 8 poisoned needles (32, 15, D:3) 9 stones (37, -14, D:3) a +0 short sword a +0 leather armour (39, -1, D:3) a +0 club (53, 6, D:3) a cursed +0 ring mail (54, 30, D:3) 28 bolts Level 4 of the Dungeon (2, -16, D:4) a +0 mace (5, -8, D:4) 15 stones (6, -19, D:4) a +0 dagger (8, -19, D:4) a cursed -2 flail (8, -10, D:4) a +0 flail (11, -17, D:4) a +0 ring mail (15, -24, D:4) a +0 rapier a +1 ring mail of magic resistance (16, -27, D:4) a +0 ring mail (16, -26, D:4) a +0 dagger of venom a +0 robe (17, -26, D:4) a +0 dagger (20, -15, D:4) a cursed -1 falchion (24, -38, D:4) a +0 chain mail (25, -27, D:4) a +0 leather armour (25, -10, D:4) 24 stones (28, -29, D:4) a throwing net (28, 3, D:4) 28 arrows (32, -17, D:4) 19 stones (33, -36, D:4) a cursed +0 leather armour (37, -17, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Kos Ted's Antique Weapon Shop a +0 mace (69 gold) a +0 club (23 gold) a +4 hand crossbow of flaming (650 gold) a +5 antimagic quarterstaff (897 gold) the +8 mace "Hyuw" {freeze, rF+ rC+} (1527 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. a +3 quarterstaff of holy wrath (556 gold) the +4 great sword of the Foot {venom, rC- Dex+8} (1025 gold) It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you vulnerable to cold. a +0 quarterstaff (92 gold) a +0 hand axe of chopping (149 gold) the +3 hand axe "Vichocir" {flame, rElec Int-3 Dex+3} (791 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-3). It affects your dexterity (+3). It insulates you from electricity. a +0 short sword (69 gold) (0, 0, D:5) a +0 chain mail (3, -4, D:5) 21 arrows (11, 43, D:5) a +0 club a +0 ring mail (18, 3, D:5) a +0 dagger a +0 robe a +0 mace (19, 4, D:5) a +0 hand axe a +0 scale mail (20, 3, D:5) a +0 hand axe (20, 4, D:5) a +0 dagger a +0 robe (23, 37, D:5) a +0 club a +0 chain mail (25, -1, D:5) a +0 flail (34, 24, D:5) a +0 long sword (47, 39, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (13, -6, D:6) 13 arrows (18, -2, D:6) a sky beast corpse