2tc Level 1 of the Dungeon (6, -6, D:1) a +0 leather armour (26, -23, D:1) a +0 short sword (32, -15, D:1) a +0 mace (36, -35, D:1) a +0 leather armour (46, -25, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) 23 arrows (15, -8, D:2) a cursed +0 club (16, -16, D:2) a +0 hand axe (16, -8, D:2) 2 stones (17, 10, D:2) a +0 whip (20, -2, D:2) 21 stones (22, -13, D:2) a +0 robe (25, -29, D:2) a +0 club a +2 robe of fire resistance (27, -33, D:2) a +0 hand axe (37, -21, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (4, -23, D:3) a +0 helmet (13, -21, D:3) a +0 club (15, -22, D:3) a +0 trident (19, 2, D:3) a +0 war axe (26, -20, D:3) a +0 ring mail (28, -10, D:3) a +0 trident (32, -14, D:3) a stone (34, -16, D:3) a stone (36, -1, D:3) 2 poisoned darts (37, -1, D:3) a poisoned dart (39, -35, D:3) a +0 dagger (42, -35, D:3) a +0 club (42, -26, D:3) 14 sling bullets (50, -2, D:3) a +0 club (50, 1, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (9, 20, D:4) a +0 mace (12, -21, D:4) a +0 leather armour a +0 leather armour a +0 leather armour a +3 vorpal flail (13, 9, D:4) a +0 trident (19, -17, D:4) a +0 club (20, -20, D:4) a +0 leather armour (21, 14, D:4) a +1 vorpal hand axe (22, 14, D:4) a +0 hand axe (23, 15, D:4) a +0 scale mail a +0 hand axe (23, 20, D:4) a cursed +0 ring mail (34, -4, D:4) a +0 flail (34, -3, D:4) a +0 whip (34, -2, D:4) a +0 halberd (48, -22, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Hyng's Armour Shoppe a +0 chain mail (63 gold) a +1 ring mail of poison resistance (182 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) the +6 scale mail of the Marlin {rPois Dex+5} (779 gold) It affects your dexterity (+5). It protects you from poison. the +5 scale mail of Miracles {Dex+3} (592 gold) It affects your dexterity (+3). a +0 pair of gloves (63 gold) [Shop] Zyiviagh's Weapon Emporium a +1 rapier of venom (141 gold) a +2 falchion of pain (234 gold) a +0 dagger of venom (52 gold) a cursed +0 club (1 gold) a cursed -3 scimitar (1 gold) 15 sling bullets (90 gold) a +0 flail (42 gold) a +0 arbalest (54 gold) 4 arrows (9 gold) the +7 quarterstaff "Zamun" {flame, *Noise rC++ Int+2 Stlth+} (842 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It greatly protects you from cold. It may make noises in combat. It makes you more stealthy. a +0 quarterstaff (48 gold) a +0 hunting sling (18 gold) [Shop] Iharomoh's Book Shoppe the Guide on the Damaging Volcanoes (698 gold) Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 no b - Hailstorm Conjuration/Ice 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Iron Shot Conjuration/Earth 6 no a book of Unlife (845 gold) a book of Annihilations (1435 gold) a book of Hexes (650 gold) a book of Dreams (975 gold) a book of Conjurations (390 gold) a book of Maledictions (325 gold) a book of Changes (325 gold) Sif Muna's Tome of the Frostbite and Weightlessness (833 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Swiftness Air 2 no c - Corpse Rot Necromancy/Air 2 no d - Static Discharge Conjuration/Air 3 no e - Frozen Ramparts Ice 3 no f - Tornado Air 9 no (1, 0, D:5) a +0 whip a +0 flail a +0 spear a +0 leather armour (3, 12, D:5) a +0 halberd (6, 10, D:5) a +0 robe (7, 22, D:5) a +0 ring mail (8, -2, D:5) a +0 scale mail (11, 15, D:5) a +0 club (12, 28, D:5) a cursed +0 ring mail (13, 27, D:5) a cursed -1 flail (14, -1, D:5) a +0 robe (15, 3, D:5) a +0 whip (17, 19, D:5) a +0 leather armour (21, 10, D:5) a +0 ring mail (25, -1, D:5) 18 stones (26, -13, D:5) a +0 flail (26, 17, D:5) a +0 spear (26, 19, D:5) 23 arrows (27, 18, D:5) a +0 leather armour a +0 whip a cursed -1 club (33, 18, D:5) a cursed +0 leather armour a +0 whip (34, -11, D:5) a +0 club (34, -10, D:5) a +4 halberd (40, 7, D:5) a +0 spear a +0 club (40, 8, D:5) a +0 spear (41, 31, D:5) a +0 flail (42, 24, D:5) a +0 scale mail (44, 3, D:5) a +0 spear a +0 ring mail a +0 buckler (49, 18, D:5) a +0 spear (52, -5, D:5) 22 stones (64, 31, D:5) a +0 ring mail (65, 31, D:5) a +2 flail of protection a +0 spear (66, 31, D:5) a +0 whip a +0 leather armour a +0 flail a +0 whip Level 6 of the Dungeon (0, 0, D:6) 27 stones (2, 22, D:6) 12 stones (3, 46, D:6) a +0 robe a +0 dagger (4, 20, D:6) 3 stones (4, 46, D:6) a +0 chain mail a +0 war axe (5, 20, D:6) 6 stones (6, 20, D:6) 2 stones (7, 20, D:6) 2 stones (22, 13, D:6) a +0 giant club (25, 11, D:6) a +0 chain mail (25, 51, D:6) a +0 robe (38, 27, D:6) a +0 short sword (43, 42, D:6) a +0 whip (49, 10, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 mace (8, 18, D:7) a +0 club (25, -1, D:7) a +0 giant spiked club (31, -3, D:7) a +0 robe (34, 36, D:7) a +0 rapier (37, 29, D:7) a +0 dagger a +0 robe (38, 30, D:7) a +0 dagger a +0 robe (40, -3, D:7) a +0 short sword (40, 32, D:7) 8 stones (41, 28, D:7) a +0 dagger (44, -1, D:7) a +0 mace (47, 42, D:7) a potion of attraction (52, 49, D:7) 19 sling bullets (54, 12, D:7) 14 stones (56, 14, D:7) a cursed -1 giant spiked club Level 8 of the Dungeon [Shop] Ruucs's Jewellery Shop a cursed amulet of inaccuracy (20 gold) an uncursed ring of protection from magic (250 gold) a cursed ring of attention (45 gold) an uncursed ring of magical power (200 gold) an uncursed ring of see invisible (150 gold) the ring of Mistrust {Wiz +Fly Str+4} (475 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It lets you fly. a cursed -4 ring of evasion (20 gold) an uncursed ring of see invisible (150 gold) an uncursed amulet of reflection (300 gold) the amulet of Diskaewu {Acrobat *Corrode rElec rF++ MR+} (615 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. an uncursed amulet of guardian spirit (300 gold) an uncursed ring of flight (175 gold) an uncursed ring of ice (250 gold) a cursed -4 ring of strength (20 gold) (2, -1, D:8) a +0 mace of protection a +0 chain mail (6, -1, D:8) a +0 hand axe a +0 ring mail a +0 war axe a +0 plate armour (7, 5, D:8) an uncursed staff of conjuration (12, -23, D:8) 13 sling bullets (23, -10, D:8) 22 sling bullets (24, -8, D:8) a book of Maledictions (29, -1, D:8) a +0 ring mail (34, -11, D:8) a +0 hand axe (43, 5, D:8) a +0 flail (44, 1, D:8) a +0 hand axe a +0 chain mail a +0 trident (46, -7, D:8) 17 stones (47, -16, D:8) a +0 giant club (49, 2, D:8) 24 stones (57, -9, D:8) 10 sling bullets Level 9 of the Dungeon (0, 4, D:9) 31 stones (3, 12, D:9) a +0 dagger of draining a +0 robe a cursed -3 club a +0 chain mail a +0 mace (8, -8, D:9) a +0 hand axe a +0 ring mail a +0 hand axe (8, -7, D:9) a +0 club a cursed +0 leather armour a +0 whip a +0 leather armour a +0 flail a +0 scimitar a +0 plate armour a +0 short sword a +0 club a +0 hand axe a +0 mace a +0 short sword a +0 chain mail a +0 scimitar a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour (8, -6, D:9) a +0 flail a +0 hand axe a +0 ring mail a +0 short sword a +1 trident of flaming (9, -6, D:9) a +0 trident a +0 scale mail (9, -5, D:9) a +0 club a +0 flail a +0 hand axe (9, -4, D:9) 30 stones (11, 20, D:9) 16 sling bullets (27, -18, D:9) a +0 hunting sling (27, 3, D:9) a +0 club a +0 robe (27, 4, D:9) a +0 club a +0 ring mail (28, -31, D:9) a +0 dagger (30, 3, D:9) an arrow (31, 3, D:9) an arrow (32, -18, D:9) a +0 helmet (32, 4, D:9) a +0 shortbow 16 arrows (33, -8, D:9) a +0 mace (36, 0, D:9) 20 stones (36, 3, D:9) a +0 whip (38, -18, D:9) a +0 flail (44, -15, D:9) a +0 robe (45, 6, D:9) a +0 plate armour of poison resistance Level 10 of the Dungeon (15, -38, D:10) a cursed -2 trident (18, -19, D:10) 10 poisoned darts (19, -27, D:10) a +1 dagger of distortion 8 curare-tipped darts (24, -31, D:10) 10 stones (26, -27, D:10) 13 stones (28, 10, D:10) a cursed -2 flail (30, -23, D:10) 26 stones (30, 4, D:10) a +0 dagger a +0 leather armour (31, 4, D:10) a +0 club (32, 4, D:10) a +0 dagger a +0 robe (33, 3, D:10) a +0 spear a +1 trident (39, -26, D:10) an uncursed ring of attention a +0 pair of boots (40, -12, D:10) an uncursed ring of teleportation (41, 3, D:10) 15 stones (50, -4, D:10) a +0 dagger a +0 robe (50, -3, D:10) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 helmet (29, -6, Lair:1) 10 stones (30, 5, Lair:1) a +0 quarterstaff (41, -13, Lair:1) 20 arrows (49, 34, Lair:1) 16 stones (52, 21, Lair:1) a +0 hunting sling (58, -16, Lair:1) 18 sling bullets (58, -12, Lair:1) 23 stones (65, 30, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (2, -3, Lair:2) 14 stones (15, 14, Lair:2) a hydra corpse (skeletalised by now) (26, -29, Lair:2) 34 gold pieces (26, -27, Lair:2) a book of Transfigurations (26, -26, Lair:2) 14 arrows (27, -29, Lair:2) 22 gold pieces (27, -28, Lair:2) an uncursed ring of ice (27, -27, Lair:2) a +0 robe (28, -26, Lair:2) 7 gold pieces (29, -29, Lair:2) a +3 whip of venom (29, -28, Lair:2) 29 stones (29, -26, Lair:2) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (30, -29, Lair:2) 19 gold pieces (30, -28, Lair:2) 18 gold pieces (36, -9, Lair:2) a +0 quarterstaff (39, -23, Lair:2) a scroll of immolation (42, -12, Lair:2) a +0 double sword of holy wrath (45, -16, Lair:2) 9 arrows (50, -20, Lair:2) a cursed +0 robe (52, -11, Lair:2) a cursed +0 helmet (52, 0, Lair:2) a +0 robe (53, 17, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of lignification (11, 29, Lair:3) a +0 leather armour (12, 18, Lair:3) a +0 halberd (12, 24, Lair:3) 22 stones (12, 28, Lair:3) a +0 ring mail (19, 20, Lair:3) 16 stones (20, 15, Lair:3) 15 arrows (21, 2, Lair:3) a +0 hand crossbow (25, 2, Lair:3) 6 gold pieces (28, -4, Lair:3) 6 curare-tipped darts (29, -4, Lair:3) a +0 trident (31, 1, Lair:3) a scroll of identify (32, 3, Lair:3) 18 stones (35, 1, Lair:3) 25 stones (47, 40, Lair:3) 29 sling bullets (50, -12, Lair:3) a +0 dagger (51, 37, Lair:3) a +0 chain mail (55, 32, Lair:3) a +0 glaive (68, 36, Lair:3) a potion of lignification Level 4 of the Lair of Beasts (0, 0, Lair:4) a hydra corpse (1, -10, Lair:4) a scroll of vulnerability (13, 35, Lair:4) 14 gold pieces (16, -13, Lair:4) a rime drake corpse (skeletalised by now) (27, -8, Lair:4) a water moccasin corpse (35, -5, Lair:4) a +0 great sword