2tc Level 1 of the Dungeon (0, 0, D:1) a +2 flail of protection (25, 17, D:1) a +0 short sword (28, 19, D:1) a +0 dagger (29, 19, D:1) a +0 short sword (39, 25, D:1) a +0 club (52, -7, D:1) a +0 ring mail (61, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 arrows (18, 10, D:2) a +0 club (27, 31, D:2) a +0 whip (32, 21, D:2) a +0 robe (33, 5, D:2) a +0 hand axe a +2 scale mail of cold resistance (35, 34, D:2) 15 poisoned darts (41, 29, D:2) a +1 whip of electrocution (50, 5, D:2) 23 stones Level 3 of the Dungeon (4, 24, D:3) a +0 club (6, 22, D:3) a +0 dagger (7, 6, D:3) a scroll of immolation (8, 22, D:3) a +0 flail a +0 leather armour (8, 23, D:3) a +0 trident a +0 leather armour (10, 6, D:3) 18 sling bullets (10, 24, D:3) 13 gold pieces (11, 23, D:3) 8 gold pieces (12, 23, D:3) 14 gold pieces (12, 24, D:3) 4 gold pieces (12, 25, D:3) 10 gold pieces (13, 23, D:3) 4 gold pieces (16, 29, D:3) a +0 spear (19, -4, D:3) a +0 dagger (25, 34, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Oskud's Distillery a potion of berserk rage (70 gold) 2 potions of might (112 gold) a potion of degeneration (14 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of degeneration (14 gold) (2, 7, D:4) a +0 short sword (6, 16, D:4) a +0 dagger (6, 25, D:4) a +0 short sword (7, 2, D:4) a +0 club (11, 24, D:4) 16 arrows (15, 8, D:4) a +0 hunting sling (16, 17, D:4) a +0 club (25, 21, D:4) a +0 club (26, 39, D:4) a +0 club (27, 21, D:4) a +0 flail (31, 21, D:4) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (35, -12, D:4) a +0 robe (39, -1, D:4) a +0 dagger (39, 8, D:4) a +0 scale mail (39, 21, D:4) 19 poisoned darts (39, 27, D:4) a +0 leather armour (still there?) a +0 whip (still there?) (44, -10, D:4) a +0 dagger (44, 28, D:4) a +0 whip (51, -7, D:4) a +0 great mace Level 5 of the Dungeon [Shop] Arixeoc's Hydra Hut a +0 lajatang of flaming (319 gold) a +1 battleaxe of flaming (205 gold) a +0 great sword of flaming (150 gold) a +1 arbalest of freezing (166 gold) a +0 scythe of flaming (81 gold) a +2 lajatang of flaming (429 gold) (0, 0, D:5) a +0 halberd (0, 3, D:5) a +0 spear (0, 4, D:5) a +0 giant club (0, 6, D:5) a +0 hand axe (4, 11, D:5) 2 potions of ambrosia (5, 6, D:5) a +0 dagger (6, 9, D:5) a +0 robe (8, -1, D:5) a +0 spear (9, -1, D:5) a +0 whip of venom a +0 robe a +0 club (11, 6, D:5) 8 gold pieces (11, 7, D:5) a box of beasts (11, 9, D:5) a +0 short sword (25, -30, D:5) a +0 leather armour (30, -18, D:5) a potion of lignification (42, 12, D:5) 14 stones (46, -25, D:5) 24 stones (55, -22, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (4, 0, D:6) a +0 robe a +0 scimitar (4, 20, D:6) a +0 trident (7, 13, D:6) 29 stones (8, 25, D:6) 21 arrows a +0 shortbow (9, 16, D:6) a +0 arbalest 26 stones a +0 chain mail a +0 scimitar (10, 16, D:6) a +0 flail (13, 32, D:6) 4 sling bullets (18, -14, D:6) 20 stones (18, -2, D:6) 21 bolts (19, 2, D:6) 18 poisoned darts (23, -18, D:6) a +0 shortbow 24 arrows (23, 24, D:6) 10 stones (33, 14, D:6) a +0 falchion (35, 16, D:6) a +0 chain mail a +1 dire flail of draining (47, 18, D:6) a +0 short sword (53, 16, D:6) a +0 hand crossbow a +0 dagger 15 bolts (54, 12, D:6) a book of Misfortune (54, 14, D:6) a +0 whip a +2 dagger of draining 4 stones (54, 15, D:6) a +0 dagger 7 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 21 arrows (2, 3, D:7) a +0 helmet (6, 4, D:7) 9 stones (7, -39, D:7) a +0 robe (10, -37, D:7) 2 boomerangs (11, -4, D:7) a +0 pair of boots (12, -27, D:7) a +3 dagger (13, -28, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 robe (13, -18, D:7) 27 bolts (14, -5, D:7) 8 boomerangs (16, -4, D:7) a +0 leather armour (22, -9, D:7) a +0 glaive a +0 ring mail (24, -33, D:7) 13 arrows (26, -55, D:7) a +0 pair of boots (33, -42, D:7) a +0 flail (40, -40, D:7) 12 poisoned darts (44, -3, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 0, D:8) a +0 falchion (2, 33, D:8) a +0 hand axe (4, -1, D:8) a +0 morningstar (4, 1, D:8) a +3 ring mail a +0 short sword (6, 37, D:8) a +0 hand crossbow (7, 7, D:8) a +0 club (9, 19, D:8) a +0 ring mail a +0 club a +0 club (10, 19, D:8) a +0 morningstar (16, 28, D:8) a +0 ring mail (22, -5, D:8) a +0 robe a +0 scimitar of flaming (24, 4, D:8) a +0 war axe (29, 17, D:8) a +0 dagger (32, -3, D:8) 11 poisoned darts (33, 4, D:8) a +0 shortbow 30 arrows (36, 37, D:8) a +0 flail (45, -13, D:8) a potion of mutation (50, 5, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Ahuffit's Armour Shoppe a +0 ring mail (60 gold) the +2 robe "Memingig" {rF+ rC+} (475 gold) It protects you from fire. It protects you from cold. a +0 barding (345 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +2 chain mail of willpower (322 gold) a +0 robe (10 gold) (0, 0, D:9) a +0 quarterstaff (5, -20, D:9) 16 poisoned darts (5, 6, D:9) a +0 chain mail (6, -13, D:9) a +3 flail (9, -18, D:9) 24 stones (12, -19, D:9) a +0 robe (20, 1, D:9) a +0 quarterstaff of draining (24, 1, D:9) a +0 short sword (26, -1, D:9) a +0 leather armour (27, 5, D:9) a +0 flail (30, 16, D:9) a +0 giant spiked club a +0 giant spiked club (31, 6, D:9) a +0 mace 24 stones (32, 2, D:9) a +0 chain mail a +0 club (33, -18, D:9) a +0 leather armour (34, 0, D:9) a +0 leather armour 4 boomerangs a +0 mace a +0 hand axe a +0 leather armour a +2 hand axe of flaming a +0 chain mail a +0 dire flail (34, 2, D:9) a +0 plate armour 8 boomerangs a +0 war axe (35, -1, D:9) a +0 chain mail a +0 halberd (35, 0, D:9) a +0 scale mail a +0 dagger (37, -2, D:9) 16 arrows (40, -5, D:9) a +0 hand axe a +0 leather armour (41, -8, D:9) a +0 falchion (41, -1, D:9) a +0 club (48, -16, D:9) a +0 club (48, -15, D:9) a +0 club a +0 plate armour a +0 short sword (48, -11, D:9) 20 stones (51, -24, D:9) a potion of lignification (51, -21, D:9) a +0 robe (55, -20, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) 4 large rocks (6, -6, D:10) a potion of lignification (7, -4, D:10) 24 stones (10, -18, D:10) a potion of mutation (11, 13, D:10) a scroll of immolation (17, -8, D:10) a +0 dagger a +0 robe (27, -8, D:10) a +0 hand axe a +0 scale mail (28, -9, D:10) a +0 whip (28, -7, D:10) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (28, 24, D:10) 8 stones (31, -11, D:10) a +0 robe (34, -22, D:10) a +0 troll leather armour (38, 1, D:10) 13 stones (39, -15, D:10) a +0 club (40, 14, D:10) a +0 pair of gloves (41, 18, D:10) 20 stones (43, -8, D:10) a +0 whip a +2 vampiric dagger a +0 short sword (43, 11, D:10) 5 boomerangs (44, -8, D:10) a +0 shortbow 22 arrows a +0 club 5 stones a +2 dagger of venom a +0 dagger 6 poisoned darts (45, -8, D:10) 2 stones (49, 23, D:10) the +1 ring mail of the Serpent {rN+ Str+5} It affects your strength (+5). It protects you from negative energy. (49, 24, D:10) a +0 leather armour (50, 24, D:10) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (1, 53, Lair:1) a +0 cloak (6, 21, Lair:1) 14 stones (28, 53, Lair:1) a +0 war axe (36, 31, Lair:1) a potion of lignification (39, 5, Lair:1) a scroll of immolation (39, 26, Lair:1) a +2 leather armour of fire resistance (52, 28, Lair:1) 12 bolts (52, 31, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 sling bullets (16, -17, Lair:2) a +0 leather armour (16, 21, Lair:2) a +0 chain mail (19, 27, Lair:2) a +0 mace (41, -2, Lair:2) 23 arrows (45, 14, Lair:2) a +0 quarterstaff (55, 19, Lair:2) a +0 rapier (58, -9, Lair:2) 11 arrows (60, -12, Lair:2) a staff of conjuration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (4, 6, Lair:3) a catoblepas corpse (skeletalised by now) (7, 0, Lair:3) a +2 hunting sling of flaming (10, -11, Lair:3) a +1 spear of venom (10, 3, Lair:3) a +0 robe a +2 vampiric dagger (17, -4, Lair:3) a +0 quarterstaff (19, 11, Lair:3) the +9 trident of Death {pain, rN+++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to negative energy. (22, -6, Lair:3) a potion of lignification (41, -3, Lair:3) a potion of flight (41, -1, Lair:3) a +0 falchion (41, 1, Lair:3) a +0 short sword (still there?) a +0 robe (still there?) (42, -2, Lair:3) 9 stones (42, 20, Lair:3) a +0 leather armour (44, 8, Lair:3) 12 stones (62, -17, Lair:3) the +9 trident of the Ghost {flame, rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It makes you more stealthy.