2tc Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 9, D:1) a staff of fire (16, 34, D:1) a +0 ring mail (19, 18, D:1) a +0 club (27, 17, D:1) a +0 robe (41, 6, D:1) a +0 club (47, 13, D:1) a +0 club (53, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an amulet of the acrobat (4, 3, D:2) 20 bolts (10, 5, D:2) 17 arrows (19, 27, D:2) a +0 whip (28, 34, D:2) a +0 club (38, -3, D:2) a +0 helmet (43, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (13, 7, D:3) a +0 ring mail a +0 flail (15, 26, D:3) 14 arrows (17, 9, D:3) 6 gold pieces (19, 12, D:3) 13 gold pieces (20, 11, D:3) 6 gold pieces (40, 12, D:3) a +0 mace (43, 26, D:3) a +0 dagger (44, 26, D:3) a +0 dagger (47, -4, D:3) a +0 dagger a +0 robe (51, 24, D:3) a +0 dagger a +0 leather armour (51, 25, D:3) a +0 dagger a +2 scale mail of cold resistance a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 2, D:4) a +1 flail of protection (1, 3, D:4) a +0 halberd (1, 4, D:4) a +0 club (13, -4, D:4) a +0 trident (18, 31, D:4) a +0 trident (33, 0, D:4) 25 arrows (40, 27, D:4) 23 bolts (43, 39, D:4) 24 sling bullets Level 5 of the Dungeon [Shop] Ecyasm's Magic Scroll Shop a scroll of enchant armour (97 gold) a scroll of identify (26 gold) 3 scrolls of noise (39 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) [Shop] Tostar's Neck Hole a +0 cloak (58 gold) a +0 cloak (58 gold) a scarf of shadows (156 gold) a scarf of repulsion (156 gold) an amulet of the acrobat (390 gold) an amulet of magic regeneration (390 gold) an amulet of guardian spirit (390 gold) (0, 0, D:5) a +0 club (3, 42, D:5) a +0 dagger (7, 16, D:5) a +0 quarterstaff (7, 31, D:5) a +0 club a +0 hand axe a +0 short sword (8, -8, D:5) 22 bolts (11, -5, D:5) a +0 dagger (11, 2, D:5) 11 arrows (11, 32, D:5) a +0 hunting sling (20, 35, D:5) an amulet of the acrobat (24, 7, D:5) a +0 dagger a +0 robe (24, 8, D:5) a +0 club (24, 9, D:5) a +0 club (25, 6, D:5) a +0 dagger a +0 robe (26, -3, D:5) a +0 flail (29, 15, D:5) a +0 war axe (34, -4, D:5) a +0 club (42, -12, D:5) a +0 club a +0 leather armour a +0 club (44, -12, D:5) a +0 whip (55, -10, D:5) a +0 spear (55, -9, D:5) a +0 whip a +0 spear (62, 2, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Roegir's Antique Weapon Shop a +0 mace (96 gold) a +0 war axe (112 gold) a +0 whip (80 gold) a +0 war axe (112 gold) a +0 long sword (112 gold) a +0 hand axe (96 gold) a +0 hunting sling (48 gold) a +1 hand crossbow of flaming (425 gold) a +0 battleaxe (208 gold) the +10 trident of Ekohilam {flame, rPois Str-3 Int+4 Dex-5} (1891 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Str: It affects your strength (-3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rPois: It protects you from poison. a +0 dagger of venom (140 gold) (0, 0, D:6) 16 arrows (6, 1, D:6) a +0 spear a +0 robe a +0 short sword a +0 robe a +2 battleaxe a +0 robe a +0 falchion a +0 robe (7, 1, D:6) a +0 dire flail a +0 robe (11, 33, D:6) a +0 rapier a +0 leather armour (24, 20, D:6) a +0 pair of gloves (25, 26, D:6) a +0 chain mail (28, 29, D:6) a +0 leather armour (34, 7, D:6) a +1 robe a +0 scythe (36, 7, D:6) a +2 war axe of flaming a +0 robe (37, 9, D:6) 20 bolts (47, 32, D:6) a +0 mace (48, 35, D:6) a +2 quarterstaff of chaos (56, 1, D:6) 9 poisoned darts a +0 whip (57, 1, D:6) a +0 dagger a +0 giant club a +0 dagger (57, 2, D:6) a +0 shortbow 41 arrows (57, 12, D:6) a +0 club a +0 leather armour a +0 dagger a +0 club a +0 giant club a +0 short sword a +0 dagger (58, 1, D:6) a +0 short sword (58, 3, D:6) a +0 whip (58, 11, D:6) a +0 dagger (61, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 24 bolts (3, -17, D:7) a +1 morningstar of draining +0 steam dragon scales (5, -3, D:7) a +0 dagger 3 poisoned darts a +0 short sword of venom (5, -2, D:7) a +0 club a +0 leather armour a +0 club a +0 dagger (5, -1, D:7) a +0 club a +0 club (6, -2, D:7) a +0 spear a +0 dagger (6, -1, D:7) a +0 spear a +0 short sword (7, -6, D:7) a +0 pair of boots (7, -4, D:7) a +0 dagger (8, -4, D:7) a +0 dagger (8, -3, D:7) a +0 whip (8, 14, D:7) a +0 falchion a +0 dagger a +0 robe (9, 16, D:7) a +0 hand axe (16, -12, D:7) 17 sling bullets (18, -8, D:7) a +0 dagger of venom (19, -3, D:7) a +0 hunting sling (49, -15, D:7) 26 arrows (54, -2, D:7) a +1 ring mail of poison resistance (56, -6, D:7) a +0 spear (58, -8, D:7) a +0 spear (59, -17, D:7) a +0 hand axe (59, -16, D:7) a +0 leather armour a +0 war axe a +0 chain mail a +0 whip (59, -9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 25 arrows a +0 shortbow (4, 32, D:8) a +0 ring mail (16, 7, D:8) a +0 hand axe a +0 shortbow 19 arrows (16, 29, D:8) the +4 flail of Battle {elec, rPois rF++ rN+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. (18, 23, D:8) 8 poisoned darts a +0 short sword (18, 45, D:8) 23 sling bullets (21, 21, D:8) 7 poisoned darts a +0 short sword (22, 39, D:8) a +0 quarterstaff a +0 hunting sling 7 sling bullets a +1 leather armour of cold resistance (22, 40, D:8) a +0 whip (23, 18, D:8) a +0 hunting sling (28, 6, D:8) a +0 pair of gloves (37, 43, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (0, 47, D:9) a +1 whip of draining a +0 ring mail (1, 47, D:9) a +0 short sword a +0 hand axe a +0 ring mail (11, 39, D:9) a +0 club (25, 29, D:9) a +0 ring mail (41, 28, D:9) +0 steam dragon scales (43, 37, D:9) a +0 leather armour (46, 4, D:9) 13 poisoned darts Level 10 of the Dungeon (4, 15, D:10) a +0 chain mail (5, 10, D:10) a +0 robe (7, 31, D:10) a +0 whip a +0 scale mail a +0 spear (7, 32, D:10) a +0 flail (8, 32, D:10) a +0 whip a +0 club a +0 flail 29 arrows a +0 shortbow (12, 20, D:10) 11 bolts (20, 8, D:10) a +2 pair of boots (22, 40, D:10) a +0 chain mail a +0 short sword (23, 40, D:10) a +0 robe a +0 dagger (24, 41, D:10) a +0 leather armour a +1 morningstar of holy wrath a +0 chain mail a +0 falchion (30, 44, D:10) a +0 scale mail (34, -1, D:10) +0 acid dragon scales (37, 25, D:10) a +0 crystal plate armour (38, 8, D:10) a +0 dagger a +0 robe (43, 8, D:10) a phial of floods (44, -1, D:10) a +4 glaive of protection (44, 4, D:10) a scroll of blinking (44, 43, D:10) a ring of poison resistance (45, -1, D:10) 21 stones (45, 4, D:10) an amulet of reflection (49, 10, D:10) a +0 flail (50, 7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (4, 7, D:11) a +0 war axe (7, -28, D:11) a +0 shortbow 10 arrows (18, -10, D:11) a +0 mace a +0 plate armour a +0 war axe (18, -9, D:11) a +0 flail (18, -8, D:11) a +0 scale mail a +0 hand axe (19, -10, D:11) a +0 club (26, -17, D:11) 22 sling bullets a +0 mace (38, -1, D:11) a +0 dagger a +0 robe (38, 0, D:11) a +0 trident a +0 ring mail (41, -2, D:11) a +0 dire flail a +0 plate armour (49, -29, D:11) a +0 great mace (50, -46, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (3, -7, D:12) a +0 mace (4, -2, D:12) a +0 hand axe (6, -8, D:12) a +0 troll leather armour (25, -11, D:12) a +3 scimitar of flaming (26, 12, D:12) a +1 ring mail of cold resistance a +0 trident (27, 9, D:12) a +0 scale mail a +1 dagger of speed (27, 12, D:12) a +0 troll leather armour (28, 10, D:12) a +0 chain mail a +0 short sword Level 13 of the Dungeon (0, 0, D:13) 15 arrows (2, 0, D:13) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (10, -6, Lair:1) 2 potions of degeneration (32, 0, Lair:1) a +0 dagger (44, -45, Lair:1) a +0 long sword a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (6, 1, Lair:2) a +0 scythe (14, 26, Lair:2) (unseen) (21, 23, Lair:2) a +0 ring mail a +0 great sword of holy wrath (56, 3, Lair:2) the +8 hunting sling of Tedun {flame, Will+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Will: It increases your willpower. (56, 7, Lair:2) a book of Flames Level 3 of the Lair of Beasts (11, -20, Lair:3) a +0 robe (15, 1, Lair:3) a book of Misfortune (28, 13, Lair:3) a +0 robe (41, -37, Lair:3) a +2 chain mail of willpower (41, 4, Lair:3) a +0 leather armour (54, -31, Lair:3) a +1 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (8, 2, Lair:4) a +0 halberd of pain (8, 3, Lair:4) a +0 short sword a +0 robe (9, 3, Lair:4) a +0 short sword (10, 4, Lair:4) a +0 battleaxe a +0 robe (22, -6, Lair:4) a +0 robe (37, -4, Lair:4) a potion of degeneration (46, 15, Lair:4) a staff of conjuration (49, 2, Lair:4) a +0 ring mail (49, 6, Lair:4) a +0 scythe (51, -12, Lair:4) 20 arrows Level 5 of the Lair of Beasts (8, 3, Lair:5) a book of Flames (14, 33, Lair:5) 23 gold pieces (18, 29, Lair:5) a yak corpse (18, 30, Lair:5) a yak corpse (29, 38, Lair:5) an elephant corpse (32, 37, Lair:5) an elephant corpse (36, 3, Lair:5) a +0 robe (39, 38, Lair:5) an elephant corpse (41, 22, Lair:5) a +0 ring mail (43, 41, Lair:5) a bullfrog corpse (44, 0, Lair:5) a cane toad corpse (skeletalised by now) (45, 47, Lair:5) a book of Storms (51, 38, Lair:5) a +0 robe (53, 16, Lair:5) a +0 pair of gloves (53, 46, Lair:5) a wand of acid (5) (59, 13, Lair:5) a bullfrog corpse