359359 Level 1 of the Dungeon (4, 14, D:1) a +0 club (5, 14, D:1) a +0 club (11, -26, D:1) a +0 club (24, -11, D:1) a +0 club (25, 11, D:1) a +0 leather armour (28, -17, D:1) a +0 mace (34, -7, D:1) a +0 club (48, 14, D:1) a +0 hunting sling (50, 13, D:1) a +0 club (66, 19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (1, 6, D:2) a +0 pair of gloves (5, -10, D:2) a +0 dagger (8, 5, D:2) a +0 club (11, 26, D:2) a +0 robe (18, 26, D:2) a +0 dagger (19, 20, D:2) a cursed +0 scale mail (20, 0, D:2) a +0 leather armour (31, -15, D:2) a +0 scale mail (32, -5, D:2) a +0 club (33, -16, D:2) a +0 club (35, -12, D:2) a cursed -3 whip a +0 chain mail (35, 17, D:2) a +0 mace (43, 27, D:2) 23 bolts (47, 29, D:2) a +0 hand axe (48, 11, D:2) a +0 club (49, -15, D:2) a +0 club (60, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 8, D:3) a +0 robe a +0 dagger (9, -9, D:3) a +0 club (9, 7, D:3) a +0 scale mail (13, -11, D:3) a +0 falchion a +0 scale mail a +0 flail (14, 8, D:3) a +0 falchion (18, 15, D:3) a +0 robe a +0 dagger (22, -19, D:3) a cursed +0 leather armour (28, 17, D:3) a +0 robe a +0 dagger a +0 chain mail a +0 club (30, 16, D:3) a cursed +0 chain mail a +0 whip (30, 17, D:3) a +0 club (33, -6, D:3) a +0 club (33, 35, D:3) a +0 hand axe (35, -1, D:3) a +0 club (36, 37, D:3) a +0 long sword (41, 15, D:3) a +0 leather armour a +0 club (42, -8, D:3) a +0 dagger a +0 robe (44, 15, D:3) a +0 ring mail a +7 flail of draining (46, -9, D:3) a +0 flail (49, 22, D:3) a +0 hunting sling (51, -9, D:3) a +0 short sword a +0 leather armour (52, -5, D:3) a +0 short sword a +0 leather armour (52, 25, D:3) a +2 pair of boots (67, -4, D:3) a tomahawk (68, -4, D:3) 3 tomahawks (69, -4, D:3) 2 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (6, -10, D:4) a +0 mace a +0 dagger (16, 7, D:4) a +0 ring mail (29, 18, D:4) a cursed -2 hunting sling (30, 8, D:4) a +0 ring mail (still there?) a +0 ring mail (still there?) a cursed +0 club (still there?) (40, -24, D:4) a +0 club (48, -2, D:4) a +0 dagger (57, -9, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ecunyl Piom's Armour Shoppe the +13 crystal plate armour of the Everdark {+Inv Int+2} (1675 gold) It affects your intelligence (+2). It lets you turn invisible. the +2 cloak of the Falcon {rF+} (342 gold) It protects you from fire. a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +3 plate armour of cold resistance (540 gold) a +3 leather armour of magic resistance (288 gold) a +2 scale mail of cold resistance (252 gold) (0, 0, D:5) a tomahawk (1, 2, D:5) a +0 leather armour a +0 dagger (3, 2, D:5) a tomahawk (3, 6, D:5) 3 tomahawks (still there?) 3 tomahawks (still there?) a +0 hand axe (still there?) (4, 0, D:5) a +0 chain mail (11, 17, D:5) a +0 ring mail (14, 37, D:5) a +0 ring mail (17, 7, D:5) a +0 leather armour (18, -3, D:5) a +0 short sword (22, 35, D:5) a +0 scale mail (50, 0, D:5) a cursed +0 robe (51, 22, D:5) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) (52, 23, D:5) a cursed +0 flail (54, 19, D:5) a +0 robe (still there?) a +0 robe (still there?) a +0 vampiric dagger (still there?) (56, 19, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 15, D:6) a +0 giant club (6, 0, D:6) a +0 mace (22, 13, D:6) a +0 ring mail a +0 trident (26, 3, D:6) a +0 dire flail (29, 8, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of poison (21, -5, D:7) a +1 halberd of venom (21, -4, D:7) a +0 spear (28, -5, D:7) 12 bolts (30, 10, D:7) a +1 quarterstaff of distortion (41, 0, D:7) a +0 giant spiked club (43, 0, D:7) a +0 robe a +0 dagger (49, 11, D:7) a +0 whip a +0 club a +0 giant club Level 8 of the Dungeon (7, -4, D:8) 10 sling bullets (12, 5, D:8) a +0 ring mail (15, 23, D:8) a +0 rapier (17, 42, D:8) a +0 flail a +0 chain mail of fire resistance (18, 42, D:8) a +0 dagger of speed a +0 robe (19, 41, D:8) a +0 flail (19, 42, D:8) a +0 dagger a +0 robe (20, 2, D:8) a +0 dagger (20, 3, D:8) a +0 short sword (21, 3, D:8) a +1 hand axe of freezing a +0 plate armour (24, -4, D:8) a +0 dagger a +0 robe (24, 18, D:8) a +0 short sword (24, 19, D:8) a +0 dagger (24, 44, D:8) 22 bolts (25, 19, D:8) a +0 dagger (43, 27, D:8) a +0 quarterstaff (51, -2, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Riqun's Weapon Shop a +0 falchion (42 gold) a +0 falchion (42 gold) a +0 battleaxe (91 gold) a +1 vampiric battleaxe (371 gold) a cursed -2 mace (1 gold) a cursed +0 great sword (77 gold) a +1 vampiric morningstar (266 gold) a +1 mace of pain (203 gold) a +0 rapier (56 gold) the +8 dagger of Saltpetre {pierce, *Rage +Rage rF+++ Dex+4} (1327 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It renders you almost immune to fire. It lets you go berserk. It may make you go berserk in combat. a +0 quarterstaff (56 gold) a +0 long sword (49 gold) [Shop] Qijaung's Armour Shop a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) the +1 leather armour of Vanity {Dex+3} (263 gold) It affects your dexterity (+3). (0, 0, D:9) a cursed +0 flail a +0 dagger a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 0, D:9) 21 bolts (6, -34, D:9) a +0 dagger (6, 0, D:9) a +2 robe of positive energy a +2 dagger of distortion (7, -18, D:9) a +0 dagger a +0 cloak (16, -1, D:9) a +0 giant club a +0 giant club (17, 4, D:9) a +0 spear (21, -41, D:9) a +0 whip (30, -11, D:9) 19 bolts (31, -3, D:9) a cursed -2 war axe a +0 leather armour a +0 mace a +0 leather armour a +0 short sword a +0 plate armour (31, -2, D:9) a +0 hand axe a cursed +0 chain mail (33, -12, D:9) 4 tomahawks (46, 3, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (4, -14, D:10) a +0 helmet (4, 0, D:10) a book of Changes (6, 6, D:10) an uncursed staff of summoning (14, -12, D:10) a +0 scale mail (16, 26, D:10) a +0 plate armour (17, -6, D:10) a cursed amulet of inaccuracy (17, 25, D:10) a +0 scale mail (18, 25, D:10) a +0 leather armour (28, 9, D:10) a +2 battleaxe a +0 ring mail (30, -10, D:10) a +0 shortbow (41, 13, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (1, -1, D:11) a +0 short sword (2, 12, D:11) a +0 dagger (13, 29, D:11) a +3 long sword a +0 robe a cursed -3 dire flail a +0 robe a +0 war axe a +0 robe a cursed +0 mace a +0 robe (17, 2, D:11) a large rock (19, 3, D:11) a large rock (20, 3, D:11) a large rock (21, 4, D:11) a large rock (21, 22, D:11) a +0 blowgun (22, 22, D:11) a cursed -1 short sword (23, 31, D:11) a +0 scale mail (26, 22, D:11) a cursed +0 short sword (27, 23, D:11) a +1 dagger of flaming (27, 24, D:11) a cursed -1 hand crossbow 19 bolts a +3 whip of draining a +0 dagger a cursed +0 short sword (28, -1, D:11) 24 sling bullets (38, 4, D:11) a +0 giant spiked club a +0 giant club (40, 44, D:11) a +0 short sword (41, 42, D:11) 12 sling bullets (42, 45, D:11) a +0 short sword (43, 45, D:11) a +0 whip (44, 45, D:11) a +0 dagger (45, 41, D:11) a +0 ring mail (52, 45, D:11) a +0 giant spiked club (53, 45, D:11) a +0 dagger (59, 44, D:11) a +0 giant spiked club (60, 18, D:11) a tomahawk a +0 flail a +0 leather armour (60, 19, D:11) a +1 hand axe of freezing a +0 scale mail (60, 20, D:11) a +0 hand axe 4 tomahawks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of death (7, 0, Lair:1) a water moccasin corpse (8, 2, Lair:1) 20 sling bullets (20, 8, Lair:1) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (20, 9, Lair:1) a cursed staff of summoning (20, 10, Lair:1) a +0 leather armour (21, 8, Lair:1) an uncursed staff of cold (21, 10, Lair:1) a +0 dagger (23, 13, Lair:1) a +0 ring mail (27, 36, Lair:1) 13 gold pieces (29, 38, Lair:1) 21 gold pieces (32, 21, Lair:1) a +2 scimitar of flaming a +0 robe (45, 12, Lair:1) a +0 leather armour a +0 hunting sling 31 sling bullets a +0 quarterstaff (46, 13, Lair:1) 4 sling bullets (46, 15, Lair:1) a sling bullet (57, 19, Lair:1) 16 gold pieces (57, 20, Lair:1) 26 stones (57, 21, Lair:1) a potion of invisibility (58, 21, Lair:1) 15 gold pieces (59, 17, Lair:1) 14 gold pieces