386SX Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -9, D:1) 6 stones (18, 13, D:1) a +0 short sword (20, -28, D:1) a hobgoblin skeleton (27, 19, D:1) a +0 robe (29, -34, D:1) a +0 sling (31, -29, D:1) a +0 spear (32, -37, D:1) a +0 mace (37, 15, D:1) 7 stones (41, -14, D:1) a +0 spear (45, -31, D:1) a +0 robe (47, 16, D:1) 5 stones (50, -22, D:1) a +0 dagger (51, -25, D:1) a +0 club (51, -22, D:1) 9 stones (53, -1, D:1) a +0 robe Level 2 of the Dungeon (13, -9, D:2) an inkwell talisman (21, -1, D:2) a +0 club (32, 31, D:2) a rat corpse (41, 13, D:2) a ball python corpse (skeletalised by now) (44, 18, D:2) a +0 falchion (47, -1, D:2) a scroll of fear (48, -1, D:2) the +0 ring mail of a Million Xenops {+Inv rElec Int+4 Stlth+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (2, 5, D:3) a +0 scale mail