3rdEnemy Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 27, D:1) 16 stones (10, 0, D:1) a +0 leather armour (18, 6, D:1) a +0 short sword a stone a +0 ring mail (18, 8, D:1) 12 stones (20, 32, D:1) a +0 club (21, -1, D:1) a +0 club (21, 24, D:1) a +0 robe (22, 16, D:1) a +0 robe (26, 15, D:1) a +0 short sword (30, 27, D:1) a +0 pair of boots (30, 29, D:1) a +0 club (33, 0, D:1) 16 stones (33, 13, D:1) 19 stones (48, 50, D:1) a +0 whip (51, 55, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 29, D:2) 20 stones (12, 29, D:2) a +0 club (16, 24, D:2) a +0 hunting sling (20, 36, D:2) a +0 short sword (21, 34, D:2) a +0 short sword (23, 7, D:2) a cursed -1 club (26, 7, D:2) a +0 dagger (28, 30, D:2) 18 sling bullets (29, -5, D:2) a cursed -3 dagger (32, 9, D:2) a +0 club (36, 20, D:2) a +0 dagger (38, 5, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) 34 sling bullets (8, -27, D:3) a stone (8, -25, D:3) a +0 club 3 stones (9, -28, D:3) a stone (19, -22, D:3) 16 sling bullets (22, -23, D:3) a +0 club (24, 0, D:3) a +0 robe (32, -24, D:3) a +0 robe (37, -22, D:3) a +0 mace (47, -10, D:3) a +0 scale mail Level 4 of the Dungeon (6, 4, D:4) 20 stones (8, 27, D:4) a +0 scale mail (16, 21, D:4) a +0 flail (37, 3, D:4) a +0 hunting sling (39, 33, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 scythe (5, 1, D:5) a cursed +0 scale mail a +0 dagger (18, 0, D:5) a scroll of identify (19, -2, D:5) 12 gold pieces (19, 0, D:5) 17 stones (20, -2, D:5) a potion of invisibility (20, 0, D:5) 17 gold pieces (21, -1, D:5) a +0 dagger (25, 13, D:5) 20 sling bullets (40, 5, D:5) a +0 short sword (42, 4, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, -7, D:6) 23 sling bullets (5, -7, D:6) a +0 whip (17, -2, D:6) a +0 great sword (33, 38, D:6) an uncursed amulet of guardian spirit a +3 ring of dexterity an uncursed ring of wizardry the ring "Booci" {*Tele Int+8} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+8). (35, -5, D:6) 15 stones (36, 4, D:6) a +0 club (38, 2, D:6) a +0 flail (39, 54, D:6) a +0 mace (41, 2, D:6) a cursed +0 plate armour a +0 short sword (43, -4, D:6) 4 needles of confusion (47, -2, D:6) a +0 dire flail a +0 giant club (49, -1, D:6) a +0 leather armour (52, 20, D:6) 5 curare-tipped needles (59, -9, D:6) the +0 pair of boots "Henu" {rElec rC- Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It insulates you from electricity. (60, 47, D:6) 15 sling bullets (64, 10, D:6) 19 sling bullets (66, 41, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (0, 10, D:7) a +0 hunting sling (2, 11, D:7) 17 sling bullets (7, 7, D:7) a +0 short sword (11, 6, D:7) a +0 shortbow (11, 24, D:7) a +0 dagger a +0 robe (13, 28, D:7) a +0 club (13, 39, D:7) a +0 giant spiked club (15, 18, D:7) a +0 trident (16, 19, D:7) a +0 flail of crushing a +0 ring mail a +0 war axe a +0 leather armour (17, 2, D:7) 19 stones Level 8 of the Dungeon (2, 5, D:8) 24 stones (6, 5, D:8) 23 stones (9, 28, D:8) 22 stones (14, 38, D:8) a +0 quarterstaff (15, 33, D:8) a +0 flail (unseen) (18, 51, D:8) a +0 battleaxe a cursed +0 plate armour (23, -1, D:8) 4 needles of sleeping (23, 42, D:8) a +0 lajatang (26, 14, D:8) a +0 battleaxe (50, 43, D:8) a +0 dagger a cursed +0 chain mail (50, 45, D:8) a +0 falchion a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour a +0 dagger (0, 1, D:9) a +0 chain mail a +1 short sword of protection (0, 2, D:9) a +0 flail a +0 ring mail a +0 mace (0, 3, D:9) a +1 flail of protection (0, 23, D:9) a +0 ring mail (2, -2, D:9) a +0 plate armour a +0 trident (4, 5, D:9) a +0 scale mail (5, 9, D:9) a +0 leather armour a cursed -1 short sword (9, 21, D:9) a +0 short sword (10, 22, D:9) a +0 chain mail a +0 whip (14, 22, D:9) a +0 flail (16, -9, D:9) a +0 club (17, -7, D:9) a cursed -3 club (18, 22, D:9) a +0 chain mail a +0 club (22, 32, D:9) a sling bullet (23, 32, D:9) 6 sling bullets (29, 20, D:9) a +1 short sword of electrocution (29, 24, D:9) a +0 leather armour (29, 32, D:9) a +0 hunting sling a +0 quarterstaff 15 sling bullets a +0 leather armour (41, -16, D:9) a +0 hand axe a +0 animal skin (49, -10, D:9) 3 large rocks (49, 18, D:9) a stone (51, 20, D:9) 8 poisoned needles 4 stones (51, 24, D:9) a +0 scale mail (51, 26, D:9) a +0 blowgun 3 poisoned needles (51, 27, D:9) a +0 dagger 2 stones (52, 10, D:9) a +0 hand axe a +0 ring mail (53, 23, D:9) a stone (53, 26, D:9) a +0 dagger 4 stones (54, 25, D:9) a +0 club a stone (55, 25, D:9) a +0 giant club (55, 30, D:9) a +0 club 4 stones (60, 29, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (8, -3, D:10) a +0 dagger (9, -3, D:10) a +0 broad axe a +0 chain mail (11, 1, D:10) 4 large rocks (19, 20, D:10) a +0 quarterstaff (20, -11, D:10) a +0 leather armour (20, -10, D:10) a +0 chain mail (20, -2, D:10) a +0 rapier (21, -11, D:10) 22 stones (21, -9, D:10) a +0 quarterstaff 11 stones (21, 10, D:10) a +0 giant club (26, -17, D:10) a +0 robe (26, 18, D:10) a +0 ring mail a +0 dagger (26, 29, D:10) a +1 short sword of speed (27, 3, D:10) a +0 plate armour (27, 17, D:10) a +0 great sword of slicing (38, -10, D:10) a +4 dagger of piercing (55, -5, D:10) a +3 dagger a +0 robe (55, -4, D:10) a +0 mace a +3 ring mail a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 26 stones (2, -20, D:11) a +0 giant spiked club (18, -33, D:11) a +1 quarterstaff of crushing (19, -22, D:11) a +0 leather armour (20, -25, D:11) a +0 leather armour (20, -5, D:11) a +0 short sword a +0 leather armour a +0 giant club a +0 club a +0 dagger a +0 robe a +0 mace a +0 chain mail (23, -33, D:11) a large rock (23, -29, D:11) an uncursed ring of ice (25, -30, D:11) a +1 scale mail of fire resistance (31, -37, D:11) a +0 giant spiked club a +0 giant spiked club (31, -32, D:11) a cursed +0 flail (35, -12, D:11) a +0 ring mail (36, -44, D:11) a box of beasts (40, -33, D:11) a +0 dagger a cursed +0 robe a +0 glaive a +0 plate armour (42, -33, D:11) a +0 club (42, -19, D:11) a +0 whip a cursed +0 leather armour a +0 mace a +0 chain mail (43, -19, D:11) a large rock (44, -8, D:11) 14 stones (45, -47, D:11) a large rock (45, -46, D:11) a large rock (45, -45, D:11) a large rock (45, -20, D:11) a large rock (45, -19, D:11) a +0 mace a +0 ring mail (45, -5, D:11) a +0 morningstar the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Yczegun's Distillery a potion of resistance (180 gold) a potion of flight (54 gold) a potion of curing (54 gold) a potion of might (72 gold) a potion of haste (180 gold) a potion of agility (72 gold) a potion of cancellation (144 gold) a potion of degeneration (18 gold) a potion of resistance (180 gold) [Shop] Gero's Armour Shop the +2 troll leather armour "Divou" {*Corrode rElec Regen+ Slay+2} (543 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. a +0 pair of boots of flying (149 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 buckler (58 gold) (0, 0, Orc:1) a +0 hand axe a tomahawk a +0 mace (0, 1, Orc:1) a +0 club a +0 ring mail (1, -12, Orc:1) a +0 short sword a +0 ring mail (1, -11, Orc:1) a +0 mace 2 tomahawks a +0 plate armour (1, -10, Orc:1) a +0 hand axe (1, -7, Orc:1) 3 tomahawks (1, -6, Orc:1) 2 tomahawks (1, 0, Orc:1) a +0 flail a +0 flail a +0 ring mail (2, -14, Orc:1) a +0 hand axe a +2 scale mail of poison resistance (2, 0, Orc:1) a +0 dagger a +0 dagger a +0 robe (4, 0, Orc:1) a +0 scimitar a +0 plate armour (7, 0, Orc:1) a tomahawk (16, -25, Orc:1) a +0 whip a +0 chain mail (17, -21, Orc:1) a cursed -2 mace a +0 chain mail (18, -26, Orc:1) a +0 giant club (19, -23, Orc:1) a +0 dagger a +0 robe (25, 5, Orc:1) a +0 robe a +0 dagger a +0 flail (25, 6, Orc:1) a +0 plate armour a +0 robe a +0 battleaxe a +0 dagger (26, 6, Orc:1) a +0 short sword a +0 dagger a +0 glaive a +0 plate armour (26, 7, Orc:1) a +0 trident (27, -2, Orc:1) a cursed +0 robe a +2 dagger of venom (27, 5, Orc:1) a +0 hand axe a cursed +0 robe a +1 dagger of draining a +0 hand axe a +0 plate armour a +0 dire flail (27, 6, Orc:1) a +0 robe a +0 dagger (28, 5, Orc:1) a +0 whip (32, 4, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Loaroent's Antique Weapon Emporium a +0 club (20 gold) a +0 long sword (70 gold) a +0 spear (60 gold) a +1 short sword of speed (320 gold) a +0 shortbow (60 gold) a +0 hunting sling (30 gold) a +6 long sword of holy wrath (766 gold) [Shop] Zuregh's Assorted Antiques Zaedaerent's Almanac of Excruciating Augmentations (1080 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Song of Slaying Charms 2 c - Shroud of Golubria Charms/Translocation 2 d - Searing Ray Conjuration 2 e - Venom Bolt Conjuration/Poison 5 f - Ring of Flames Charms/Fire 7 a scroll of amnesia (77 gold) a scroll of teleportation (66 gold) a scroll of remove curse (66 gold) a +0 robe (15 gold) a +0 chain mail (99 gold) a +0 morningstar (88 gold) a +0 mace (66 gold) a scroll of amnesia (77 gold) a +4 trident (561 gold) [Shop] Moelles's Assorted Antiques a +0 quarterstaff (140 gold) a scroll of remove curse (105 gold) a +0 mace (105 gold) a cursed +0 lajatang (420 gold) a scroll of blinking (262 gold) a +0 robe (24 gold) the +2 glaive of Infinity {holy, +Inv rElec Stlth+} (1592 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. a scroll of immolation (122 gold) a potion of berserk rage (175 gold) a potion of heal wounds (175 gold) a +4 vampiric war axe (1137 gold) a +0 hunting sling of freezing (164 gold) [Shop] Taecedgh's Distillery a potion of heal wounds (60 gold) a potion of degeneration (12 gold) a potion of mutation (96 gold) 2 potions of heal wounds (120 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of flight (36 gold) (0, 0, Orc:2) a +1 trident of venom a +0 plate armour (2, 0, Orc:2) a +0 dagger a +0 ring mail a +0 whip a +0 ring mail (7, 25, Orc:2) a +0 ring mail (15, -1, Orc:2) a +0 hand axe a +0 plate armour (15, 3, Orc:2) a +0 short sword (15, 28, Orc:2) a +0 giant spiked club a +0 mace a +0 plate armour (15, 30, Orc:2) a +0 dagger (16, 0, Orc:2) a +0 dagger a +0 robe a +0 hand axe (16, 29, Orc:2) a +0 club (18, 9, Orc:2) the +1 hand axe of Xoihostro {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. (18, 18, Orc:2) a +1 cloak a cursed amulet of inaccuracy the +1 robe "Tonnetz" {+Fly rElec} It insulates you from electricity. It lets you fly. (19, 16, Orc:2) a +0 ring mail (20, 11, Orc:2) a +0 trident (20, 12, Orc:2) a +0 chain mail a +0 war axe a +0 leather armour a +0 falchion a +0 leather armour (20, 14, Orc:2) a +0 hand axe a +0 leather armour a +0 club a +0 flail a +0 flail a +0 hand axe a +0 leather armour (20, 15, Orc:2) a +0 hand axe (20, 16, Orc:2) a +0 leather armour (21, 11, Orc:2) a +0 trident (23, 9, Orc:2) a +0 dire flail of holy wrath (25, 11, Orc:2) a +0 war axe a +0 mace a +0 ring mail (26, 11, Orc:2) a +0 trident a cursed +0 leather armour a +0 short sword (28, 11, Orc:2) a +0 leather armour a +0 dagger (30, 11, Orc:2) a +0 leather armour a +0 dagger (31, 11, Orc:2) a +0 halberd a +0 flail a cursed +0 leather armour (32, 12, Orc:2) a +0 leather armour a +0 mace (33, 11, Orc:2) a +0 leather armour a +2 battleaxe of flaming a +0 flail (34, 14, Orc:2) a +0 leather armour a +0 mace a +0 ring mail a +0 flail (35, 11, Orc:2) a +0 hand axe (35, 13, Orc:2) a +0 whip (36, 12, Orc:2) a +0 hand axe a +0 war axe (41, 13, Orc:2) a +0 flail a +0 short sword (42, 13, Orc:2) a +0 halberd a cursed -3 hand axe a +0 dagger (43, 13, Orc:2) a +0 club a +0 hand axe a +2 dagger of speed a +0 ring mail (44, 12, Orc:2) a +0 trident 4 tomahawks a +0 leather armour a +0 dagger 3 poisoned tomahawks a +0 flail a +0 club a +0 leather armour a +0 flail (44, 14, Orc:2) a +3 ring mail a +0 club (49, 30, Orc:2) a +0 club a +0 leather armour (49, 31, Orc:2) a +0 battleaxe a +0 plate armour (49, 32, Orc:2) a +0 flail (50, 31, Orc:2) a +0 club a +0 ring mail (51, 1, Orc:2) a +0 scale mail a +0 long sword (51, 17, Orc:2) 5 large rocks (52, 26, Orc:2) a +0 club (52, 27, Orc:2) a +0 dagger a +0 robe (52, 29, Orc:2) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (53, 0, Orc:2) a +0 long sword (53, 31, Orc:2) a +0 mace (54, 25, Orc:2) a +0 battleaxe a +0 chain mail a +0 club 3 tomahawks a +0 dagger a cursed +0 robe (54, 28, Orc:2) a +0 dagger (54, 29, Orc:2) a +0 halberd a +0 chain mail (55, 9, Orc:2) a +0 ring mail a +0 whip Level 1 of the Elven Halls (0, 0, Elf:1) an arrow (1, -2, Elf:1) an arrow (1, 0, Elf:1) 3 arrows (5, -5, Elf:1) 5 gold pieces (7, 6, Elf:1) a potion of berserk rage Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 falchion of holy wrath (14, -4, Lair:1) a +2 bardiche of protection (17, -12, Lair:1) 21 stones (18, 0, Lair:1) a +0 war axe (37, -9, Lair:1) a +2 ring of dexterity an uncursed amulet of the acrobat (48, -7, Lair:1) 11 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (0, 26, Lair:2) a +0 buckler (1, -12, Lair:2) 18 stones (2, -13, Lair:2) 9 poisoned needles (2, -5, Lair:2) an uncursed staff of summoning the +1 scale mail of Eternity {rN+} It protects you from negative energy. (2, 24, Lair:2) a +0 scimitar (9, -9, Lair:2) a +0 quarterstaff (9, -2, Lair:2) the +4 ring mail of the Lobster {rCorr} It provides partial protection from all sources of acid and corrosion. a +2 leather armour of fire resistance a +0 pair of gloves a +3 glaive of flaming a +4 quick blade of flaming (10, -9, Lair:2) a +0 long sword (12, 12, Lair:2) a +0 blowgun (17, 5, Lair:2) a tomahawk a +0 trident of protection (17, 7, Lair:2) a +0 spear (18, 5, Lair:2) a +0 trident (18, 6, Lair:2) a +0 spear (19, 2, Lair:2) 2 tomahawks (20, -20, Lair:2) 17 sling bullets (21, -1, Lair:2) 2 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 sling bullets (0, 1, Lair:3) 15 stones (1, -1, Lair:3) a +0 dagger (4, 9, Lair:3) a +0 chain mail of cold resistance a +0 plate armour (21, 2, Lair:3) a +3 dagger a +0 robe (21, 8, Lair:3) a +2 great sword of electrocution (26, 34, Lair:3) a +2 glaive of protection 6 poisoned javelins a +0 chain mail (28, 28, Lair:3) a poisoned javelin (30, 11, Lair:3) an uncursed amulet of harm (33, -2, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (7, 17, Lair:4) a +0 trident (13, 1, Lair:4) a +0 scale mail (16, 37, Lair:4) 24 stones (21, 28, Lair:4) the +0 leather armour of the Lute {Regen+} It increases your rate of regeneration. (22, -6, Lair:4) a +0 giant club (23, 18, Lair:4) 7 javelins (24, 37, Lair:4) a +0 quarterstaff (33, 38, Lair:4) a +0 ring mail (34, -2, Lair:4) a +1 scale mail of fire resistance (43, 36, Lair:4) 18 stones (44, 18, Lair:4) a +0 flail (50, 20, Lair:4) a +0 scythe (53, 18, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (13, 0, Lair:5) a +2 shortbow of velocity (16, -11, Lair:5) a +0 cloak (17, 16, Lair:5) a +0 pair of gloves of archery (22, -10, Lair:5) 15 sling bullets (24, -16, Lair:5) an uncursed amulet of faith a cursed -4 ring of intelligence an uncursed ring of wizardry (46, -15, Lair:5) 7 curare-tipped needles Level 6 of the Lair of Beasts (12, 0, Lair:6) a +0 dagger a +0 robe (18, -47, Lair:6) 21 stones (21, -40, Lair:6) 13 sling bullets (27, -25, Lair:6) a +0 falchion (33, -53, Lair:6) a +0 flail (42, 1, Lair:6) 27 sling bullets (45, -20, Lair:6) a wand of polymorph (16) a wand of scattershot (4) a wand of enslavement (17) the +0 helmet "Fagin" {-Tele Regen+ rCorr Str+5} It affects your strength (+5). It prevents most forms of teleportation. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a wand of disintegration (13) a wand of flame (70) the +10 shortbow "Duuc" {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. a wand of acid (11) a wand of iceblast (14) a +0 large shield of protection (45, -3, Lair:6) 15 stones (47, -16, Lair:6) a +0 long sword of slicing Level 1 of the Shoals (0, 0, Shoals:1) a sea snake corpse (skeletalised by now) (3, -5, Shoals:1) 4 sling bullets (3, -4, Shoals:1) a stone (3, 1, Shoals:1) a +0 hunting sling a +0 quarterstaff 24 stones (3, 2, Shoals:1) a +0 hunting sling a +0 spear 10 sling bullets (4, -4, Shoals:1) a stone (4, 2, Shoals:1) a +0 hunting sling a +0 spear 6 stones (6, -14, Shoals:1) a scroll of vulnerability (7, -8, Shoals:1) an uncursed amulet of faith (8, -2, Shoals:1) a stone (11, 0, Shoals:1) a stone (14, -16, Shoals:1) a +0 trident (15, -1, Shoals:1) a wand of enslavement (15) (20, -14, Shoals:1) a +0 trident 3 throwing nets (22, -35, Shoals:1) an arrow (25, -34, Shoals:1) a +0 trident (still there?) an arrow (still there?) (26, -33, Shoals:1) a +0 leather armour (27, -32, Shoals:1) 18 gold pieces (28, -35, Shoals:1) 3 arrows (28, -34, Shoals:1) an arrow (still there?) a potion of berserk rage (still there?) (28, -33, Shoals:1) an arrow (29, -27, Shoals:1) an uncursed staff of fire (29, -26, Shoals:1) a +0 spear (29, -25, Shoals:1) 16 stones (29, -9, Shoals:1) a +0 spear a scroll of random uselessness a merfolk skeleton (36, -35, Shoals:1) 19 stones (36, -10, Shoals:1) a +0 trident