Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 662289730808992547 2076 4FPSwarrior the Destroyer (level 9, -2/56 HPs) Began as a Tengu Conjurer on Apr 3, 2022. Was an Initiate of Qazlal. Slain by a human ... wielding a +0 war axe (6 damage) ... in a bailey. The game lasted 00:21:50 (9169 turns). 4FPSwarrior the Destroyer (Tengu Conjurer) Turns: 9169, Time: 00:21:51 Health: -2/56 AC: 4 Str: 10 XL: 9 Next: 26% Magic: 6/17 EV: 14 Int: 19 God: Qazlal [......] Gold: 364 SH: 0 Dex: 14 Spells: 6/17 levels left rFire + . . SeeInvis . H - +0 hand axe (flame) rCold . . . Faith . u - orb {light} rNeg + . . Spirit . C - +2 robe {Will+} rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.18/turn h - ring of protection from fire MPRegen 0.15/turn o - ring of positive energy @: flying quickly and evasively, glowing, quick A: beak, talons 3, nimble flight a: Renounce Religion You were in a bailey. You worshipped Qazlal. Qazlal was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 364 gold pieces. Inventory: Hand Weapons f - a +1 antimagic hand axe j - a +0 broad axe p - a +3 trident r - a +0 quarterstaff of speed A - the +7 mace of Bloody Death {freeze, rCorr MP+9 Str+7} (You took it off an orc on level 5 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. H - a +0 hand axe of flaming (weapon) Missiles F - a throwing net Armour i - an orb of guile u - an orb of light (worn) C - a +2 robe of willpower (worn) G - a +1 robe of fire resistance Jewellery a - the ring "Searokhimei" {*Slow rElec rF+ rC+ Str+4} (You found it on level 7 of the Dungeon) [ring of protection from cold] Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. h - a ring of protection from fire (left hand) o - a ring of positive energy (right hand) t - a ring of protection from fire B - a +6 ring of strength Wands l - a wand of mindburst (17) y - a wand of flame (39) D - a wand of acid (2) Scrolls c - 2 scrolls of amnesia d - a scroll of teleportation e - 2 scrolls of noise g - 2 scrolls of vulnerability k - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} n - a scroll of brand weapon {unknown} w - 2 scrolls of magic mapping x - a scroll of enchant weapon {unknown} z - a scroll of fog Potions b - 2 potions of curing q - 3 potions of degeneration s - a potion of haste v - 2 potions of lignification E - a potion of brilliance Skills: * Level 6.9 Fighting + Level 4.5 Axes - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.8 Spellcasting + Level 8.3 Conjurations + Level 3.2 Summonings + Level 2.5 Ice Magic + Level 1.9 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 22% 4 d - Summon Ice Beast Ice/Summ 15% N/A 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 7% 3 Apportation Tloc 8% N/A 13% 1 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 22% 4 Summon Mana Viper Hex/Summ 10% N/A 87% 5 Alistair's Intoxication Tmut/Pois 2% N/A 98% 5 Monstrous Menagerie Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Bailey (1/1) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:2 Robin, Sigmund D:3 exclusion: ogre, Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The human hits you with a +0 war axe! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - human, p - human Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (lightly wounded, haloed, 82% to hit) The searing ray hits the human! The human is heavily wounded. The searing ray hits the human. The human is moderately wounded. (Press . to maintain the ray.) The human barely misses you. The searing ray hits the human! The human is severely wounded. The searing ray hits the human. The human is moderately wounded. The searing ray hits the human. The human is moderately wounded. The human closely misses you. The searing ray hits the human. The human is heavily wounded. You finish channelling your searing ray. The human hits you with a +0 war axe! The human barely misses you. You barely miss the human. Your kick misses the human. The human is heavily wounded. You hit the human but do no damage. The human hits you with a +0 war axe! The human hits you with a +0 war axe. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded, haloed, 82% to hit) The searing ray hits the human! The human is severely wounded. (Press . to maintain the ray.) The human hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The human hits you with a +0 war axe. You die... ##### ....). ##### ......##...## #...ppp.∩..# #####@....# #≈≈≈+..∩..# #≈≈≈≈##...## +≈≈≈≈≈##### #≈≈≈≈≈# ##≈≈≈## ##### You could see 3 humans. Vanquished Creatures A steam dragon (D:7) Duvessa (D:7) An ice beast (D:5) An ogre (D:5) A sky beast (D:6) A necrophage (D:6) 4 bullfrogs (Bailey) Dowan (D:7) 2 killer bees (D:7) 7 wights (D:7) 2 howler monkeys (D:5) 2 centaur zombies 3 hounds 3 orc priests 2 jellies An iguana (D:6) 4 orc wizards A killer bee zombie (D:5) A howler monkey skeleton (D:3) 12 adders 3 gnolls (D:6) A shadow imp (D:5) An adder skeleton (D:5) 2 worms A dart slug (D:4) 20 orcs 3 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 14 goblins 6 hobgoblins 4 jackals (D:1) 11 kobolds 2 quokkas 4 frilled lizards A quokka skeleton (D:4) 5 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 4FPSwarrior the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 163 | D:1 | Reached skill level 1 in Fighting 163 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 514 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 973 | D:1 | Found a faded altar of an unknown god. 1077 | D:2 | Noticed Sigmund 1485 | D:2 | Reached XP level 4. HP: 26/26 MP: 0/8 1635 | D:2 | Noticed Robin 2002 | D:2 | Learned a level 2 spell: Searing Ray 2254 | D:2 | Found a hide-covered altar of Uskayaw. 2327 | D:2 | Reached skill level 1 in Axes 2579 | D:3 | Noticed an ogre 2821 | D:3 | Reached skill level 6 in Conjurations 2913 | D:3 | Noticed Grinder 3063 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3063 | D:3 | Reached XP level 5. HP: 32/32 MP: 6/10 3662 | D:4 | Learned a level 4 spell: Fulminant Prism 4016 | D:4 | Reached XP level 6. HP: 32/38 MP: 4/11 4537 | D:5 | Entered Level 5 of the Dungeon 4633 | D:5 | Reached XP level 7. HP: 37/44 MP: 3/13 4852 | D:5 | Reached skill level 7 in Conjurations 4931 | D:5 | Reached skill level 5 in Fighting 5047 | D:5 | Identified the +7 mace of Bloody Death {freeze, rCorr MP+9 | Str+7} 5230 | D:5 | Learned a level 4 spell: Summon Ice Beast 5706 | D:6 | Reached XP level 8. HP: 6/50 MP: 2/15 6058 | D:6 | Reached skill level 1 in Summonings 6132 | D:6 | Reached skill level 1 in Ice Magic 6560 | D:6 | Found a staircase to the Ecumenical Temple. 6577 | Temple | Entered the Ecumenical Temple 6972 | Temple | Became a worshipper of Qazlal Stormbringer 7082 | D:7 | Noticed Duvessa 7082 | D:7 | Noticed Dowan 7182 | D:7 | Killed Dowan 7266 | D:7 | Killed Duvessa 7507 | D:7 | Identified the ring "Searokhimei" {*Slow rElec rF+ rC+ | Str+4} 7826 | D:7 | Reached skill level 1 in Invocations 8087 | D:7 | Reached skill level 8 in Conjurations 8273 | D:7 | Reached XP level 9. HP: 56/56 MP: 9/17 8766 | D:8 | Noticed a wizard 8877 | D:8 | Found a flagged portal. 8889 | Bailey | Entered a bailey 9169 | Bailey | Slain by a human Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, basic_ecumenical_altar D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_crystal, uniq_robin, uniq_sigmund D:3: layout_basic, st_stairs_13, uniq_grinder D:4: layout_cave_pools, palyth_stone_intersect D:5: layout_cave_pools D:6: layout_cave_pools, minmay_temple_entry_proselytizer D:7: layout_basic, chequers_arboretum, uniq_duvessa D:8: cheibrodos_wizards_tower, layout_loops_cross, enter_bailey_2, serial_shops, shop Temple: kilobyte_greek_temple Bailey: bailey_axe_froggy_fort_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.9 Axes | 1 2 3 4 | 4.5 Conjurations | 6 7 8 | 8.3 Spellcasting | 3 4 | 4.8 Summonings | 2 3 | 3.2 Ice Magic | 2 | 2.5 Invocations | 1 | 1.9 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | | 16 | 15 || 31 Kick | | 4 | 11 || 15 Peck | | 3 | 1 || 4 Hand axe | | | 9 || 9 Cast: Magic Dart | 63 | 120 | 82 || 265 Searing Ray | | 5 | 36 || 41 Evoke: Wand | | 3 | 2 || 5 Use: Scroll | | 2 | 11 || 13 Potion | | | 3 || 3 Armor: Robe | 1 | 4 | 2 || 7 Dodge: Dodged | 3 | 28 | 60 || 91