4tharraofdagon the Dungeon (22, 0, D) a +0,+0 sabre (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -4,+4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) an uncursed staff of death (21, 1, D) an uncursed staff of air (22, 1, D) a book of Conjurations (23, 1, D) an uncursed staff of poison (24, 1, D) a +1 dwarven helmet of intelligence (26, 1, D) a book of War Chants (28, 1, D) an uncursed staff of poison (29, 1, D) a +2,+0 sabre of draining (30, 1, D) the +12,-1 quarterstaff of the Thirteen Eyes {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (36, 1, D) the +4,+5 sling of Disgust {velocity, rF++} Any stone fired from it inflicts extra damage. It greatly protects you from fire. (37, 1, D) the +7,+8 broad axe "Pruimucs" {chop, +Fly Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It enhances your eyesight. It lets you fly. (38, 1, D) the +2 pair of boots of the Assassin {Stlth++} It makes you much more stealthy. 2 scrolls of amnesia (40, 1, D) a book of Air (41, 1, D) the cursed ring of Gluttony {Dex+5 Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It affects your dexterity (+5). It has a curse placed upon it. (42, 1, D) a plain deck of destruction (50, 1, D) a scroll of brand weapon (51, 1, D) the cursed +3,+1 sabre of Day {slice, +Fly SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. It lets you fly. It has a curse placed upon it. (52, 1, D) a +3 blowgun (53, 1, D) the Reference Book on the Frostbite Spells Type Level Freezing Aura Charms/Ice 2 Throw Frost Conjuration/Ice 2 Summon Ice Beast Ice/Summoning 4 Bolt of Cold Conjuration/Ice 6 (54, 1, D) the cursed +1,+1 crossbow of Gicasuh {flame, rElec} It turns projectiles fired from it into bolts of flame. It insulates you from electricity. It has a curse placed upon it. (62, 1, D) a +2,+2 dwarven mace of protection (63, 1, D) a Grand Grimoire (68, 1, D) a +3 ring of strength (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (20, 2, D) an uncursed ring of flight (22, 2, D) a +6,+6 bow of flame (25, 2, D) a +0,+0 spear (26, 2, D) a book of Changes (29, 2, D) a cursed staff of cold (36, 2, D) an uncursed staff of power (37, 2, D) a +1,+5 quarterstaff of protection (38, 2, D) an uncursed staff of cold (39, 2, D) a scroll of brand weapon (40, 2, D) a book of Power (41, 2, D) a +1,+2 bow of frost (42, 2, D) a +1 ring mail of poison resistance (49, 2, D) a +0,+0 crossbow (50, 2, D) the +1 pair of boots of Hospitality {Stlth+} It makes you much more stealthy. (51, 2, D) Lee's Volume of Attacks and Fire Spells Type Level Flame Tongue Conjuration/Fire 1 Fireball Conjuration/Fire 5 Lightning Bolt Conjuration/Air 5 Delayed Fireball Conjuration/Fire 7 (52, 2, D) a +0,+0 war axe (53, 2, D) an uncursed staff of power (54, 2, D) a +0,+0 broad axe (73, 2, D) the +10,+9 crossbow of Onnaogitt {venom, rF+ rC++} It poisons the ammo it fires. It protects you from fire. It greatly protects you from cold. (75, 2, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (30, 3, D) a +0 robe (31, 3, D) an uncursed staff of wizardry (61, 3, D) a -1,+1 orcish dagger a cursed +0 orcish robe (62, 3, D) a -1,+0 orcish hand axe (63, 3, D) a -1,+1 orcish war axe (68, 3, D) a +2,+0 elven short sword (69, 3, D) a +2,+2 elven long sword (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (19, 4, D) a +1 leather armour of cold resistance (52, 4, D) a +4,+1 crossbow of velocity (unseen) (62, 4, D) a +0,+1 orcish falchion (4, 5, D) a +5,+5 battleaxe (24, 5, D) a +1 cloak of darkness (51, 5, D) a +0,+0 crossbow a yaktaur corpse (skeletalised by now) a +0,+0 crossbow 54 bolts a box of beasts a yaktaur corpse (skeletalised by now) a +0,+1 dwarven great mace a +0 orcish chain mail a +0,+0 bardiche a +0 chain mail (52, 5, D) the +11,+10 short sword of Distant Shores {freeze, rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (unseen) (53, 5, D) a +0,+1 battleaxe (still there?) 3 large rocks (still there?) (68, 5, D) a +4,+1 elven long sword (10, 6, D) a crystal ball of energy (20, 6, D) a +5,+2 sabre of draining (22, 6, D) a tome of Destruction (23, 6, D) a +7,+8 giant spiked club (51, 6, D) a +0,+0 battleaxe (unseen) (52, 6, D) a bolt (53, 6, D) a +0,+0 great mace (unseen) (4, 7, D) a +3 shield a +3 buckler (21, 7, D) a book of Wizardry (25, 7, D) a book of Alchemy (51, 7, D) a +1,+2 great mace of protection (unseen) (52, 7, D) a +1,+1 long sword of slicing (unseen) (53, 7, D) the +3,+10 sabre of Turmoil {vamp, MR++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. (unseen) (4, 8, D) a +5 ice dragon armour a +5 fire dragon armour (9, 8, D) a +5 gold dragon armour a +5 crystal plate armour (29, 8, D) the cursed +11,+3 sabre of Schaiqeje {slice, rElec rC+ SInv} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. (19, 9, D) an ornate deck of summonings (25, 9, D) a +4,+6 vampiric trident 4 tomahawks a +2 chain mail of cold resistance a legendary deck of changes a +0,+0 spear (26, 9, D) a manticore corpse (skeletalised by now) (27, 9, D) a +1,+0 spear of dragon slaying a +0 robe a box of beasts (30, 9, D) a +5,+2 trident of distortion (52, 9, D) a bolt (61, 9, D) the +7,+5 morningstar of Durgh {freeze, rF- MR++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It enhances your eyesight. (63, 9, D) a crystal ball of energy (70, 9, D) a +4 chain mail of positive energy (71, 9, D) a +4,+2 elven falchion of holy wrath (72, 9, D) the +5,+9 war axe of Red Wine {elec, rPois rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. (25, 10, D) a snapping turtle corpse (skeletalised by now) a +5,+2 spear of venom 16 javelins a +0 leather armour (26, 10, D) a +1,+5 spear of dragon slaying (still there?) a +0,+0 spear (still there?) 10 javelins of returning (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (27, 10, D) a tomahawk (unseen) (30, 10, D) a book of Burglary (50, 10, D) a large rock (62, 10, D) a +3 scale mail of magic resistance (70, 10, D) a +0,+2 scimitar of holy wrath (17, 11, D) a +0,+1 spear of piercing (24, 11, D) a +0,+0 sabre (still there?) a +0,+0 spear (still there?) (25, 11, D) a +1,+1 demon trident of flaming a +0 leather armour a merfolk corpse (skeletalised by now) a +1,+4 trident of freezing a +1 robe a +1,+5 trident of protection a +8 blowgun 11 javelins a +0 troll leather armour a merfolk corpse (skeletalised by now) a +2,+1 spear of venom a +0 leather armour an uncursed ring of flight (26, 11, D) a tomahawk a steel javelin 4 javelins a +0,+0 sabre the +2 leather armour of Gluttony {rC+} It protects you from cold. a merfolk corpse (skeletalised by now) (27, 11, D) a +2,+2 great mace of pain a +0 robe a merfolk corpse (skeletalised by now) (20, 12, D) a +3,+0 spear of flaming (22, 12, D) a stone of tremors (23, 12, D) a +0,+0 spear (unseen) (24, 12, D) a +0,+1 sabre of freezing (unseen) (25, 12, D) a +2,+4 spear of piercing a +0 leather armour a +3,+4 trident of freezing 12 steel javelins a +0 leather armour a merfolk corpse (skeletalised by now) 15 javelins 5 tomahawks a plain deck of defence a manticore corpse (skeletalised by now) (26, 12, D) 2 steel javelins a tomahawk the cursed -1,+3 hand axe of Chaos {vamp, Int-1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-1). It has a curse placed upon it. a +2 robe a box of beasts a +1,+2 sabre of speed a snapping turtle corpse (skeletalised by now) a +0 robe a +3,+8 morningstar of protection a +0 robe a phial of floods a snapping turtle corpse (skeletalised by now) (27, 12, D) a +2,+1 sabre of draining (unseen) (31, 12, D) a +7,+2 trident of venom (2, 13, D) a +2,+0 battleaxe (3, 13, D) an uncursed staff of earth (4, 13, D) a +2 ring of strength (5, 13, D) a cursed ring of protection from fire (6, 13, D) a +1,+0 great sword of flaming (7, 13, D) the amulet of Happiness {Gourm rPois} [amulet of the gourmand] It protects you from poison. (8, 13, D) a wand of draining (5) (9, 13, D) an uncursed ring of protection from fire (10, 13, D) a +4,+3 falchion of slicing (11, 13, D) the cursed -1,+6 sling "Cicat" {frost, -Tele +Fly rElec} It turns projectiles fired from it into bolts of frost. It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (12, 13, D) an uncursed staff of conjuration (23, 13, D) a +0,+0 trident (still there?) a +1,+2 sabre of speed (still there?) (24, 13, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} (still there?) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +5,+1 dwarven short sword of electrocution (still there?) a +2,+4 spear of piercing (still there?) a siren corpse (skeletalised by now) (still there?) 14 javelins (still there?) a +0 leather armour (still there?) (25, 13, D) a manticore corpse (skeletalised by now) a +1,+1 sabre of draining a +0 robe a merfolk corpse (skeletalised by now) (27, 13, D) a +4,+2 sabre of holy wrath a cursed +0 robe (28, 13, D) an uncursed staff of earth (49, 13, D) a plain deck of wonders (50, 13, D) a book of Fire (51, 13, D) an uncursed ring of protection from cold (52, 13, D) an ornate deck of changes (53, 13, D) the ring of Ristraaw {rPois Str+2 Int+4} [ring of poison resistance] It affects your strength (+2). It affects your intelligence (+4). (54, 13, D) a plain deck of war (55, 13, D) a +1 scale mail of poison resistance (72, 13, D) a +0,+0 dagger a cursed -2 robe (2, 14, D) a book of the Earth (3, 14, D) the cursed +0 scale mail of the Ward {rN+} It protects you from negative energy. It has a curse placed upon it. (5, 14, D) a +1,+1 demon whip of freezing (7, 14, D) a +1 cloak of magic resistance (8, 14, D) an ornate deck of changes (9, 14, D) a plain deck of wonders (10, 14, D) an uncursed staff of cold (12, 14, D) a +2 ring of evasion (19, 14, D) the Collected Works on Confrontation and Unholy Magic Spells Type Level Magic Dart Conjuration 1 Flame Tongue Conjuration/Fire 1 Shock Conjuration/Air 1 Animate Dead Necromancy 4 Control Undead Necromancy 4 Bolt of Draining Conjuration/Necromancy 6 (23, 14, D) the cursed -1,-2 trident of Exquisite Death {drain, rPois MR+ Dex+1} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a harpy corpse (skeletalised by now) (still there?) (24, 14, D) 4 javelins (25, 14, D) a +6,+2 war axe of chopping a +0 leather armour a merfolk corpse (skeletalised by now) a book of Transfigurations (29, 14, D) a scroll of brand weapon (50, 14, D) an uncursed staff of earth (51, 14, D) a +5,+0 long sword of slicing (52, 14, D) a +0 plate armour of poison resistance (53, 14, D) an uncursed staff of power (54, 14, D) a +2,+0 mace of protection (55, 14, D) a book of Power (1, 15, D) a +0,+0 trident (2, 15, D) a +0,+4 elven scimitar of slicing (3, 15, D) a +1 pair of boots of stealth (4, 15, D) a +4 chain mail of fire resistance (5, 15, D) a +1 pair of bracers of archery (6, 15, D) the amulet "Sujampia" {Ward Dex+1 Int+1 Stlth++} [amulet of warding] It affects your intelligence (+1). It affects your dexterity (+1). It makes you much more stealthy. (7, 15, D) a +1 ring of intelligence (8, 15, D) an uncursed staff of cold (9, 15, D) a plain deck of defence (10, 15, D) the +8,+2 sabre of Pibeadwoxt {slice, rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. (11, 15, D) a book of Transfigurations (12, 15, D) Ahizetuts' Disquisition on Damaging Heat Spells Type Level Conjure Flame Conjuration/Fire 3 Bolt of Magma Conjuration/Fire/Earth 5 Ignite Poison Fire/Transmutation 5 Ring of Flames Charms/Fire 7 (35, 15, D) a book of the Dragon (36, 15, D) a +6 storm dragon armour (37, 15, D) an uncursed staff of cold (38, 15, D) a book of Wizardry (39, 15, D) a book of Annihilations (40, 15, D) a manual of Short Blades (41, 15, D) a bottled efreet (42, 15, D) an uncursed staff of conjuration (35, 16, D) a +2 dwarven plate armour of cold resistance (36, 16, D) a +5 blowgun (37, 16, D) a cursed ring of hunger (38, 16, D) a +2 leather armour of magic resistance (40, 16, D) a +7,+2 elven bow of frost (41, 16, D) the Compendium of Entrancing Combat Magic Spells Type Level Fulminant Prism Conjuration/Hexes 5 Freezing Cloud Conjuration/Ice/Air 6 Discord Hexes 8 (42, 16, D) a +4,+2 crossbow of flame (19, 17, D) an uncursed staff of fire (20, 17, D) a box of beasts (21, 17, D) a +1,+0 long sword of electrocution (22, 17, D) a box of beasts (23, 17, D) a +1 dwarven scale mail of magic resistance (25, 17, D) a +2,+0 hand axe of flaming (26, 17, D) a +0,+1 great mace of holy wrath (27, 17, D) a cursed -3 ring of protection (28, 17, D) a +2,+5 morningstar of protection (29, 17, D) a +0,+1 demon trident of electrocution (61, 17, D) an uncursed ring of see invisible (63, 17, D) a +0 buckler of reflection (64, 17, D) a +5,+5 broad axe a +3 large shield a +5,+5 executioner's axe a +5 plate armour a +0 dwarven shield a +0 dwarven scale mail a +0,+0 dwarven hand axe (72, 17, D) a stone of tremors (3, 18, D) a +0,+0 trident (19, 18, D) the +11,+9 crossbow "Spiderbane" {venom, +Inv Str+2} It poisons the ammo it fires. It affects your strength (+2). It lets you turn invisible. (20, 18, D) a book of Power (21, 18, D) a plain deck of war (22, 18, D) a stone of tremors (25, 18, D) a manual of Maces & Flails (26, 18, D) the cursed +1,-2 hand axe of Wocer {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. It has a curse placed upon it. (27, 18, D) a cursed ring of hunger (28, 18, D) an uncursed staff of power (29, 18, D) a +2 robe of the Archmagi (62, 18, D) a +0 scale mail of poison resistance (63, 18, D) the +6 scale mail "Uguschug" {+Inv} It lets you turn invisible. (64, 18, D) a +0,+0 dire flail (71, 18, D) a cursed ring of hunger (73, 18, D) the Almanac of Flight Spells Type Level Airstrike Air 4 Silence Hexes/Air 5 Deflect Missiles Charms/Air 6 (3, 19, D) a +7,+3 scythe of slicing (4, 19, D) a +0,+0 trident (5, 19, D) a +0,+0 trident a lamp of fire (23, 19, D) the +1 scale mail of the Lost Souls {Dex+2 Stlth} It affects your dexterity (+2). It makes you more stealthy. (24, 19, D) a book of Beasts (25, 19, D) a +4 rod of demonology (9/9) (2, 20, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (unseen) (5, 20, D) a +2,+0 scythe of venom (40, 20, D) a +1,+0 longbow of frost (unseen) (63, 20, D) a +0,+0 crossbow 20 bolts (64, 20, D) a +1,+2 great mace of crushing (unseen) (65, 20, D) a cursed -1,-3 battleaxe (unseen) (70, 20, D) a +0,+2 trident a +2,+2 bow of flame (73, 20, D) a +0,+0 trident (unseen) (4, 21, D) a +2,+2 demon whip of draining (unseen) (63, 21, D) a +0,+0 crossbow (unseen) (64, 21, D) a poisoned bolt (71, 21, D) a +0,+0 bow 16 arrows (73, 21, D) 3 tomahawks (unseen) (63, 22, D) a poisoned bolt (23, 23, D) a +2,+0 quarterstaff of speed a +0 blowgun of evasion (63, 23, D) a bolt (72, 23, D) a tomahawk (63, 24, D) a poisoned bolt a bolt (25, 25, D) a +2,+2 demon whip (50, 25, D) a +2,+3 dagger of freezing (53, 25, D) a book of Unlife (55, 25, D) the +7,+5 scimitar of Flaming Death {flame, rPois rF++ rC- MR} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (51, 26, D) a box of beasts (52, 26, D) a +2,+1 dagger of speed (53, 26, D) a +4,+1 trident of dragon slaying (61, 27, D) a +1 orcish plate armour of positive energy (62, 27, D) the +8,+7 quarterstaff of Vengeance {freeze, Contam rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It causes magical contamination when unequipped. (63, 27, D) an uncursed ring of fire (64, 27, D) an uncursed ring of fire (65, 27, D) an uncursed staff of energy (71, 27, D) a +0 storm dragon armour (72, 27, D) a book of Envenomations (73, 27, D) a +0,+0 dagger (62, 28, D) a legendary deck of destruction (63, 28, D) an uncursed ring of invisibility (64, 28, D) a +0,+0 falchion of electrocution (71, 28, D) a +4,+6 battleaxe of chopping (72, 28, D) a scroll of brand weapon (73, 28, D) a +3,+2 bardiche of flaming (34, 29, D) a +0,+2 flail of holy wrath (37, 29, D) an uncursed staff of cold (39, 29, D) a +7,+0 mace of protection (40, 29, D) a book of Wizardry (41, 29, D) a +3,+1 trident of freezing (42, 29, D) a +1,+1 flail of holy wrath (51, 29, D) a +2,+0 battleaxe of flaming a +0 orcish chain mail (52, 29, D) a +3,+3 scimitar of flaming a +0 buckler a +2,+0 elven long sword a plain deck of changes a -1,+0 spear the cursed -2 blowgun "Stricudghu" {evade, Str+4 Dex+4 Stlth-} It affects your evasion (+5 to EV). It affects your strength (+4). It affects your dexterity (+4). It makes you much less stealthy. It has a curse placed upon it. a +0 animal skin (53, 29, D) a +0,+0 short sword of venom a +0 blowgun a wand of random effects (16) a legendary deck of changes a +0,+0 giant spiked club a +0 robe (35, 30, D) a +2,+4 elven vampiric dagger (36, 30, D) an uncursed staff of air (38, 30, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 42 strawberries the +9 plate armour of Cloagaxt {Str+3 Dex+5 Int+3} It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+5). (39, 30, D) the +5 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (40, 30, D) a +1,+3 hand axe of freezing (41, 30, D) a book of Burglary (42, 30, D) a book of the Tempests (43, 30, D) a stone of tremors (51, 30, D) the +8,+2 hand axe of Cocytus {venom, +Blink +Rage +Fly MR++ SInv} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It lets you blink. It lets you go berserk. (52, 30, D) a curare-tipped needle (53, 30, D) a +1,+0 dwarven battleaxe a +1 dwarven chain mail a phial of floods (73, 30, D) a +0,+0 spear (51, 31, D) the +10,+8 quarterstaff "Ykhyasas" {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (unseen) (52, 31, D) a curare-tipped needle (72, 31, D) a +0,+0 quarterstaff a +0 robe an uncursed staff of power a +0 robe (1, 32, D) an uncursed staff of death (4, 32, D) a +4,+2 glaive of dragon slaying (5, 32, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (6, 32, D) a +0,+0 long sword (7, 32, D) a crystal ball of energy (9, 32, D) a manual of Spellcasting (11, 32, D) a stone of tremors (12, 32, D) the +1 robe "Smeptibb" {rC+ Dam+5} It affects your damage-dealing abilities (+5). It protects you from cold. (52, 32, D) a curare-tipped needle (2, 33, D) a +0,+0 halberd (3, 33, D) a +0,+0 halberd (5, 33, D) a book of Flames (6, 33, D) a stone of tremors (7, 33, D) an uncursed staff of poison (8, 33, D) a book of Dreams (10, 33, D) a +2 robe of cold resistance (11, 33, D) a +0,+0 battleaxe (12, 33, D) a +0 shield (13, 33, D) a book of the Dragon (19, 33, D) a bottled efreet (20, 33, D) a +2,+1 scimitar of flaming (21, 33, D) a +2,+2 falchion of distortion (22, 33, D) a +1,+2 trident of protection (23, 33, D) a book of Death (24, 33, D) Staobus' Guide on Attacks and the Traveller Spells Type Level Stone Arrow Conjuration/Earth 3 Passage of Golubria Translocation 4 Bolt of Magma Conjuration/Fire/Earth 5 Disjunction Translocation 8 (25, 33, D) an uncursed ring of wizardry (26, 33, D) a +0,+0 mace of crushing (27, 33, D) an uncursed staff of poison (28, 33, D) a +1 leather armour of fire resistance (50, 33, D) a curare-tipped needle (1, 34, D) the Collected Works on the Glacier Spells Type Level Freezing Aura Charms/Ice 2 Throw Frost Conjuration/Ice 2 Ensorcelled Hibernation Hexes/Ice 2 Throw Icicle Conjuration/Ice 4 Ozocubu's Refrigeration Ice 6 (2, 34, D) a +4,+1 morningstar of protection (3, 34, D) a book of Conjurations (4, 34, D) the Guide on Translocation Spells Type Level Apportation Translocation 1 Recall Summoning/Translocation 3 Teleport Other Translocation 3 Warp Weapon Charms/Translocation 5 (5, 34, D) a +2,+4 dagger of holy wrath (6, 34, D) a plain deck of dungeons (7, 34, D) a +7,+1 dagger of holy wrath (8, 34, D) a crystal ball of energy (10, 34, D) a +0 chain mail (11, 34, D) a +1,+0 dwarven broad axe (13, 34, D) a book of Dreams (19, 34, D) a +1 leather armour of cold resistance (20, 34, D) the +10,+4 dire flail of Bloodstone {drain, MR+ Stlth++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It makes you much more stealthy. (21, 34, D) a +5 blowgun (22, 34, D) a book of Unlife (23, 34, D) an uncursed staff of death (24, 34, D) a +3,+6 whip of pain (25, 34, D) an uncursed staff of wizardry (26, 34, D) a +2 ring of intelligence (27, 34, D) an uncursed staff of conjuration (28, 34, D) an uncursed staff of conjuration (29, 34, D) a +2,+1 trident of protection (8, 35, D) a +0,+0 bardiche a +0 chain mail a human corpse (rotten by now) (21, 35, D) a +2 ring mail of fire resistance (22, 35, D) a +3,+2 falchion of slicing (23, 35, D) a book of Ice (24, 35, D) a +2 ring of protection (25, 35, D) a +3,+4 dwarven war axe of chopping (26, 35, D) the cursed -4 robe of the Wild Haggis {rN+} It protects you from negative energy. It has a curse placed upon it. (41, 35, D) a +5,+0 glaive of flaming an uncursed ring of positive energy (5, 36, D) a +3,+1 scythe of freezing a +0,+0 crossbow 11 bolts a +0 chain mail an uncursed ring of wizardry a stone giant corpse (rotten by now) a box of beasts a +0,+0 battleaxe a +0 plate armour an uncursed ring of protection from fire a shadow dragon corpse (rotten by now) a +6,+2 elven long sword of slicing a +0 chain mail a human corpse (rotten by now) a +0,+2 great mace a +1 plate armour a cursed ring of hunger 6 large rocks (6, 36, D) the +5,+6 whip of Analysis {slash, rF+} It inflicts extra damage upon your enemies. It protects you from fire. the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+3). It enhances your eyesight. a +0 plate armour a +0,+0 great mace a +1,+6 bow of evasion a +0 plate armour a human corpse (rotten by now) a +0,+0 great sword a +0 plate armour a human corpse (rotten by now) a +1,+1 dwarven long sword of slicing a +0 chain mail (7, 36, D) the cursed +8,+5 scythe of Magnificence {venom, SInv} It poisons the flesh of those it strikes. It enhances your eyesight. It has a curse placed upon it. a +0 plate armour 3 large rocks (8, 36, D) a +2,+0 elven long sword a +0 plate armour a human corpse (rotten by now) (23, 36, D) 6 large rocks (38, 36, D) a +1,+2 great mace (unseen) (39, 36, D) a +1,+3 hand axe of freezing a +1,+1 dagger a +0 robe (40, 36, D) a +0,+0 great sword of slicing a +0 robe a +0,+0 dwarven hand axe a +0 robe (5, 37, D) a +1,+0 elven long sword (still there?) a +0,+0 crossbow (still there?) (6, 37, D) a bolt (7, 37, D) a +0,+0 long sword a +0 plate armour a +0,+1 orcish great sword a +0 chain mail a +4 ring of dexterity a human corpse (rotten by now) a +0 shield a +0,+0 long sword a +0 chain mail (8, 37, D) a +0,+0 war axe a +1 orcish plate armour a +2 large shield of poison resistance a human corpse (rotten by now) (23, 37, D) 3 large rocks (unseen) (39, 37, D) a +0,+0 battleaxe a +0 plate armour (40, 37, D) the +7,+4 falchion "Emergho" {freeze, +Rage MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you go berserk. (unseen) (49, 37, D) an uncursed amulet of stasis (51, 37, D) a stone of tremors (53, 37, D) a +0,+2 mace of protection (54, 37, D) a book of Maledictions (59, 37, D) an uncursed amulet of resist corrosion (60, 37, D) an uncursed ring of wizardry (61, 37, D) a scroll of brand weapon (62, 37, D) an uncursed staff of earth (69, 37, D) the +5 ring mail "Vusaal" {+Inv Int-1} It affects your intelligence (-1). It lets you turn invisible. (70, 37, D) an uncursed ring of protection from fire (72, 37, D) a crystal ball of energy (73, 37, D) a +2,+2 spear of dragon slaying (4, 38, D) a +6,+0 spear of freezing (unseen) (5, 38, D) a cursed +0,+0 dwarven war axe (still there?) 2 large rocks (still there?) (6, 38, D) a +3 rod of fiery destruction (9/9) a +2,+6 dwarven crossbow of flame a +0 chain mail 3 large rocks a +0,+0 broad axe a +2 plate armour of fire resistance (7, 38, D) 7 large rocks (25, 38, D) a quicksilver dragon corpse (skeletalised by now) (39, 38, D) a +0,+0 long sword (unseen) (52, 38, D) a +1,+0 elven spear (53, 38, D) a +3 ring mail of poison resistance (59, 38, D) an uncursed ring of sustenance (60, 38, D) a plain deck of war (61, 38, D) Pneoj's Volume of the Hurtful Birds Spells Type Level Shock Conjuration/Air 1 Mephitic Cloud Conjuration/Poison/Air 3 Lightning Bolt Conjuration/Air 5 Silence Hexes/Air 5 Deflect Missiles Charms/Air 6 (63, 38, D) an uncursed amulet of rage (70, 38, D) a manual of Throwing (71, 38, D) an uncursed amulet of faith (72, 38, D) an uncursed amulet of conservation (73, 38, D) a +2,+2 crossbow of flame (7, 39, D) 2 large rocks (25, 39, D) a quicksilver dragon corpse (skeletalised by now) (11, 40, D) 2 large rocks (51, 41, D) the +5,+6 falchion of Strategic Superiority {slice, rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It enhances your eyesight. a +0 robe (52, 41, D) a +1,+0 war axe of chopping 2 potions of blood (6, 42, D) a large rock (7, 42, D) a large rock (8, 42, D) 2 large rocks (61, 42, D) (unseen) (24, 43, D) a large rock (26, 43, D) a large rock (58, 48, D) an uncursed staff of air (59, 48, D) the Reference Book on the Damaging Blaze Spells Type Level Bolt of Magma Conjuration/Fire/Earth 5 Ring of Flames Charms/Fire 7 Delayed Fireball Conjuration/Fire 7 (60, 48, D) a +0,+2 quarterstaff of crushing (61, 48, D) a box of beasts (62, 48, D) a lantern of shadows (63, 48, D) an uncursed amulet of stasis (64, 48, D) a +1,+0 falchion of protection (65, 48, D) a wand of heal wounds (5) (67, 48, D) a plain deck of war (68, 48, D) the cursed -1 scale mail of Plasticity {Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). It has a curse placed upon it. (71, 48, D) a scroll of recharging (72, 48, D) the +0,+5 giant club "Skullcrusher" {speed, Str+5} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+5). (73, 48, D) 2 potions of speed (74, 48, D) the cursed +11,+3 hand axe of Mneuduto {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. (75, 48, D) a +4,+0 quarterstaff of protection (18, 49, D) a +0,+0 dagger (19, 49, D) a +0,+2 elven long sword of pain (20, 49, D) a scroll of brand weapon (22, 49, D) a +5,+2 scythe of dragon slaying (24, 49, D) a +1,+0 scimitar of holy wrath (25, 49, D) an uncursed ring of protection from magic (27, 49, D) a +0,+0 hand axe (28, 49, D) a +0,+0 dagger (30, 49, D) a +2 chain mail of fire resistance (32, 49, D) an uncursed staff of conjuration (34, 49, D) an uncursed staff of cold (48, 49, D) a +4,+4 dwarven flail of protection (53, 49, D) an uncursed staff of summoning (58, 49, D) a plain deck of defence (59, 49, D) a book of Hinderance (60, 49, D) a +2,+1 flail of protection (62, 49, D) a fan of gales (63, 49, D) a +5,+0 dwarven flail of protection (64, 49, D) a book of Power (66, 49, D) the +5,+8 long sword "Posenaxi" {pain, Str+2 Dex+1} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+1). the +4,+3 hand axe "Uramieb" {chop, -Tele Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It enhances your eyesight. It prevents most forms of teleportation. (67, 49, D) an uncursed amulet of faith (68, 49, D) an uncursed ring of sustain abilities (69, 49, D) the +2 ring mail of Day {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (71, 49, D) a plain deck of defence (72, 49, D) a +0 chain mail of fire resistance (73, 49, D) the +5,+6 long sword of a Hundred Planets {slice, +Inv rN+ Int+1 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+1). It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. It makes you much more stealthy. (74, 49, D) the ring "Saex" {rC+ Dex+3 Int+1 Acc+2} [ring of protection from cold] It affects your intelligence (+1). It affects your dexterity (+3). It affects your accuracy (+2). (75, 49, D) the cursed -5 robe "Osalel" {Acc+2 Dam-5} It affects your accuracy (+2). It affects your damage-dealing abilities (-5). It has a curse placed upon it. (19, 50, D) a sack of spiders (21, 50, D) an uncursed staff of death (22, 50, D) the cursed +3,+1 whip "Ecaij" {venom, +Fly rC+ MR++} It poisons the flesh of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (23, 50, D) a book of Clouds (25, 50, D) a +1,+0 falchion of holy wrath (26, 50, D) a +0,+0 elven dagger (27, 50, D) the +8 ice dragon armour of Sicur {rElec rF- rC++ MR++ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. (30, 50, D) a book of the Earth (31, 50, D) the +1 pair of boots of Patience {+Inv Str+3 Stlth+} It affects your strength (+3). It lets you turn invisible. It makes you much more stealthy. (33, 50, D) an uncursed staff of death (34, 50, D) a +4,+3 dwarven anti-magic hand axe (42, 50, D) the +0 faerie dragon armour {rN+ MR++ MP+3 Int+2} It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+3). a book of Transfigurations (46, 50, D) the +8 chain mail of the Eternal Fruit {Dex+3 Acc+4 Curse} It affects your dexterity (+3). It affects your accuracy (+4). It may recurse itself. (50, 50, D) a +2,+1 mace of holy wrath (54, 50, D) an uncursed staff of power (58, 50, D) the Incunabulum of Mutagenic Necromancy Spells Type Level Lethal Infusion Charms/Necromancy 2 Corpse Rot Necromancy 2 Sublimation of Blood Necromancy 2 Sticks to Snakes Transmutation 2 Alistair's Intoxication Transmutation/Poison 4 Death Channel Necromancy 6 (59, 50, D) a fan of gales (61, 50, D) a bottled efreet (62, 50, D) a crystal ball of energy (63, 50, D) a book of Conjurations (65, 50, D) a book of the Sky (67, 50, D) a book of Wizardry (68, 50, D) an uncursed staff of cold (still there?) the +3,+11 Wrath of Trog {antimagic, *Rage} (still there?) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you angry. a ghoul corpse (still there?) a +0,+2 vampiric sabre (still there?) the +2 chain mail of Broken Taboos {Str+4} (still there?) It affects your strength (+4). a +3 dwarven chain mail of cold resistance (still there?) (69, 50, D) a +1,+2 spear of dragon slaying (still there?) an uncursed staff of earth (still there?) (71, 50, D) a tome of Destruction (72, 50, D) a book of Hinderance (73, 50, D) a +2,+1 great sword of electrocution (75, 50, D) the cursed -2 plate armour of Shadows and Fog {rF+} It protects you from fire. It has a curse placed upon it. (0, 51, D) an uncursed ring of ice (4, 51, D) an uncursed staff of summoning (6, 51, D) an uncursed staff of wizardry (7, 51, D) a +2,+0 elven long sword (10, 51, D) the +3 blowgun of Crumac {evade, rPois rC+} It affects your evasion (+5 to EV). It protects you from cold. It protects you from poison. (11, 51, D) a scroll of brand weapon (14, 51, D) a +1,+1 crossbow of velocity (19, 51, D) a cursed staff of fire (21, 51, D) an uncursed ring of magical power (22, 51, D) a box of beasts (23, 51, D) a book of Callings (24, 51, D) a plain deck of war (25, 51, D) an uncursed staff of conjuration (26, 51, D) a +1 plate armour of fire resistance (28, 51, D) a +0 robe (31, 51, D) a potion of blood (32, 51, D) a +0 ring mail of cold resistance (33, 51, D) a +0,+0 war axe (34, 51, D) a +0,+0 orcish scimitar (63, 51, D) a scroll of brand weapon (64, 51, D) 4 scrolls of enchant armour (65, 51, D) a book of Beasts (66, 51, D) a +2,+4 dwarven sabre of holy wrath (68, 51, D) a +1,+4 sabre of draining (unseen) (70, 51, D) a +0 robe of the Archmagi (unseen) (0, 52, D) a +1,+0 elven short sword (2, 52, D) an uncursed amulet of rage (4, 52, D) a +0 ring mail of cold resistance (5, 52, D) an uncursed staff of conjuration (6, 52, D) an uncursed staff of fire (7, 52, D) a book of War Chants (12, 52, D) a scroll of brand weapon (13, 52, D) a +0,+0 elven dagger (19, 52, D) 4 bread rations (66, 52, D) a +0,+1 flail of protection (still there?) an uncursed staff of cold (still there?) (68, 52, D) an uncursed staff of fire a ghoul corpse (0, 53, D) a +1,+0 elven long sword (1, 53, D) the +10,+2 sling of Hell's Wrath {venom, rF+} It poisons the ammo it fires. It protects you from fire. (4, 53, D) a +0 chain mail of positive energy (5, 53, D) a book of Callings (6, 53, D) the -4 ring mail "Cead" {Dam-6} It affects your damage-dealing abilities (-6). (7, 53, D) an uncursed ring of teleport control (8, 53, D) a +1,+0 elven dagger (9, 53, D) the ring "Nysaas" {rC+ MR} [ring of protection from magic] It protects you from cold. (12, 53, D) a +1,+0 elven short sword (13, 53, D) an uncursed staff of power (68, 53, D) a shadow dragon corpse (24, 54, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0,+1 orcish trident a +0 robe an uncursed staff of earth a cursed staff of poison a +0 elven robe (25, 54, D) a +1,+1 battleaxe a +0,+2 war axe of electrocution a +0,+1 war axe of freezing a +0 robe a +0 elven robe an uncursed staff of energy the +11,+6 bow of Beyond {speed, rC+ Dex+1} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+1). It protects you from cold. a +0 robe a cursed +2,+3 war axe the cursed +2 scale mail "Sutruol" {rElec Acc+4 SInv} It affects your accuracy (+4). It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. a +1,+1 dwarven battleaxe a +0 robe a plain deck of destruction a +0,+0 dwarven battleaxe (26, 54, D) a +2 pair of elven boots of running a +4,+5 flail of protection a +0 robe an uncursed staff of energy (27, 54, D) the +9,+2 trident of Xaubei {pierce, Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). a +0 robe (9, 55, D) a +1,+2 elven short sword a +4 blowgun (24, 55, D) a cursed +3,+3 trident a +0 robe an uncursed amulet of clarity a +5,+2 sabre of protection a lamp of fire a +1,+0 dagger of pain a +1,+3 dwarven crossbow of frost (26, 55, D) an uncursed staff of energy a +0,+0 bardiche a +0 chain mail a +2,+3 war axe a +0,+0 elven long sword an uncursed amulet of clarity a +0,+0 dagger (5, 56, D) a +2,+0 elven long sword a +2,+0 elven bow 8 arrows a cursed +0 elven ring mail an uncursed amulet of faith (6, 56, D) a cursed -1,-1 elven sabre (unseen) (7, 56, D) a +0,+0 elven short sword (unseen) (8, 56, D) a +2 lightning rod (6/12) (unseen) (9, 56, D) a +3,+2 elven sabre of venom a +0 elven ring mail (24, 56, D) a +0 robe a +2,+0 elven short sword a +3,+1 crossbow of flame (25, 56, D) a +0 elven robe a +1,+0 dwarven dire flail a +6,+2 crossbow of frost a +0 plate armour (26, 56, D) a +2,+2 mace of protection a +0 plate armour a +1,+0 elven long sword a +2 plate armour a +0,+0 short sword a plain deck of changes a +2,+0 elven dagger a +2 robe (5, 57, D) a +0,+1 elven bow of flame 12 arrows a +0 elven scale mail a +3,+2 long sword of holy wrath a +0 elven leather armour a +2,+2 elven long sword a crystal ball of energy a +1,+0 elven long sword a +2,+0 elven long sword a +1 elven ring mail a +2,+0 elven short sword (6, 57, D) a +1,+0 elven scimitar a +0 elven buckler a fan of gales an elf corpse (rotten by now) a +2,+0 elven long sword a +0,+0 elven short sword a +0,+0 elven sabre a +2,+0 elven sabre a +2 elven leather armour (7, 57, D) a +2,+0 elven short sword a +1,+2 elven bow a +0 elven leather armour a +3 ring of strength an elf corpse (rotten by now) a +2,+0 elven dagger a +0 elven buckler an elf corpse (rotten by now) a +0,+0 elven bow a +1,+0 scimitar of draining 33 arrows a +0 elven leather armour a +2,+0 elven vampiric long sword a +1,+0 elven short sword a +2 ring of protection a +1,+0 elven long sword a +0 elven leather armour an uncursed amulet of stasis a +2,+0 elven sabre a +0 elven leather armour a cursed -3,-1 elven sabre a +0,+0 elven sabre a +0 elven leather armour (8, 57, D) 6 arrows (9, 57, D) a +0,+0 elven long sword an ornate deck of changes an elf corpse (rotten by now) (52, 57, D) a javelin (5, 58, D) a +2,+0 elven scimitar a +2,+0 elven bow 17 poisoned arrows a box of beasts a +2,+0 elven sabre a +1,+0 elven sabre a +2 elven leather armour the ring of Exhibitionism {Fire +Rage MR+ SInv} [ring of fire] It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. (6, 58, D) 3 arrows (7, 58, D) a +3,+3 flail of protection a +0 elven leather armour a +0,+7 ring of slaying a +2,+1 elven long sword an elf corpse (rotten by now) a +2,+0 elven sabre a +0 elven buckler the +11,+9 whip of Eternal Vigilance {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a cursed -2,+0 elven short sword a +2,+0 elven sabre a +1,+0 elven sabre a +0 elven leather armour an uncursed ring of ice a +0,+2 elven long sword of holy wrath an uncursed ring of protection from fire a +1,+0 elven sabre a cursed +2,-1 elven sabre a +0 elven leather armour (9, 58, D) an arrow a +0,+2 hand axe of electrocution a +0 elven buckler an elf corpse (rotten by now) (43, 58, D) a +0,+0 dagger a cursed +0 robe an uncursed ring of protection from cold the human corpse of Jessica (3, 59, D) 3 arrows (4, 59, D) 3 arrows (5, 59, D) a +0,+0 elven short sword a +2 elven leather armour a +3 ring of evasion a +3,+2 dwarven war axe of electrocution (6, 59, D) an arrow (unseen) (7, 59, D) a +0,+0 elven long sword a +2,+2 elven longbow 10 arrows a +2,+0 elven long sword a +0 elven leather armour (8, 60, D) a +3,+0 hand axe of freezing a +2,+0 elven bow 8 arrows a +0 elven leather armour an elf corpse (rotten by now) (43, 64, D) a +0,+1 falchion a +0 scale mail (46, 64, D) a +1,+0 glaive a +0 ring mail a wand of digging (6) the human corpse of Harold (48, 64, D) a +1,+2 orcish broad axe 2 javelins a +0 orcish leather armour (44, 65, D) the +4 dragonskin cloak (46, 65, D) a +4,+2 anti-magic great mace a +2 ring mail the ring "Siolasha" {rC+ Str-3 Dex+1 Int-3} [ring of protection from cold] It affects your strength (-3). It affects your intelligence (-3). It affects your dexterity (+1). a plain deck of war the human corpse of Rupert (47, 65, D) the hellephant corpse of Nellie the +7,+7 Sceptre of Asmodeus (48, 65, D) 19 sling bullets (unseen) (45, 66, D) a wand of cold (5) a wand of fire (5) a +2,+2 lajatang of protection the +4,+4 war axe "Moirril" {vamp, +Inv Str-1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-1). It lets you turn invisible. the cursed +2 robe of Sloth {Str+2 Acc-1} It affects your strength (+2). It affects your accuracy (-1). It has a curse placed upon it. an uncursed amulet of clarity a +2,+1 orcish hand axe a +0 orcish robe a plain deck of dungeons a +4,+2 demon whip of draining a +1 buckler of positive energy (46, 66, D) 2 javelins a sling bullet (45, 67, D) a sling bullet a +2 wizard hat (46, 67, D) a +6,+5 executioner's axe of pain (48, 67, D) a +1,+1 trident of freezing a +2 robe