4tharraofdagon the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -2,+9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) the cursed +0,+2 mace of Cataclysm {freeze, +Rage Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you go berserk. It has a curse placed upon it. (63, 1, D) an uncursed ring of positive energy (67, 1, D) a bottled efreet (68, 1, D) a +1,+1 spear (69, 1, D) a disc of storms (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) a +4,+1 morningstar of venom (75, 2, D) an uncursed ring of sustain abilities (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (69, 3, D) the +7,+8 war axe "Ineam" {chop, MR++ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +3 elven scale mail of poison resistance (62, 9, D) a book of Changes (63, 9, D) a +2,+1 scythe of venom (70, 9, D) an uncursed amulet of conservation (71, 9, D) the cursed +3,+3 morningstar of the Dark Horse {freeze, +Fly rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you fly. It has a curse placed upon it. (72, 9, D) the Reference Book on Supportive Combat Magic Spells Type Level Shock Conjuration/Air 1 Magic Dart Conjuration 1 Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Throw Frost Conjuration/Ice 2 Venom Bolt Conjuration/Poison 5 (62, 10, D) a +6 plate armour of ponderousness (70, 10, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (72, 10, D) the +6,+7 great mace of Zophyu {flame, -Tele rElec rPois rF+ MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (61, 17, D) a Young Poisoner's Handbook (62, 17, D) a +0,+2 anti-magic dagger (63, 17, D) a stone of tremors (71, 17, D) a scroll of brand weapon (73, 17, D) the +5 ring mail of the Untouchables {Stlth++} It makes you much more stealthy. (62, 18, D) an uncursed staff of summoning (63, 18, D) a book of Wizardry (64, 18, D) a book of Annihilations (71, 18, D) a +0,+2 morningstar of protection (72, 18, D) a +2,+1 short sword of venom (64, 21, D) an iguana corpse a green rat corpse (64, 22, D) an iguana corpse (61, 27, D) a +3,+4 war axe of freezing (62, 27, D) a +7 rod of inaccuracy (14/14) (63, 27, D) a +0,+2 trident of protection (64, 27, D) the amulet of Surprise {Faith Acc-2} [amulet of faith] It affects your accuracy (-2). (71, 27, D) a book of Dreams (72, 27, D) a +4 scale mail of cold resistance (73, 27, D) the Grimoire of Curses Spells Type Level Confusing Touch Hexes 1 Corona Hexes 1 Spectral Weapon Hexes/Charms 3 Leda's Liquefaction Hexes/Earth 4 Enslavement Hexes 4 (63, 28, D) an uncursed ring of sustain abilities (64, 28, D) a book of Alchemy (71, 28, D) the Tome of Mutagenic Poisoning Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Alistair's Intoxication Transmutation/Poison 4 (72, 28, D) a book of Enchantments (64, 31, D) a +0,+0 halberd (65, 31, D) a +0,+0 trident a +1 robe (62, 32, D) an adder corpse (63, 32, D) an adder corpse (60, 37, D) an uncursed staff of cold (69, 37, D) a scroll of brand weapon (70, 37, D) a cursed -3 ring of protection (71, 37, D) an uncursed staff of fire (72, 37, D) a +3,+0 glaive of venom (73, 37, D) a plain deck of war (59, 38, D) a +0,+0 spear (60, 38, D) a +1,+6 dagger of holy wrath (63, 38, D) the +5 ring mail of the Townfolk {Dex+3 Int+3} It affects your intelligence (+3). It affects your dexterity (+3). (70, 38, D) the cursed -3 pair of gloves "Guecsaon" {+Blink rC+} It protects you from cold. It lets you blink. It has a curse placed upon it. (71, 38, D) a +3 rod of destruction (9/9) (72, 38, D) a +1,+2 elven longbow of frost (73, 38, D) Fuvvar's Volume of Beguiling Spells Type Level Slow Hexes 2 Spectral Weapon Hexes/Charms 3 Fulminant Prism Conjuration/Hexes 5 (60, 45, D) a silver bolt (still there?) 2 bolts (still there?) (61, 45, D) a steel bolt (still there?) a silver bolt (still there?) a large rock (still there?) a bolt (still there?) an arrow (still there?)