4tharraofdagon the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (21, 1, D) a +0,+0 mace of protection (22, 1, D) an uncursed staff of fire (24, 1, D) a book of Wizardry (25, 1, D) a box of beasts (26, 1, D) a book of the Dragon (27, 1, D) an uncursed staff of poison (28, 1, D) a +7 blowgun (29, 1, D) a stone of tremors (37, 1, D) the +4,+4 falchion "Xyubauh" {slice, Contam rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It enhances your eyesight. It causes magical contamination when unequipped. (38, 1, D) a +5,+3 flail of protection (39, 1, D) a +2 scale mail of fire resistance (40, 1, D) the +3 plate armour "Crukhlef" {Acc+4 Dam+6} It affects your accuracy (+4). It affects your damage-dealing abilities (+6). (41, 1, D) an uncursed staff of energy (42, 1, D) a +3,+2 short sword of venom (50, 1, D) a +3,+2 falchion of slicing (51, 1, D) a +0,+0 halberd (52, 1, D) a book of Debilitation (54, 1, D) an uncursed staff of wizardry (62, 1, D) a +2 elven buckler of protection an uncursed staff of wizardry (63, 1, D) the ring "Hadwolit" {MR+ MP+9 Stlth+} [ring of magical power] It affects your resistance to hostile enchantments. It makes you much more stealthy. (67, 1, D) an uncursed staff of power (69, 1, D) a +6,+5 mace of holy wrath (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (20, 2, D) a +2,+2 scimitar of draining (21, 2, D) a +2 plate armour of magic resistance (22, 2, D) an uncursed staff of conjuration (24, 2, D) the +6 ring mail of the Exiled Dances {Str+4 Dex+1} It affects your strength (+4). It affects your dexterity (+1). (25, 2, D) a +4,+1 whip of flaming (26, 2, D) a plain deck of war (27, 2, D) a +3,+5 elven long sword of holy wrath (28, 2, D) an uncursed staff of energy (29, 2, D) a +2,+3 war axe of freezing (37, 2, D) the +1,+10 morningstar "Grugabb" {freeze, +Inv Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It lets you turn invisible. (41, 2, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (42, 2, D) the ring of the Enemy {+Fly rElec Dex-3} [ring of flight] It affects your dexterity (-3). It insulates you from electricity. (52, 2, D) a sack of spiders (53, 2, D) a bottled efreet (54, 2, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, 2, D) a Young Poisoner's Handbook (73, 2, D) a +3 scale mail of cold resistance (75, 2, D) a disc of storms (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (69, 3, D) the +7,+7 crossbow "Arcanum" {frost, rElec rPois} It turns projectiles fired from it into bolts of frost. It insulates you from electricity. It protects you from poison. (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (74, 4, D) a +0,+0 short sword a +0 robe (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (51, 6, D) a +0,+2 orcish glaive of freezing a +1 chain mail a human corpse (skeletalised by now) (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of speed 2 potions of berserk rage (10, 7, D) a wand of draining (5) (51, 7, D) a +0,+0 crossbow a cursed -1,-3 great mace 7 poisoned bolts a +0 chain mail (52, 7, D) the cursed +8,+7 falchion "Arcanum" {flame, rC++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It has a curse placed upon it. a +0 orcish chain mail (53, 7, D) a +2,+2 great sword a +2 chain mail a box of beasts a human corpse (skeletalised by now) a +0,+0 great sword a +0 chain mail a human corpse (skeletalised by now) a +1,+1 dwarven war axe a +0 chain mail (4, 8, D) a +5 crystal plate armour (unseen) (51, 8, D) a +0,+0 long sword a +0 chain mail a +0 shield an uncursed ring of protection from magic a human corpse (skeletalised by now) (53, 8, D) a +2,+0 elven long sword a +0 plate armour the amulet "Shiuh" {Stasis +Fly rPois MR+ Dam+3} [amulet of stasis] It affects your damage-dealing abilities (+3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (20, 9, D) a +0,+0 great sword of flaming a hell hound corpse (rotten by now) (21, 9, D) a +0,+0 great sword of flaming a +2 ring of dexterity a bottled efreet a +4,+1 scimitar of flaming a fan of gales a +3,+2 scimitar of flaming a +0 robe of the Archmagi a +0,+0 great sword of flaming a hell hog corpse (rotten by now) (22, 9, D) a hell hog corpse (rotten by now) a +0,+0 great sword of flaming a potion of speed a fire giant corpse (rotten by now) (52, 9, D) a poisoned bolt (61, 9, D) a +4,+5 spear of piercing (62, 9, D) a +0,+0 dagger (63, 9, D) an uncursed staff of air (70, 9, D) a +1 ring of strength (71, 9, D) a +3 scale mail of magic resistance (72, 9, D) an uncursed staff of conjuration (70, 10, D) a +0,+3 quarterstaff of protection (62, 12, D) a +2,+5 hand axe of flaming a +0 robe a +0,+0 short sword a +0 robe a +0 buckler (2, 13, D) a +5,+2 falchion of flaming (3, 13, D) a +2,+2 spear of freezing (4, 13, D) a +0,+0 trident (5, 13, D) a +0 robe (7, 13, D) an uncursed staff of fire (8, 13, D) a +1,+0 trident of piercing (9, 13, D) a +2,+0 sabre of venom (10, 13, D) a +1,+0 spear of dragon slaying (11, 13, D) a +6,+4 short sword of flaming (12, 13, D) a book of Flames (49, 13, D) a disc of storms (50, 13, D) an uncursed staff of poison (51, 13, D) a +2,+2 trident of piercing (52, 13, D) a scroll of brand weapon (54, 13, D) an uncursed staff of earth (55, 13, D) a +3 orcish scale mail of magic resistance (1, 14, D) a javelin (3, 14, D) the +9,+9 Staff of Wucad Mu (4, 14, D) a book of Air (6, 14, D) a book of War Chants (9, 14, D) a +0 leather armour (11, 14, D) a +0,+0 spear (12, 14, D) a +0,+2 spear of dragon slaying (50, 14, D) Sif Muna's Grimoire of Ignition Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Throw Flame Conjuration/Fire 2 Inner Flame Hexes/Fire 3 Ring of Flames Charms/Fire 7 (52, 14, D) a book of Enchantments (53, 14, D) an uncursed staff of summoning (55, 14, D) a manual of Bows (0, 15, D) a javelin (1, 15, D) a +1,+1 mace of draining (still there?) 2 javelins (still there?) (2, 15, D) a book of Frost (4, 15, D) a kraken corpse (still there?) a +4,+1 dwarven short sword of speed (still there?) (6, 15, D) a book of the Dragon (7, 15, D) a +0,+0 spear (10, 15, D) a +3,+0 trident of flaming (11, 15, D) a +1 pair of boots of jumping (36, 15, D) an uncursed staff of death (38, 15, D) an uncursed amulet of clarity (39, 15, D) a +2,+0 whip of electrocution (40, 15, D) the ring "Crew" {+cTele rC+ Stlth--} [ring of teleport control] It protects you from cold. It makes you much less stealthy. (41, 15, D) a +2 scale mail of cold resistance (42, 15, D) a +0,+2 anti-magic long sword (43, 15, D) an uncursed staff of earth (-1, 16, D) a tomahawk (0, 16, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. a +7,+3 vampiric trident (still there?) (1, 16, D) a +1,+4 trident of dragon slaying a +0 robe of fire resistance the ring "Raixeq" {Contam +Fly} [ring of flight] It causes magical contamination when unequipped. a +1,+3 sabre a +3 scale mail of magic resistance a tomahawk 2 javelins (2, 16, D) the +8,+5 halberd "Nelical" {vamp, Int-2} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-2). a javelin (still there?) (4, 16, D) 2 large rocks (35, 16, D) Kikubaaqudgha's Grimoire of Sinister Rituals Spells Type Level Pain Necromancy 1 Agony Necromancy 5 Bolt of Draining Conjuration/Necromancy 6 Simulacrum Ice/Necromancy 6 (36, 16, D) an uncursed staff of earth (37, 16, D) the ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Stlth+} [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-4). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. (38, 16, D) a manual of Throwing (40, 16, D) a +0 orcish chain mail of fire resistance (41, 16, D) a scroll of brand weapon (42, 16, D) a +4 chain mail of poison resistance (51, 16, D) a +1,+2 scimitar of flaming a +0 chain mail (0, 17, D) a +3,+4 sabre of protection 2 javelins a +0 leather armour a merfolk corpse (1, 17, D) a javelin (unseen) (2, 17, D) a +0,+2 spear of venom 15 javelins of returning a +0 leather armour a +4,+2 dagger of distortion 9 poisoned javelins a +2 ring mail of fire resistance a merfolk corpse (19, 17, D) a +0 storm dragon armour (20, 17, D) an uncursed staff of air (22, 17, D) a book of Envenomations (23, 17, D) a +2 robe of fire resistance (24, 17, D) an uncursed ring of poison resistance (25, 17, D) a plain deck of summonings (26, 17, D) a cursed staff of summoning (28, 17, D) the cursed +4 leather armour of the Hells {rF+ Stlth} It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (29, 17, D) a +4,+2 flail of crushing (51, 17, D) a +0,+0 trident (61, 17, D) an uncursed ring of ice (62, 17, D) the cursed -1,+0 mace "Theengef" {crush, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 17, D) the cursed -2,+2 dagger "Pad Cem" {stab, rF+ Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (64, 17, D) a book of Beasts (71, 17, D) the +6,+5 quarterstaff "Qunieti" {antimagic, rN+ MR++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. It affects your resistance to hostile enchantments. (72, 17, D) a +9 plate armour of ponderousness (73, 17, D) a +4 blowgun (0, 18, D) the +9,+4 short sword "Yragumm" {holy, Str+4} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). a snapping turtle corpse (still there?) (1, 18, D) 2 poisoned javelins a javelin a +4,+0 halberd of pain a +0 robe the cursed ring "Schaang" {+Inv Str+2} [ring of invisibility] It affects your strength (+2). It has a curse placed upon it. a merfolk corpse (2, 18, D) a +3 rod of venom (5/12) (unseen) (19, 18, D) a +3 plate armour of magic resistance (20, 18, D) a +0,+0 hand axe (21, 18, D) a stone of tremors (22, 18, D) a +6,+0 spear of dragon slaying (23, 18, D) an uncursed staff of energy (24, 18, D) an uncursed amulet of resist mutation (25, 18, D) a book of Hinderance (26, 18, D) a cursed ring of hunger (27, 18, D) the amulet of Ycean Crumme {Gourm -Tele rC+} [amulet of the gourmand] It protects you from cold. It prevents most forms of teleportation. (28, 18, D) a +2,+4 dwarven short sword of venom (29, 18, D) an uncursed ring of flight (51, 18, D) a +0,+0 trident (unseen) (53, 18, D) a -1,+0 orcish war axe a +0 robe (62, 18, D) a +1,+2 bardiche of dragon slaying (64, 18, D) a +2 plate armour of fire resistance (71, 18, D) a disc of storms (73, 18, D) a +4 ring mail of magic resistance (-1, 19, D) a +1,+3 great sword of draining (still there?) a hippogriff corpse (still there?) (0, 19, D) a large rock 4 javelins a +1,+1 trident of venom a +3 leather armour of cold resistance (1, 19, D) a +0,+0 spear (unseen) (23, 19, D) a +1,+4 flail of protection (24, 19, D) the ring of Steac {rPois rC- Str+1 Dex+2 Acc-4 SInv} [ring of dexterity] It affects your dexterity (+2). It affects your strength (+1). It affects your accuracy (-4). It makes you vulnerable to cold. It protects you from poison. It enhances your eyesight. (25, 19, D) a +1,+1 spear of venom (-1, 20, D) a poisoned javelin (still there?) 4 javelins (still there?) (0, 20, D) a +0,+0 sabre (unseen) (1, 20, D) a +3 plate armour of poison resistance (unseen) (38, 20, D) a +1,+4 lajatang of speed (63, 21, D) a +5,+1 short sword of freezing (72, 21, D) an uncursed staff of power a necrophage corpse (skeletalised by now) (21, 22, D) a +2,+1 anti-magic glaive a +0 robe (22, 22, D) a +5,+2 sabre of protection (39, 22, D) an uncursed staff of earth (49, 25, D) an uncursed staff of fire (51, 25, D) an uncursed staff of power (52, 25, D) a +0,+0 orcish flail (53, 25, D) an uncursed ring of protection from fire (51, 26, D) an uncursed ring of regeneration (52, 26, D) a +1,+0 orcish dagger (53, 26, D) a +1,+2 dire flail of pain (54, 26, D) a -1,+1 orcish club (61, 27, D) a +1,+3 dagger of speed (63, 27, D) a scroll of brand weapon (64, 27, D) the Papyrus of Attacks Spells Type Level Dazzling Spray Conjuration/Hexes 3 Venom Bolt Conjuration/Poison 5 Fulminant Prism Conjuration/Hexes 5 (65, 27, D) the cursed +3,+3 mace of Khocioru {freeze, +Inv rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (71, 27, D) a +1,+0 hand axe of electrocution (72, 27, D) an uncursed staff of poison (73, 27, D) a plain deck of wonders (43, 28, D) a +0 pair of boots of jumping (62, 28, D) a +2 ring mail of positive energy (63, 28, D) a +5,+2 scimitar of holy wrath (71, 28, D) a +6 rod of venom (10/10) (72, 28, D) a +0 helmet of see invisible (73, 28, D) an uncursed staff of summoning (34, 29, D) a +0,+0 spear (36, 29, D) a +1,+4 sabre of venom (37, 29, D) a +0,+0 sabre (38, 29, D) a +0,+0 trident (39, 29, D) a Young Poisoner's Handbook (42, 29, D) a +0,+0 trident (43, 29, D) an uncursed staff of poison (45, 29, D) a disc of storms (34, 30, D) a book of the Sky (38, 30, D) a +6,+4 giant spiked club (40, 30, D) a book of the Earth (43, 30, D) a +0,+1 demon trident of pain (51, 30, D) a -1,+1 orcish short sword a box of beasts an orc corpse (skeletalised by now) a cursed -4,-2 orcish club an orc corpse (skeletalised by now) a -1,+1 orcish war axe an orc corpse (skeletalised by now) (52, 30, D) a +0 orcish leather armour an orc corpse (skeletalised by now) a +3,+6 long sword of slicing an uncursed staff of air a +0 orcish ring mail an uncursed staff of cold a +2 orcish robe of positive energy a cursed +0,-1 giant club a +0 orcish chain mail an orc corpse (skeletalised by now) (53, 30, D) a +2,+1 dwarven sabre of draining (33, 31, D) an uncursed staff of conjuration (39, 31, D) a +2 naga barding of fire resistance (51, 31, D) a -1,+0 orcish club a crystal ball of energy (1, 32, D) the cursed +10,-1 bow of Optimality {frost, +Blink Str+2 Dex-2} It turns projectiles fired from it into bolts of frost. It affects your strength (+2). It affects your dexterity (-2). It lets you blink. It has a curse placed upon it. (2, 32, D) a +1 plate armour of poison resistance (3, 32, D) a plain deck of changes (4, 32, D) a +2 scale mail of magic resistance (5, 32, D) an uncursed ring of ice (6, 32, D) a manual of Short Blades (7, 32, D) a bottled efreet (8, 32, D) an uncursed amulet of rage (9, 32, D) a +1,+5 dagger of speed (10, 32, D) an uncursed staff of summoning (11, 32, D) a book of Spatial Translocations (12, 32, D) the Papyrus of Self-Knowledge Spells Type Level Lethal Infusion Charms/Necromancy 2 Ozocubu's Armour Charms/Ice 3 Warp Weapon Charms/Translocation 5 Ring of Flames Charms/Fire 7 (13, 32, D) a book of Debilitation (1, 33, D) a plain deck of escape (2, 33, D) a book of Envenomations (3, 33, D) Sif Muna's Reference Book on Freezing Transmigration Spells Type Level Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Ozocubu's Armour Charms/Ice 3 Simulacrum Ice/Necromancy 6 Dragon Form Transmutation 7 (4, 33, D) a +2,+3 great sword of electrocution (5, 33, D) an uncursed staff of air (6, 33, D) the +1 chain mail "Kutoef" {MR++} It affects your resistance to hostile enchantments. (7, 33, D) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Dex+1 Int+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (8, 33, D) a stone of tremors (9, 33, D) a book of Annihilations (10, 33, D) a +2 plate armour of poison resistance (12, 33, D) a +2,+2 scimitar of flaming (13, 33, D) a +2,+2 dagger of protection (19, 33, D) a +2 elven robe of the Archmagi (20, 33, D) the cursed +2,+3 sabre of Attainder {slice, rElec Str+2 Int-2 Stlth} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-2). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (21, 33, D) the cursed +0 scale mail of the Last Suns {rC+ Acc+4} It affects your accuracy (+4). It protects you from cold. It has a curse placed upon it. (22, 33, D) a scroll of brand weapon (24, 33, D) a plain deck of changes (25, 33, D) a +10 blowgun (26, 33, D) a book of Ice (27, 33, D) 2 potions of speed (28, 33, D) the Incunabulum of Conjuration Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Sticky Flame Conjuration/Fire 4 Fulminant Prism Conjuration/Hexes 5 Freezing Cloud Conjuration/Ice/Air 6 (2, 34, D) a +2,+0 quarterstaff of holy wrath (3, 34, D) a plain deck of destruction (4, 34, D) a +2,+2 trident of dragon slaying (5, 34, D) an uncursed staff of summoning (6, 34, D) an uncursed staff of power (7, 34, D) a book of Beasts (8, 34, D) the +4,+5 mace of Oenomania {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you much more stealthy. (10, 34, D) an uncursed staff of wizardry (11, 34, D) Zusas' Papyrus of Intoxication Spells Type Level Poison Weapon Charms/Poison 3 Spider Form Transmutation/Poison 3 Alistair's Intoxication Transmutation/Poison 4 Poisonous Cloud Conjuration/Poison/Air 6 (12, 34, D) the ring of Fegeixirr {-Tele rPois MR++ Acc+3} [ring of poison resistance] It affects your accuracy (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (13, 34, D) the +4,+10 Spriggan's Knife {MR EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (19, 34, D) a +6 ring of evasion (20, 34, D) a book of Wizardry (21, 34, D) a sack of spiders (22, 34, D) a +4,+2 crossbow of flame (23, 34, D) a +4,+2 vampiric glaive (24, 34, D) an uncursed ring of protection from magic (25, 34, D) a plain deck of escape (26, 34, D) a +5 rod of destruction (10/10) (27, 34, D) a book of Air (28, 34, D) a book of Wizardry (29, 34, D) the Grimoire of Attacks and Flight Spells Type Level Shock Conjuration/Air 1 Flight Charms/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Static Discharge Conjuration/Air 3 Bolt of Cold Conjuration/Ice 6 (38, 34, D) the Catalogue of Enhancements Spells Type Level Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Ozocubu's Armour Charms/Ice 3 Spectral Weapon Hexes/Charms 3 (41, 34, D) a stone of tremors (21, 35, D) an uncursed staff of air (22, 35, D) the Collected Works on Aid Spells Type Level Shroud of Golubria Charms/Translocation 2 Fire Brand Charms/Fire 2 Ozocubu's Armour Charms/Ice 3 Ring of Flames Charms/Fire 7 (23, 35, D) a +5,+1 elven falchion of electrocution (24, 35, D) a book of Fire (25, 35, D) the +7,+3 halberd "Piocef" {holy, Hunger +Rage rC+ Str+2 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. It lets you go berserk. It speeds your metabolism. (26, 35, D) an uncursed staff of cold (27, 35, D) a +5,+5 elven sabre of protection (37, 36, D) a +3,+5 quarterstaff of protection a merfolk corpse (skeletalised by now) (38, 36, D) a +0,+0 trident (unseen) (39, 36, D) a +0,+0 spear (unseen) (40, 36, D) a +6,+1 trident of venom (unseen) (41, 36, D) a +0,+0 spear (unseen) (3, 37, D) a hell hog corpse a +0,+0 great sword of flaming a fire giant corpse a hell hound corpse (4, 37, D) the cursed -2,+0 great sword of Distant Worlds {elec, rN+ MR++ Stlth++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you much more stealthy. It has a curse placed upon it. (unseen) (33, 37, D) a cursed staff of wizardry (37, 37, D) a +1,+3 trident of venom a +2 robe a merfolk corpse (skeletalised by now) (38, 37, D) 2 javelins a +2,+2 battleaxe of venom a +0 robe a merfolk corpse (skeletalised by now) (39, 37, D) a hippogriff corpse (skeletalised by now) a +4,+3 spear of piercing 8 javelins a +0 leather armour (40, 37, D) a +4,+2 vampiric trident a +0 robe a crystal ball of energy a merfolk corpse (skeletalised by now) a javelin (49, 37, D) the +12,+3 quarterstaff of Shrieking Terror {venom, +Rage +Inv rElec rN+ Dex-1 SInv Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (-1). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. It lets you go berserk. It makes you much more stealthy. (51, 37, D) a fan of gales (52, 37, D) a +0 ring mail of poison resistance (53, 37, D) a cursed staff of earth (54, 37, D) an uncursed amulet of rage (59, 37, D) a +0,+2 mace of protection (60, 37, D) the cursed +7 chain mail "Nuhogel" {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It has a curse placed upon it. (61, 37, D) a box of beasts (63, 37, D) the +2,+3 great sword of Conflict {venom, rPois rN+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. (69, 37, D) a +0,+4 dwarven hand axe of flaming (70, 37, D) a +3 leather armour of poison resistance (71, 37, D) a +2 leather armour of positive energy (72, 37, D) an uncursed amulet of faith (73, 37, D) a -1,+1 orcish dagger (2, 38, D) a +0,+0 great sword of flaming (unseen) (3, 38, D) a +3,+1 scimitar of flaming (4, 38, D) a +0,+0 great sword of flaming (still there?) a +2,+1 scimitar of flaming (still there?) (37, 38, D) a +5,+5 mace of distortion 16 javelins a +0 leather armour (38, 38, D) a +0,+6 sabre of venom (still there?) a +2,+0 spear of freezing (still there?) (39, 38, D) a +4,+2 sabre of venom (still there?) 5 javelins (still there?) (40, 38, D) a +4,+3 flail of protection (still there?) a +0,+2 bardiche of venom (still there?) (49, 38, D) a +1,+1 dagger of speed (50, 38, D) the amulet of Gluttony {Stasis rC- Dex+4 Dam-2} [amulet of stasis] It affects your dexterity (+4). It affects your damage-dealing abilities (-2). It makes you vulnerable to cold. (51, 38, D) the Reference Book on Assistive Lightness Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Flight Charms/Air 3 Warp Weapon Charms/Translocation 5 Tornado Air 9 (52, 38, D) a plain deck of changes (59, 38, D) a +4,+6 giant club (60, 38, D) a +4 scale mail of poison resistance (61, 38, D) a book of Party Tricks (62, 38, D) a +2,+1 war axe of chopping (63, 38, D) a +1,+2 hand axe of venom (70, 38, D) the +8,+2 morningstar "Ogre's Regret" {flame, rC++ Int+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+3). It greatly protects you from cold. (71, 38, D) the Collected Works on Moulding Spells Type Level Sticks to Snakes Transmutation 2 Blade Hands Transmutation 5 Dragon Form Transmutation 7 (72, 38, D) an uncursed staff of fire (73, 38, D) a +2 orcish scale mail of positive energy (4, 39, D) a +0,+0 great sword of flaming (still there?) a +3,+1 scimitar of flaming (still there?) (24, 39, D) an agate snail corpse (rotten by now) (38, 39, D) a +0,+3 anti-magic trident (unseen) (39, 39, D) a javelin a +0,+0 bow 14 poisoned arrows (40, 39, D) a throwing net (70, 39, D) a +0,+0 orcish halberd a +0 orcish chain mail an orc corpse (skeletalised by now) (71, 39, D) a -1,+0 orcish club a +1 orcish leather armour (72, 39, D) a +0,+0 orcish halberd (unseen) (73, 39, D) an uncursed staff of cold (unseen) (23, 40, D) a basilisk corpse (rotten by now) (still there?) a water moccasin corpse (rotten by now) (still there?) (24, 40, D) a black mamba corpse (rotten by now) a hippogriff corpse (rotten by now) (25, 40, D) a hydra corpse (rotten by now) (still there?) an elephant corpse (rotten by now) (still there?) (33, 40, D) the Collected Works on Enchantment Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Dazzling Spray Conjuration/Hexes 3 Darkness Hexes 7 Discord Hexes 8 (36, 40, D) a book of Fire (38, 40, D) a sea snake corpse (skeletalised by now) (39, 40, D) 4 javelins (41, 40, D) the amulet of Akauqag {Stasis rElec Str-3} [amulet of stasis] It affects your strength (-3). It insulates you from electricity. (70, 40, D) a +0,+0 orcish trident a +0 orcish leather armour (71, 40, D) a -1,+1 orcish dagger a +0,+1 orcish falchion an orc corpse (skeletalised by now) (23, 41, D) a hydra corpse (rotten by now) (still there?) a hippogriff corpse (rotten by now) (still there?) (25, 41, D) a giant slug corpse (rotten by now) (still there?) a yak corpse (rotten by now) (still there?) (70, 41, D) a +1,+0 orcish mace (unseen) (72, 41, D) a -1,+0 orcish club (25, 42, D) a black mamba corpse (rotten by now) (50, 43, D) a shadow dragon corpse (skeletalised by now) (52, 43, D) a shadow dragon corpse (skeletalised by now) (5, 47, D) 2 scrolls of fear 4 scrolls of remove curse 4 scrolls of identify 2 scrolls of holy word 6 scrolls of fog 4 scrolls of recharging 4 scrolls of amnesia a scroll of blinking (0, 51, D) the cursed +2,+3 flail "Coblurr" {freeze, +Fly rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (1, 51, D) a +2 plate armour of fire resistance (2, 51, D) a plain deck of escape (3, 51, D) a +1 gold dragon armour (4, 51, D) the +2 robe "Foytuhuq" {rC+} It protects you from cold. (5, 51, D) an uncursed staff of wizardry (6, 51, D) a +3,+0 scimitar of holy wrath (7, 51, D) the +3,+11 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you angry. (8, 51, D) the +4,+6 battleaxe of Schuxa Thrarph {flame, -Cast rElec rC+ Dex+3 SInv Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It enhances your eyesight. It prevents spellcasting. It makes you much more stealthy. (9, 51, D) an ornate deck of war (10, 51, D) Fafuhiyf's Incunabulum of Orientation Spells Type Level Apportation Translocation 1 Controlled Blink Translocation 7 Disjunction Translocation 8 (11, 51, D) the +6,+5 battleaxe of Foul Odors {flame, rC++ Int+1 SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+1). It greatly protects you from cold. It enhances your eyesight. (12, 51, D) a cursed staff of air (25, 51, D) a fan of gales (26, 51, D) a scroll of brand weapon (27, 51, D) a +2 elven robe of positive energy (0, 52, D) a book of the Warp (2, 52, D) a book of Control (3, 52, D) a scroll of brand weapon (4, 52, D) an uncursed staff of conjuration (5, 52, D) a +4,+1 crossbow of flame (6, 52, D) the Almanac of Glacial Augmentations Spells Type Level Infusion Charms 1 Ozocubu's Armour Charms/Ice 3 Condensation Shield Ice 4 Warp Weapon Charms/Translocation 5 Haste Charms 6 (7, 52, D) a manual of Dodging (8, 52, D) a plain deck of changes (9, 52, D) an uncursed staff of energy (10, 52, D) a box of beasts (11, 52, D) the +6,+7 hand axe "Wouczasar" {vamp, rF+ Int-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-3). It protects you from fire. (12, 52, D) a stone of tremors (13, 52, D) a book of Battle (14, 52, D) the cursed -2 ring mail "Caubudgh" {Dex+4 Int+3} It affects your intelligence (+3). It affects your dexterity (+4). It has a curse placed upon it. (0, 53, D) a +5,+1 longbow of frost (1, 53, D) a +2,+2 elven bow of frost (2, 53, D) a +2 plate armour of fire resistance (3, 53, D) a +6,+3 elven short sword of venom (4, 53, D) the cursed +3,-2 hand axe "Utupoape" {flame, Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It has a curse placed upon it. (5, 53, D) a tome of Destruction (6, 53, D) a plain deck of destruction (7, 53, D) a bottled efreet (8, 53, D) a +2 rod of the swarm (9/9) (9, 53, D) the Guide on Protection and Dislocation Spells Type Level Shroud of Golubria Charms/Translocation 2 Control Teleport Charms/Translocation 4 Warp Weapon Charms/Translocation 5 (10, 53, D) an uncursed staff of cold (11, 53, D) a book of Changes (12, 53, D) the cursed +0,+1 short sword of Makhleb's Displeasure {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. (13, 53, D) an uncursed staff of cold (14, 53, D) a manual of Poison Magic (9, 56, D) a demonic crawler corpse (13, 56, D) a chunk of spider flesh (7, 57, D) an orb spider corpse (11, 58, D) an orb spider corpse (8, 60, D) a scorpion corpse (still there?) a demonic crawler corpse (still there?) (9, 60, D) a jumping spider corpse (still there?) a demonic crawler corpse (still there?) (10, 60, D) a moth of wrath corpse (still there?) a red wasp corpse (still there?) (10, 61, D) a yellow wasp corpse (8, 62, D) a red wasp corpse a yellow wasp corpse a spider corpse (8, 63, D) a jumping spider corpse (4, 66, D) a chunk of scorpion flesh