4tharraofdagon Level 1 of the Dungeon (0, 0, D:1) a +0,+0 short sword (-17, 6, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger (14, 6, D:2) a +0,+0 club (11, 9, D:2) a +0,+2 falchion (34, 11, D:2) a +0,+0 club a +0,+0 dagger (24, 18, D:2) a +0 leather armour (28, 27, D:2) a +0,+0 club (20, 29, D:2) a +1,+2 dagger of holy wrath (unseen) (15, 31, D:2) 26 sling bullets Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of restore abilities (90 gold) (0, 0, D:3) 17 stones (-5, 2, D:3) a +0,+0 club (-10, 7, D:3) a +0 plate armour (-3, 8, D:3) a +0,+0 falchion (9, 13, D:3) 23 sling bullets (29, 30, D:3) a +0,+0 dagger (34, 31, D:3) 5 gold pieces (22, 33, D:3) a +0 robe (19, 46, D:3) a +1,+2 sling of flame (25, 51, D:3) a +0,+0 whip Level 4 of the Dungeon (47, 0, D:4) a scroll of enchant weapon II (43, 1, D:4) a +0 robe (1, 2, D:4) 2 tomahawks (7, 2, D:4) a +2,+0 hand axe (unseen) (49, 2, D:4) a +0 ring mail (5, 3, D:4) a tomahawk (38, 3, D:4) a scroll of identify (unseen) (6, 4, D:4) a tomahawk (-9, 28, D:4) 19 poisoned needles (39, 40, D:4) 17 poisoned needles (-4, 41, D:4) a +0,+0 short sword (45, 43, D:4) a meat ration (2, 46, D:4) a +0,+0 dagger (44, 47, D:4) a scroll of identify Level 5 of the Dungeon (10, 4, D:5) a +0,+0 war axe (19, 8, D:5) a +0 leather armour (20, 9, D:5) 9 poisoned needles (21, 15, D:5) a +0,+0 club (-9, 19, D:5) a +0,+0 dagger (-14, 23, D:5) a +0,+0 spear (-10, 31, D:5) a cursed -3,-2 whip (-10, 32, D:5) a +2,+2 halberd (11, 39, D:5) a +0 scale mail (-6, 40, D:5) a +0,+0 dire flail a +1 chain mail Level 6 of the Dungeon (18, 5, D:6) a +0,+0 club (14, 17, D:6) 19 stones Level 7 of the Dungeon [Shop] Dumu's Weapon Shoppe the +6,+9 war axe of Zuudghye {vamp, Contam +Rage SInv} (1059 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It enhances your eyesight. It lets you go berserk. It causes magical contamination when unequipped. a +0,+0 morningstar (60 gold) a +0,+0 spear (45 gold) a +0,+0 morningstar (60 gold) a +0,+0 trident (52 gold) a +2,+2 quarterstaff of protection (282 gold) 18 sling bullets (135 gold) a +3,+1 bow of frost (231 gold) the cursed -1,-2 mace of Salt {vamp, rN+ Dex+2} (156 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. 19 arrows (57 gold) a +0,+0 bow (45 gold) a +2,+0 bow of flame (141 gold) (0, 0, D:7) a hobgoblin corpse (skeletalised by now) (5, 0, D:7) a +1,+0 dagger (unseen) (6, 0, D:7) a +0,+0 hand axe (unseen) (-1, 4, D:7) 16 stones (42, 4, D:7) a +2 leather armour (3, 11, D:7) a +0 robe (-1, 20, D:7) 8 bolts (2, 23, D:7) a +0,+0 hand axe (12, 24, D:7) an iguana skeleton (25, 30, D:7) a rotting water moccasin corpse (2, 31, D:7) a +0,+0 club (unseen) (2, 36, D:7) 21 darts Level 8 of the Dungeon [Shop] Medituoq's General Store a +1 leather armour (91 gold) 21 bolts (54 gold) a scroll of vulnerability (97 gold) 15 stones (19 gold) 14 stones (18 gold) 20 arrows of flame (130 gold) a +0 ring mail (52 gold) 17 bolts of flame (110 gold) a cursed -1 leather armour (1 gold) a scroll of immolation (45 gold) (0, 0, D:8) a +0,+0 dagger (unseen) (1, 1, D:8) a +0,+0 dagger (unseen) (0, 2, D:8) an orc corpse (0, 4, D:8) a poisoned needle (1, 5, D:8) 20 poisoned needles a cursed -2 blowgun a kobold corpse (rotten by now) (-9, 7, D:8) an orc corpse (unseen) (-8, 7, D:8) a tomahawk (-7, 7, D:8) a tomahawk (-6, 7, D:8) a tomahawk (-8, 9, D:8) a +0 leather armour (unseen) (-18, 13, D:8) a +0,+0 whip (-13, 15, D:8) a +0,+0 flail (-12, 18, D:8) a +0 chain mail (-27, 21, D:8) a +0,+0 falchion (-17, 22, D:8) 4 tomahawks (-25, 24, D:8) a scorpion corpse (-30, 26, D:8) a +1,+1 bow 13 arrows (-28, 26, D:8) 3 arrows (-5, 34, D:8) a +0,+1 flail of protection (-2, 55, D:8) a tomahawk (-5, 58, D:8) a +0,+0 club an orc corpse (rotten by now) (-6, 59, D:8) an orc corpse (rotten by now) (-6, 60, D:8) a +2,+1 hand axe (-6, 61, D:8) a +0,+0 club (unseen) Level 9 of the Dungeon (0, 0, D:9) a dart of frost (5, 0, D:9) a scroll of identify (-2, 3, D:9) 11 arrows (23, 3, D:9) 13 gold pieces (3, 4, D:9) an uncursed ring of magical power (21, 4, D:9) a crystal ball of energy the Ecumenical Temple