629fm Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:1) a ball python skeleton (3, 8, D:1) a jackal corpse (skeletalised by now) (3, 24, D:1) a +0 spear (3, 25, D:1) a human corpse (skeletalised by now) (4, 26, D:1) a human skeleton (5, 22, D:1) a human corpse (skeletalised by now) (5, 27, D:1) a human skeleton (6, 20, D:1) a human skeleton (6, 25, D:1) a +0 dagger (10, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 22, D:1) a human skeleton (11, 25, D:1) a human skeleton (14, 2, D:1) a +0 club a goblin skeleton (15, 18, D:1) a bat skeleton (16, 2, D:1) a +0 dagger 5 stones a kobold skeleton (18, -15, D:1) a rat skeleton (18, -4, D:1) 8 stones (23, -12, D:1) a bat skeleton (24, 16, D:1) 4 stones (39, -12, D:1) a quokka corpse (skeletalised by now) (41, 22, D:1) 2 stones (48, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vaeth's Antique Weapon Emporium a +0 short sword (75 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) the +7 glaive "Ajym" {spect, *Noise Will+ Dex+2 SInv} (1937 gold) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +3 trident of venom (530 gold) a +0 hand axe (75 gold) a +0 shortbow (75 gold) a +0 dagger (50 gold) (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (5, 12, D:2) an adder skeleton (8, 16, D:2) 5 silver javelins (21, -7, D:2) a +0 plate armour (29, 6, D:2) a bat skeleton (34, -12, D:2) a ball python corpse (skeletalised by now) (34, -5, D:2) a frilled lizard corpse (skeletalised by now) (35, -27, D:2) a +0 sling (38, 8, D:2) a +0 mace (53, -22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -3, D:3) a quokka corpse (skeletalised by now) (3, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (14, 0, D:3) a +0 scale mail (37, -13, D:3) an adder corpse (skeletalised by now) (43, -19, D:3) a +0 dagger 6 poisoned darts (44, -14, D:3) a +0 dagger (45, 11, D:3) 6 stones (45, 20, D:3) a medusa talisman (46, 2, D:3) a +0 spear a +0 club a +0 spear a +0 dagger a gnoll corpse (skeletalised by now) (47, -18, D:3) a quill talisman (48, -13, D:3) a book of Displacement a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (0, 3, Sewer) a rat corpse (skeletalised by now) (0, 6, Sewer) a river rat corpse (skeletalised by now) (12, 17, Sewer) a rat corpse (skeletalised by now) (15, 16, Sewer) a ball python corpse (skeletalised by now) (20, 21, Sewer) a rat corpse (skeletalised by now) (22, 22, Sewer) a rat corpse (skeletalised by now) (25, 8, Sewer) a +0 dagger (26, 0, Sewer) a rat corpse (26, 3, Sewer) a rat corpse (26, 4, Sewer) a rat corpse (34, -2, Sewer) a potion of moonshine (38, 17, Sewer) a ball python corpse