Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 6303962234857153607 28 788 the Caller (level 2, 0/15 HPs) Began as a Deep Elf Summoner on May 17, 2025. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:22 (879 turns). 788 the Caller (Deep Elf Summoner) Turns: 879, Time: 00:06:24 Health: 0/15 AC: 4 Str: 5 XL: 2 Next: 96% Magic: 6/8 EV: 11 Int: 19 God: Gold: 113 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . h - +3 spear of the Tick {reap, Will+} rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons c - a +0 dagger of protection h - the +3 spear of the Tick (weapon) {reap, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Armour a - a +1 robe (worn) g - a +0 helmet (worn) Potions b - a potion of magic d - a potion of enlightenment {unknown} e - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 5.0 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 1% 1 b - Call Imp Summ 44% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 22% N/A 5% 3 Eringya's Surprising Cr Summ 22% N/A 19% 4 Mercury Arrow Conj/Alch 6% 2d5 22% 2 Launch Clockwork Bee Frge 3% N/A 41% 3 Summon Seismosaurus Egg Summ/Erth 13% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A goblin comes into view. It is wielding a +0 dagger. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The goblin shouts! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The goblin hits your quokka with a +0 dagger. Your bat misses the goblin. Your bat closely misses the goblin. Your quokka barely misses the goblin. The goblin closely misses your quokka. Your cerulean imp hits the goblin from afar with a -2 spear. You swap places. The goblin closely misses you. Your bat barely misses the goblin. Your cerulean imp hits the goblin from afar with a -2 spear. The goblin dies! 2 gnolls come into view. Your bat closely misses the gnoll. The gnoll closely misses your bat. You see here a +0 dagger. You swap places. Your bat hits the gnoll but does no damage. The gnoll barely misses your bat. You swap places. A gnoll comes into view. It is wielding a +0 spear. Your bat barely misses the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll but does no damage. Your cerulean imp hits the gnoll from afar with a -2 spear. The gnoll hits you with a +0 whip. Your cerulean imp hits the gnoll from afar with a -2 spear. You swap places. Your bat hits the gnoll but does no damage. The gnoll barely misses your cerulean imp. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... .....................# *,***,* ...................#.##***,* *,* .......................**,,* *,* .................##.##.,,,** *,* ..........#.....##*..#**,,* *,* ....#.........#.# **..,*,,* *,* ..............#.# ***,*,,* *,* ................#### *,*,,* *,* ...............r@j.###.#.,****,** ..............###5.......,,,,,,,* ....#.........# ##jb##...,,,,,,,* ...##.........# *#.j..,,,,,,,,,* ############### *###...,,,,,,,* *,..,,,,,,,* *,,.,,,,,,,* *,,,,,,,,,,* *,,,,,,,,,,* You could see 3 gnolls, a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 4 dart slugs 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 788 the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 221 | D:1 | Learned a level 2 spell: Call Imp 481 | D:1 | Reached skill level 5 in Summonings 858 | D:2 | Identified the +3 spear of the Tick {reap, Will+} 879 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners, minmay_domino_4 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Punch || 1 Dagger || 1 Spear || 1 Cast: Summon Small Mamm || 32 Call Imp || 9 Use: Scroll || 4 Armour: Robe || 15 Dodge: Dodged || 15