95kv Level 1 of the Dungeon (0, 0, D:1) 21 arrows (4, -5, D:1) a stone (4, 5, D:1) a +0 club (6, -6, D:1) a +0 short sword (10, 15, D:1) a +0 hunting sling (11, 6, D:1) a cursed -3 club (15, 36, D:1) a +0 club (18, 15, D:1) a +0 robe (19, 24, D:1) a +0 club (21, -10, D:1) a +0 spear (21, 0, D:1) a +0 dagger (23, 16, D:1) 7 stones (27, 16, D:1) a stone (28, 16, D:1) a stone (32, 16, D:1) 3 stones a +0 short sword (36, 15, D:1) 17 sling bullets (41, -3, D:1) 4 stones (41, 16, D:1) a +0 leather armour (45, 18, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 12, D:2) 21 bolts (14, -1, D:2) a +0 leather armour (21, 17, D:2) a +0 dagger a +0 animal skin (21, 18, D:2) a +0 robe (28, -1, D:2) 3 stones a +0 whip (29, -12, D:2) 18 stones (42, -7, D:2) a +0 whip 4 stones (42, 17, D:2) an uncursed staff of conjuration (43, 20, D:2) a +0 dagger (49, -17, D:2) 18 stones Level 3 of the Dungeon (6, -1, D:3) a +0 flail (8, 25, D:3) a +0 short sword (10, -13, D:3) a +0 club (14, -15, D:3) a +0 leather armour (19, -15, D:3) a +0 dagger 4 stones (26, -14, D:3) a stone (29, 22, D:3) a +0 club (32, -13, D:3) a +0 club (35, -20, D:3) a +0 ring mail (37, 7, D:3) a +0 club (42, -20, D:3) a +0 dagger (48, 27, D:3) a +0 whip (57, 34, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 18 stones (5, 13, D:4) a +0 leather armour (17, 15, D:4) a +0 robe (19, -24, D:4) a +0 chain mail (27, 10, D:4) 19 stones (40, -31, D:4) a +0 leather armour (43, -3, D:4) a +0 chain mail (44, 10, D:4) a +0 halberd (50, -1, D:4) a +0 whip a +0 whip (58, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (0, 1, D:5) a +0 whip (9, -37, D:5) a +0 whip of electrocution (25, 5, D:5) a +0 leather armour (27, -42, D:5) 9 stones (27, -37, D:5) 14 sling bullets (28, -50, D:5) 19 arrows (33, -52, D:5) a +0 spear (35, -51, D:5) a +0 whip (40, -47, D:5) a +0 flail (63, -7, D:5) a +0 shortbow of freezing (66, -14, D:5) a +0 helmet (70, -33, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 1, D:6) a +0 club (4, -5, D:6) a +0 club (5, 9, D:6) a +0 falchion (11, -14, D:6) a +0 giant spiked club (19, 16, D:6) a +0 mace a +0 flail a +0 club a +0 robe a +1 dagger of venom (21, 12, D:6) a +0 chain mail a +0 dire flail (22, 11, D:6) a +0 morningstar (28, -14, D:6) a +0 ring mail of cold resistance (34, -2, D:6) a +1 short sword of holy wrath (35, 21, D:6) 22 stones (39, 12, D:6) a +0 scale mail a +0 trident (39, 13, D:6) a +0 hand axe (40, 10, D:6) a +0 scale mail a +0 whip (42, 7, D:6) a +0 trident (43, 8, D:6) a +0 chain mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -21, D:7) a +0 hand axe a +0 morningstar a +0 leather armour (1, -20, D:7) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour (1, 5, D:7) a +0 glaive a +0 plate armour (3, 5, D:7) a +0 dagger a cursed +0 robe (10, -11, D:7) a +0 flail (13, -4, D:7) a +0 dagger (17, -17, D:7) a +0 whip (22, -31, D:7) 30 arrows (22, -28, D:7) a +0 short sword (23, 0, D:7) a +0 pair of boots (25, -15, D:7) a large rock (26, -18, D:7) a stone (50, -28, D:7) a cursed +0 pair of gloves (55, -10, D:7) a cursed -2 trident Level 8 of the Dungeon (5, -5, D:8) 26 arrows (9, 4, D:8) a +0 leather armour (12, 5, D:8) 12 arrows (15, -16, D:8) a cursed +0 scale mail (15, 6, D:8) the +10 broad axe of Prescription {holy, rF+ rN+ Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (18, -24, D:8) a +0 ring mail (18, 5, D:8) a book of Air (28, -20, D:8) 16 stones (39, -4, D:8) 2 javelins (42, 21, D:8) 20 stones (43, -12, D:8) a +0 trident (44, 15, D:8) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour (46, 19, D:8) a cursed -3 dagger a +0 robe a +0 flail (47, 4, D:8) a +0 short sword (47, 20, D:8) a +0 flail a +0 chain mail (48, 3, D:8) a +0 ring mail (51, 8, D:8) a +0 giant club (55, -9, D:8) a +0 flail a +0 chain mail (55, 2, D:8) 3 javelins (56, -11, D:8) a +0 hand axe (56, -9, D:8) a +0 hand axe a +0 leather armour a +0 short sword (58, -7, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (16, -4, D:9) a +0 giant spiked club (17, -4, D:9) a cursed +3 scimitar a +0 robe (19, -2, D:9) a cursed +0 spear (29, 11, D:9) a cursed +0 robe a cursed +5 war axe of freezing (30, -2, D:9) 3 large rocks (30, 2, D:9) a +0 spear (30, 10, D:9) a +0 robe a +0 battleaxe (33, 23, D:9) a +3 short sword a +0 robe (40, 1, D:9) a +0 robe (43, 7, D:9) a +0 giant club a +0 robe a +0 trident (44, 14, D:9) a +0 rapier (50, -19, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 scimitar (3, 18, D:10) 19 arrows (4, 1, D:10) a +0 hand axe (6, 5, D:10) a +0 dagger a +0 robe (6, 8, D:10) a +0 hand axe (14, -3, D:10) a +0 leather armour (19, 6, D:10) a +0 giant spiked club a cursed -3 giant spiked club (19, 33, D:10) 16 sling bullets (21, 23, D:10) a tin of tremorstones (2/2) (22, 19, D:10) a +0 plate armour (32, 21, D:10) a +2 whip of flaming (33, 23, D:10) a +0 club a +0 club (33, 24, D:10) 4 stones (37, 19, D:10) a +0 spear (44, -4, D:10) a +0 short sword (45, -4, D:10) a cursed +0 whip (45, -2, D:10) a +0 club (46, 36, D:10) a +0 leather armour (46, 42, D:10) a +0 scale mail (48, -2, D:10) 3 potions of degeneration (48, 1, D:10) 2 stones (48, 17, D:10) a +4 short sword of freezing a +0 robe a cursed +2 dire flail a +0 robe (48, 18, D:10) a cursed +2 trident a cursed +0 robe a +5 short sword a +0 robe (48, 22, D:10) a +2 long sword of protection a +0 robe (48, 34, D:10) a +0 mace (49, 32, D:10) 17 stones (50, 2, D:10) 2 stones (53, -1, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 26 stones (9, -20, D:11) 21 stones (14, -20, D:11) a +0 mace (34, -12, D:11) a +0 giant spiked club (46, -13, D:11) 12 stones the Ecumenical Temple (11, 6, Temple) the +7 mace of Mourning {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. the +4 flail of Zuepocev {freeze, Will+ Str+3 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-5). It affects your willpower, your defense against some magical effects. Level 1 of the Lair of Beasts (7, 3, Lair:1) a +0 falchion (14, 11, Lair:1) 22 stones (37, -41, Lair:1) a +0 robe (52, 9, Lair:1) a +0 spear (62, -19, Lair:1) the +2 leather armour of Fukkam {rC- Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to cold. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, 21, Lair:2) 18 bolts (12, -6, Lair:2) 26 stones (13, -18, Lair:2) the cursed +1 scale mail of Oxad {Will++} It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (14, 12, Lair:2) 26 sling bullets (32, 20, Lair:2) 11 stones (33, -4, Lair:2) a +0 leather armour (37, -7, Lair:2) an uncursed staff of poison (39, 15, Lair:2) a +0 long sword (53, -9, Lair:2) a +0 ring mail (57, -13, Lair:2) a +0 robe (57, 17, Lair:2) 14 stones Level 3 of the Lair of Beasts (1, 63, Lair:3) a +0 ring mail (1, 64, Lair:3) a +0 short sword (2, 63, Lair:3) 18 stones (13, 58, Lair:3) a +0 chain mail (15, 33, Lair:3) a +0 quarterstaff (18, 56, Lair:3) 22 stones (18, 59, Lair:3) a +0 dagger (19, 9, Lair:3) 18 arrows (19, 48, Lair:3) a +2 pair of boots (20, 31, Lair:3) a +0 leather armour (21, 45, Lair:3) the +7 battleaxe "Qikialy" {elec, rC+ Int-3 Dex+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. (22, 57, Lair:3) a +0 mace (23, 12, Lair:3) a +0 ring mail (24, 31, Lair:3) a +0 mace (31, 22, Lair:3) a scroll of noise (40, 61, Lair:3) 19 arrows (41, 18, Lair:3) 24 stones (41, 61, Lair:3) a +0 robe (49, 26, Lair:3) 22 sling bullets (54, 58, Lair:3) a +0 club (55, 40, Lair:3) 25 arrows (62, 24, Lair:3) a +1 whip of electrocution Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (5, -8, Lair:4) a +0 scale mail (30, -20, Lair:4) 14 arrows (33, -41, Lair:4) an arrow (33, -19, Lair:4) a +0 war axe a +0 leather armour (37, -40, Lair:4) an arrow (40, -39, Lair:4) a +1 longbow of flaming 20 arrows a +1 barding (46, -26, Lair:4) a +2 vorpal broad axe a +0 robe (47, -26, Lair:4) 18 arrows (49, -33, Lair:4) the +0 pair of gloves of Xom's Favour {rN+ Int-5 SInv Stlth+} It affects your intelligence (-5). It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (49, -22, Lair:4) a +0 hand axe a +0 robe (53, -53, Lair:4) 16 stones (56, -20, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 stones (1, 34, Lair:5) 19 sling bullets (4, 22, Lair:5) a +0 hand crossbow (16, 38, Lair:5) a +0 short sword (39, 7, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 arrows 16 stones (3, 7, Lair:6) 13 sling bullets (3, 21, Lair:6) a +0 leather armour (7, 2, Lair:6) a book of Cantrips (7, 5, Lair:6) a potion of degeneration (7, 12, Lair:6) a +0 ring mail (9, 6, Lair:6) a +0 chain mail 12 stones (11, -11, Lair:6) a +0 robe (24, -17, Lair:6) 6 silver boomerangs (32, -5, Lair:6) the cursed +1 glaive "Ogreslayer" {flame, +Blink rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you blink. It has a curse placed upon it. (41, -12, Lair:6) 5 large rocks (52, 1, Lair:6) a +0 hand crossbow (58, 8, Lair:6) a +0 morningstar (69, 5, Lair:6) 3 silver javelins (69, 17, Lair:6) a +0 chain mail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 quarterstaff (17, -46, Spider:1) 23 arrows (18, -58, Spider:1) a +0 ring mail (24, -47, Spider:1) a +0 cloak (29, -53, Spider:1) a wolf spider corpse (47, -6, Spider:1) the +3 leather armour of Duck's Teeth {Harm Rampage rF+ Int-3} It affects your intelligence (-3). It protects you from fire. It increases damage dealt and taken. It bestows one free step when moving towards enemies. (55, -25, Spider:1) 9 poisoned darts (58, -16, Spider:1) a +0 whip (72, -22, Spider:1) a +1 ring mail of cold resistance Level 2 of the Spider Nest (0, 2, Spider:2) a book of Debilitation (4, 11, Spider:2) a scroll of remove curse (6, 10, Spider:2) an orb spider corpse (6, 11, Spider:2) 13 gold pieces (7, 4, Spider:2) a wolf spider corpse (9, 6, Spider:2) a redback corpse (9, 9, Spider:2) a hog corpse (13, 10, Spider:2) a potion of mutation