AAA992 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) a +0 ring mail (4, 8, D:1) a +0 club (6, 11, D:1) a +0 whip (18, 6, D:1) 2 stones (18, 7, D:1) a +0 club (18, 20, D:1) a +0 short sword (20, 7, D:1) a stone (21, 7, D:1) a stone (24, 0, D:1) a +0 scale mail (29, 13, D:1) 18 sling bullets (30, 32, D:1) 18 arrows (32, 10, D:1) 24 bolts (35, 25, D:1) a +0 whip (46, 6, D:1) a +0 short sword (52, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a stone (1, 3, D:2) a +0 dagger 2 stones (6, -3, D:2) 25 stones (13, 2, D:2) a +0 chain mail (14, 12, D:2) a +0 ring mail (24, 24, D:2) 11 stones (25, 29, D:2) a +0 club (28, 26, D:2) a +0 hand axe 28 stones (32, 29, D:2) a stone (33, 29, D:2) a stone (37, 6, D:2) a +0 robe (47, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -4, D:3) 19 stones (11, 48, D:3) a +0 rapier (23, -8, D:3) a +0 leather armour (23, 50, D:3) a cursed -1 mace a +0 ring mail (26, 33, D:3) a +4 long sword (32, 21, D:3) 8 poisoned needles (33, 35, D:3) 19 stones (44, 43, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Asinwa's Weapon Shop a +0 whip (30 gold) the cursed +3 rapier of Cheibriados's Hope {protect, rElec} (369 gold) It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It has a curse placed upon it. a cursed -3 spear (1 gold) the +1 dagger "Ackuyjac" {pierce, -Tele rElec rN++ Dex+2} (373 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It greatly protects you from negative energy. It prevents most forms of teleportation. a +0 trident (42 gold) a cursed +0 hunting sling (1 gold) a +1 fustibalus of freezing (408 gold) a +4 hand axe of venom (307 gold) (14, -14, D:4) a +0 scale mail (14, -13, D:4) a +0 club (14, -12, D:4) a +1 war axe (15, -13, D:4) a tomahawk (15, -12, D:4) a +0 leather armour a +0 scale mail a +0 whip (16, -13, D:4) a tomahawk (19, -42, D:4) a +0 giant spiked club (20, -16, D:4) a tomahawk (25, -44, D:4) a +0 short sword (26, -45, D:4) 18 stones (35, -19, D:4) a +0 ring mail (43, 9, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 tomahawks (10, 19, D:5) a +0 giant club (25, 3, D:5) a +0 long sword (26, 2, D:5) a +0 ring mail (26, 28, D:5) a +0 hunting sling (31, 24, D:5) 7 tomahawks (36, 22, D:5) 20 bolts (42, 32, D:5) a +0 flail a +0 flail a cursed -3 dagger a +0 robe (43, 32, D:5) a +0 ring mail a +0 war axe (43, 33, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon (0, 28, D:6) a +0 ring mail (7, 25, D:6) 14 sling bullets (13, 15, D:6) a +0 spear (26, 36, D:6) a +0 quarterstaff (27, 12, D:6) a +0 pair of gloves (43, 17, D:6) a +0 whip (52, -9, D:6) a +0 robe (52, 28, D:6) 16 stones Level 7 of the Dungeon [Shop] Kyno's Distillery a potion of resistance (120 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of flight (36 gold) 2 potions of might (96 gold) a potion of flight (36 gold) 2 potions of magic (192 gold) a potion of cancellation (96 gold) a potion of lignification (36 gold) [Shop] Kedeva's Gadget Shop a sack of spiders (260 gold) a wand of scattershot (9) (507 gold) a lamp of fire (520 gold) a box of beasts (260 gold) a box of beasts (260 gold) a wand of random effects (38) (260 gold) [Shop] Teaclur's General Store a cursed ring of loudness (58 gold) a ration (65 gold) 2 throwing nets (78 gold) 25 stones (32 gold) 9 stones (11 gold) a potion of mutation (104 gold) a wand of acid (12) (416 gold) (0, 0, D:7) a +0 blowgun (12, 3, D:7) a +0 plate armour (18, 3, D:7) a +1 rapier of flaming (21, 19, D:7) a +0 ring mail (30, -11, D:7) a +0 long sword (38, 12, D:7) a +0 dagger a +0 dagger a cursed -2 dagger (41, 9, D:7) a +0 quarterstaff (42, -23, D:7) a +0 leather armour a +0 trident a +0 club (43, -21, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (43, 23, D:7) a +0 trident (46, -25, D:7) 21 stones (46, 14, D:7) a +0 robe Level 8 of the Dungeon [Shop] Aseni's Antique Armour Shoppe the +8 pearl dragon scales of Tender Moments {-Cast rC+ rN+ MR+ Str+3} (3704 gold) It affects your strength (+3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. a +1 helmet of intelligence (445 gold) a +3 leather armour of fire resistance (648 gold) the -3 buckler of Curiosity {Str+7} (302 gold) It affects your strength (+7). a +0 chain mail (121 gold) a cursed +0 pair of gloves (40 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +2 robe (342 gold) (0, 0, D:8) 20 stones (5, -15, D:8) an uncursed ring of teleportation (6, -32, D:8) a +0 hunting sling a +1 quarterstaff of protection 24 sling bullets a +0 ring mail (7, -31, D:8) 16 arrows (8, -37, D:8) 3 sling bullets (16, -28, D:8) a +0 whip a +0 chain mail (18, -14, D:8) a stone (18, -12, D:8) a +0 robe 18 stones a +4 falchion (19, -22, D:8) a +0 quarterstaff (21, -16, D:8) a +0 chain mail (28, -10, D:8) a +0 short sword (33, -6, D:8) a +0 leather armour (37, 10, D:8) a +0 hand axe (41, -8, D:8) a +0 plate armour (42, -5, D:8) 15 stones (45, -16, D:8) 28 sling bullets (47, -8, D:8) 22 stones (48, 1, D:8) a +0 dagger Level 9 of the Dungeon (3, -61, D:9) 2 arrows (3, -60, D:9) an arrow (7, -61, D:9) a +0 shortbow 18 arrows (11, -48, D:9) a +0 hunting sling (18, -44, D:9) a +0 battleaxe (25, -12, D:9) a +0 short sword a +0 dagger a +0 leather armour a +0 hand axe a +0 mace (25, -11, D:9) a +0 dire flail a +0 plate armour a +0 club a +0 club a +0 scale mail (27, -12, D:9) a +0 dagger a +0 robe (27, -11, D:9) a +0 mace (29, -8, D:9) a +1 antimagic quarterstaff (31, -54, D:9) a +0 cloak (39, -47, D:9) 15 stones (39, -12, D:9) a +0 mace (41, -9, D:9) 18 arrows (51, -8, D:9) a +0 glaive a +0 chain mail (51, -7, D:9) a +0 rapier a cursed +0 robe (51, -6, D:9) a +0 rapier a +0 leather armour (55, -12, D:9) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (2, 1, Lair:1) 19 sling bullets (6, 17, Lair:1) a +0 flail (8, 11, Lair:1) an uncursed amulet of faith (16, 12, Lair:1) a +0 mace (18, 5, Lair:1) a +0 rapier (25, 39, Lair:1) a cursed +0 leather armour (33, 5, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (2, 26, Lair:2) a hydra corpse (skeletalised by now) (2, 27, Lair:2) a spiny frog corpse (skeletalised by now) (6, 8, Lair:2) a +0 hand axe (10, 20, Lair:2) a bullfrog corpse (skeletalised by now) (26, -6, Lair:2) 15 bolts (29, 15, Lair:2) a +0 robe (40, 36, Lair:2) 15 stones (43, 0, Lair:2) a potion of mutation (45, 1, Lair:2) a jumping spider corpse (50, 5, Lair:2) a +0 robe (51, 3, Lair:2) 14 gold pieces (63, 38, Lair:2) a phantom mirror