AAA992 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 shield (8, 1, D) a +0 war axe (8, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (9, 1, D) a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a wand of disintegration (7) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) a lightning rod (4/4) (35, 14, D) a +2 ring mail of fire resistance (35, 15, D) a box of beasts (36, 0, D) a phial of floods (36, 1, D) a +2 amulet of reflection (36, 14, D) the ring of the Good {Ice *Slow Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It may slow you when you take damage. (36, 15, D) a sack of spiders (37, 0, D) an uncursed staff of power (37, 1, D) a book of the Tempests (37, 14, D) an uncursed staff of energy (37, 15, D) a book of Burglary (38, 0, D) a +3 leather armour of poison resistance (38, 1, D) the +1 ring mail of the Saviour {Stlth+} It makes you more stealthy. (38, 5, D) a +0 flail (unseen) (38, 14, D) a Young Poisoner's Handbook (39, 0, D) an uncursed staff of death (39, 1, D) an uncursed amulet of rage (39, 3, D) a +1 hat of magic resistance (39, 4, D) a +3 longbow of flaming 10 arrows a +0 centaur barding of flying the human corpse of Kirke (39, 6, D) the human corpse of Prince Ribbit (39, 14, D) a +2 plate armour of fire resistance (39, 15, D) a +0 naga barding of cold resistance (40, 0, D) the +9 whip of Contradiction {speed, rElec rPois rF- Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (40, 3, D) a +0 spear of venom (unseen) (40, 4, D) a +0 club a +0 leather armour a +0 rapier a +0 leather armour (40, 14, D) a +1 chain mail of cold resistance (40, 18, D) a +2 flail of protection (41, 1, D) an arrow (unseen) (41, 14, D) the Collected Works on the Flying Frostbite Spells Type Level a - Swiftness Charms/Air 2 b - Deflect Missiles Charms/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Ozocubu's Refrigeration Ice 6 (41, 15, D) a +1 troll leather armour (42, 0, D) the +4 short sword of the Two Names {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). (42, 1, D) a lightning rod (4/4) (42, 14, D) a book of Battle (42, 15, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (43, 14, D) a phantom mirror (44, 5, D) a +0 morningstar of flaming (unseen) (49, 0, D) a +2 pair of gloves of archery (49, 1, D) a book of Summonings (49, 12, D) a lamp of fire (49, 24, D) a +3 ring mail of positive energy (49, 36, D) a +2 hunting sling of flaming (49, 37, D) a +3 ring of slaying (50, 0, D) the Tome of Curses and Flight Spells Type Level a - Static Discharge Conjuration/Air 3 b - Confuse Hexes 3 c - Tukima's Dance Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Portal Projectile Hexes/Translocation 3 f - Summon Mana Viper Hexes/Summoning 5 (50, 1, D) a book of the Dragon (50, 12, D) a +0 quarterstaff of speed (50, 13, D) a +1 rapier of draining (50, 24, D) the Almanac of Toxic Companions Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Lightning Spire Summoning/Air 4 c - Shadow Creatures Summoning 6 (50, 25, D) an uncursed staff of air (50, 36, D) the cursed ring of Otac {Int-3 Dex+6} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+6). It has a curse placed upon it. (50, 37, D) a +0 vampiric rapier (51, 7, D) a +0 bardiche (unseen) (51, 8, D) a +0 great mace (unseen) (51, 12, D) an uncursed ring of resist corrosion (51, 13, D) a +2 rapier of speed (51, 24, D) an uncursed ring of positive energy (51, 25, D) the +2 robe "Qoubayg" {Stlth+} It makes you more stealthy. (51, 28, D) a +0 battleaxe of freezing (unseen) (51, 36, D) an uncursed staff of cold (51, 37, D) an uncursed staff of conjuration (52, 0, D) a book of Power (52, 1, D) the Disquisition on the Mountains and Darkness Spells Type Level a - Pain Necromancy 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Vampiric Draining Necromancy 3 e - Simulacrum Ice/Necromancy 6 (52, 6, D) a cursed +2 hand axe a +9 plate armour of ponderousness (52, 7, D) a +0 dagger a +0 robe a human corpse (52, 12, D) a +2 scale mail of poison resistance (52, 13, D) an uncursed staff of cold (52, 17, D) +0 shadow dragon scales (unseen) (52, 24, D) a box of beasts (52, 25, D) a +3 plate armour of cold resistance (52, 28, D) +0 ice dragon scales an ice dragon corpse (52, 36, D) a +4 flail of protection (52, 37, D) a +3 plate armour of cold resistance (52, 40, D) a +2 long sword of holy wrath a +0 large shield (52, 41, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (53, 0, D) the Collected Works on Transmutation Spells Type Level a - Spider Form Transmutation/Poison 3 b - Blade Hands Transmutation 5 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 (53, 1, D) a fan of gales (53, 7, D) a +0 dagger (unseen) (53, 12, D) a +0 robe of positive energy (53, 13, D) a book of Necromancy (53, 17, D) +0 shadow dragon scales a shadow dragon corpse (53, 25, D) a +1 scimitar of electrocution (53, 27, D) a rime drake corpse (53, 36, D) a +0 spear of venom (53, 37, D) an uncursed ring of protection from cold (54, 0, D) the +8 chain mail "Gabisel" {rPois rF+ rN+ Str+4} It affects your strength (+4). It protects you from fire. It protects you from poison. It protects you from negative energy. (54, 1, D) a book of the Sky (54, 12, D) the +10 dagger of Charity {pierce, rF- rN++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from negative energy. (54, 13, D) a +4 hand crossbow of freezing (54, 24, D) a +2 lajatang of speed (54, 25, D) a +0 shortbow of flaming (54, 36, D) a phantom mirror (55, 0, D) a +1 spear of piercing (55, 1, D) a +0 robe (55, 12, D) a lightning rod (4/4) (55, 13, D) a lamp of fire (55, 24, D) a +3 scythe of slicing (59, 36, D) a lamp of fire (59, 37, D) a +0 antimagic spear (60, 36, D) a +3 plate armour of poison resistance (60, 37, D) a box of beasts (60, 40, D) a +0 scimitar (unseen) (61, 0, D) a +0 scimitar of freezing (61, 8, D) an uncursed ring of resist corrosion (61, 10, D) a +0 trident (61, 16, D) an uncursed staff of power (61, 19, D) a +0 arbalest (unseen) (61, 26, D) an uncursed staff of death (61, 36, D) an uncursed ring of wizardry (61, 37, D) a phantom mirror (61, 40, D) 2 large rocks a +0 dagger a +0 robe a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (61, 43, D) a large rock (62, 0, D) Sif Muna's Handbook of Glacial Poisoning Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Bolt of Cold Conjuration/Ice 6 (62, 1, D) a +1 antimagic short sword (62, 8, D) a +2 scale mail of fire resistance (62, 9, D) a +0 dagger (62, 10, D) a +0 short sword (62, 16, D) a cursed staff of summoning (62, 17, D) a bolt (62, 26, D) an uncursed staff of air (62, 27, D) the +6 hunting sling of the Crawling Thing {flame, rPois MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your magic capacity (+9). (62, 30, D) a +2 morningstar of holy wrath (62, 36, D) a +3 leather armour of poison resistance (62, 37, D) a +0 chain mail of poison resistance (62, 39, D) a +1 vampiric halberd a +0 plate armour a cursed ring of loudness an orc corpse (skeletalised by now) (62, 40, D) a cursed -2 dagger (unseen) (62, 41, D) a +0 short sword (unseen) (63, 0, D) a phial of floods (63, 8, D) an uncursed ring of see invisible (63, 10, D) a +0 whip (63, 11, D) a +0 great sword of electrocution (63, 16, D) a +0 plate armour of poison resistance (63, 17, D) a +0 great sword (63, 20, D) a +0 war axe a +0 plate armour a +0 shield a +0 war axe a +0 chain mail a +0 shield an ugly thing corpse (skeletalised by now) (63, 26, D) a book of Cantrips (63, 27, D) the +9 dagger "Vimotzu" {flame, rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from negative energy. (63, 30, D) a +0 mace (63, 37, D) a +1 robe (63, 38, D) a +0 giant club (unseen) (64, 16, D) a book of Power (64, 17, D) a +0 falchion of holy wrath (64, 20, D) a +0 war axe (unseen) (64, 21, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (unseen) (65, 26, D) the +5 hand axe of Gozag's Condemnation {drain, rPois rC- MR++ SInv} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (67, 0, D) an uncursed staff of summoning (68, 0, D) the cursed +0 great sword of Raisimn {vamp, rPois Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (69, 0, D) an uncursed staff of conjuration (69, 36, D) a Young Poisoner's Handbook (70, 9, D) the Incunabulum of Companions and Black Rituals Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Dragon's Call Summoning 9 (70, 36, D) an uncursed ring of magical power (70, 37, D) a cursed staff of summoning (70, 39, D) a +0 trident (70, 40, D) a draconian corpse (skeletalised by now) (70, 41, D) a cursed -1 mace (still there?) a draconian corpse (skeletalised by now) (still there?) (70, 42, D) a +0 club (71, 8, D) a +6 ring of strength (71, 16, D) an uncursed amulet of magic regeneration (71, 17, D) an uncursed staff of earth (71, 26, D) a fan of gales (71, 27, D) a +1 robe of positive energy (71, 30, D) a +0 flail (unseen) (71, 36, D) an uncursed staff of air (71, 37, D) the cursed +1 robe "Fitrikhly" {rPois rC+} It protects you from cold. It protects you from poison. It has a curse placed upon it. (71, 40, D) a +0 club a +0 hand axe a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (72, 8, D) a book of Flames (72, 9, D) a +4 ring of protection (72, 16, D) an uncursed ring of flight (72, 17, D) a +6 ring of strength (72, 26, D) Sif Muna's Mastering Spellweaving Spells Type Level a - Dragon's Call Summoning 9 (72, 27, D) a +4 trident of piercing (72, 29, D) the cursed +0 scimitar of the Little People {distort, rF+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It has a curse placed upon it. an orc corpse (skeletalised by now) (72, 30, D) a +0 club a +0 leather armour (72, 36, D) an uncursed staff of wizardry (72, 37, D) an uncursed ring of protection from magic (72, 39, D) a +1 trident of venom a draconian corpse (skeletalised by now) (72, 40, D) a +0 long sword (73, 1, D) a book of Unlife (73, 17, D) a lamp of fire (73, 26, D) a +0 dagger (73, 30, D) a +0 dagger (73, 31, D) a +0 falchion (unseen) (73, 36, D) an uncursed ring of ice (73, 37, D) a Fen Folio (75, 1, D) a +3 falchion of flaming