AAA992 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 shield a +0 war axe (9, 0, D) a +0 scale mail (9, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a wand of disintegration (7) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a +1 short sword of speed (59, 37, D) a +3 leather armour of cold resistance (60, 36, D) an uncursed staff of cold (60, 37, D) an uncursed amulet of the gourmand (61, 8, D) a box of beasts (61, 10, D) the +6 short sword of Oenomania {drain, SInv} A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. (unseen) (61, 16, D) a cursed ring of loudness (61, 29, D) a +0 spear (unseen) (61, 36, D) a +2 robe of cold resistance (61, 37, D) an uncursed ring of wizardry (62, 0, D) a +5 blowgun (62, 1, D) an uncursed staff of conjuration (62, 9, D) a book of Fire (62, 10, D) a +0 club (unseen) (62, 11, D) a +4 quarterstaff of chaos a +0 cloak (62, 16, D) a +3 shortbow of flaming (62, 17, D) a +4 trident of freezing (62, 26, D) an uncursed staff of cold (62, 27, D) an uncursed staff of cold (62, 29, D) a +0 spear a hornet corpse (62, 30, D) a black bear corpse (62, 31, D) a +0 rapier (unseen) (62, 37, D) an uncursed staff of poison (63, 0, D) a +1 plate armour of magic resistance (63, 8, D) a +0 halberd (63, 10, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (63, 16, D) an uncursed staff of air (63, 17, D) an uncursed ring of positive energy (63, 26, D) a phial of floods (63, 27, D) a +2 rapier of freezing (63, 30, D) a +0 short sword a +0 robe a cursed -2 quarterstaff a +0 robe a spriggan corpse a spriggan corpse (63, 36, D) an uncursed ring of positive energy (63, 37, D) a stone (still there?) a +3 flail of flaming (still there?) (64, 16, D) a +5 trident of freezing (64, 26, D) an uncursed staff of conjuration (64, 27, D) a book of Power (64, 30, D) a +0 rapier (unseen) (65, 26, D) a +2 longbow of velocity (67, 0, D) a +1 dire flail of draining (68, 0, D) an uncursed staff of air (69, 0, D) a sack of spiders (69, 36, D) a phial of floods (70, 8, D) an uncursed staff of wizardry (70, 9, D) a lamp of fire (70, 36, D) a +4 ring of strength (70, 37, D) a book of the Warp (71, 8, D) a +1 bardiche of venom (71, 16, D) a +3 ring of strength (71, 17, D) a +1 shield of positive energy (71, 26, D) the Catalogue of Earth and Venom Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Alistair's Intoxication Transmutation/Poison 5 c - Statue Form Transmutation/Earth 6 (71, 27, D) a +1 fustibalus of flaming (71, 31, D) a cursed -2 long sword (unseen) (71, 36, D) the Volume of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Spellforged Servitor Conjuration/Summoning 7 d - Orb of Destruction Conjuration 7 (71, 37, D) a +3 dagger of speed (72, 8, D) a +2 ring of protection (72, 9, D) an uncursed ring of protection from fire (72, 16, D) a +0 plate armour of poison resistance (72, 17, D) the ring of Xellimeewu {Fire MP+9 Str+4 Int-3} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your intelligence (-3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (72, 26, D) an uncursed ring of fire (72, 27, D) a sack of spiders (72, 30, D) a +0 rapier (unseen) (72, 32, D) a +0 short sword (72, 36, D) an uncursed staff of fire (72, 37, D) a crystal ball of energy (73, 1, D) the ring of Maumuc {SInv Stlth-} [ring of loudness] It lets you see invisible. It makes you less stealthy. (73, 16, D) a +2 scimitar of flaming (73, 17, D) the +3 battleaxe "Azuh" {holy, rF+ rC+ rN+ Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It protects you from fire. It protects you from cold. It protects you from negative energy. (73, 26, D) an uncursed ring of fire (73, 27, D) a +0 hand crossbow of flaming (73, 28, D) a +0 short sword (73, 36, D) the cursed ring "Hetiskel" {rElec rN+ AC-3 Int+4} [ring of protection] It affects your AC (-3). It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (73, 37, D) the Catalogue of Boosting Summoning Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Call Imp Summoning 2 d - Summon Lightning Spire Summoning/Air 4 e - Summon Demon Summoning 5 f - Summon Forest Summoning/Translocation 5 (75, 1, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy.