AAAAA Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, 14, D:1) a cursed -3 club (6, -18, D:1) a +0 short sword (6, 7, D:1) a +0 club (15, 24, D:1) a cursed -3 club (21, 4, D:1) a +3 leather armour (22, -4, D:1) 20 sling bullets (37, -25, D:1) a cursed -2 club (37, 16, D:1) a +0 robe (42, -14, D:1) a +0 dagger (43, 15, D:1) 18 arrows (47, 11, D:1) a cursed +0 club (48, 8, D:1) a +0 club (50, -28, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -5, D:2) a +0 leather armour (10, 8, D:2) a +0 hand axe (20, -10, D:2) 9 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 4, D:3) a +0 ring mail (10, -8, D:3) a +0 club (19, -30, D:3) a +0 dagger a +0 robe (23, -17, D:3) a +0 long sword (25, -17, D:3) a +0 club (31, 3, D:3) a potion of resistance (32, -8, D:3) a +0 leather armour (38, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 hand axe (0, 1, D:4) a +0 whip a cursed -3 club (4, -23, D:4) a +4 quarterstaff of chaos a +0 cloak (5, -23, D:4) a +0 mace (18, 28, D:4) a +0 club (22, 28, D:4) a +0 giant spiked club (36, 31, D:4) 18 sling bullets (37, 5, D:4) 14 arrows (37, 16, D:4) the cursed +0 scale mail "Zyuwom" {*Contam rN+++ MP+9 Int-2} It affects your intelligence (-2). It renders you almost immune to negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. It has a curse placed upon it. (49, 26, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a stone (6, 5, D:5) a +0 chain mail (6, 13, D:5) a potion of degeneration (8, 3, D:5) a +0 giant club (8, 30, D:5) a +0 giant club (11, 7, D:5) 30 arrows a +0 shortbow (11, 10, D:5) a +0 flail (15, -20, D:5) 19 sling bullets (15, 17, D:5) a +0 robe a +0 dagger (16, 11, D:5) a +0 falchion a +0 mace (18, -5, D:5) 16 arrows a +0 shortbow a +0 robe (27, -7, D:5) a +0 spear (28, -7, D:5) a +0 whip (32, 6, D:5) a +0 spear (35, 2, D:5) a +0 robe (35, 6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (5, 0, D:6) a +0 falchion (5, 28, D:6) a +0 robe a +0 morningstar (7, 10, D:6) a +0 robe a cursed +0 dagger (8, 40, D:6) a +0 robe a cursed +4 flail (9, 43, D:6) a +0 spear (10, 10, D:6) a +0 leather armour a +0 falchion (10, 50, D:6) 14 arrows a +0 shortbow (11, 1, D:6) a +0 trident (11, 2, D:6) a +0 leather armour (11, 8, D:6) a +0 morningstar (11, 22, D:6) a +0 robe a +0 dagger (12, 5, D:6) a +0 leather armour a +0 flail (12, 50, D:6) an arrow (13, 7, D:6) a +0 hand axe (13, 11, D:6) a +0 spear a +0 robe (13, 42, D:6) 20 arrows (14, 5, D:6) a +0 ring mail (14, 11, D:6) a cursed +0 short sword a +0 robe (14, 34, D:6) 8 arrows a +0 shortbow (15, 4, D:6) a +0 short sword (15, 50, D:6) 2 arrows (15, 51, D:6) an arrow (16, 6, D:6) a +0 dagger (33, 32, D:6) 20 stones (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 whip (3, -41, D:7) a +0 whip (4, -42, D:7) 17 bolts (20, 6, D:7) 2 stones (22, 13, D:7) a +0 flail (23, 5, D:7) a stone (23, 12, D:7) a +0 hand axe (24, 5, D:7) a +0 ring mail (31, 1, D:7) a +0 trident a +0 plate armour (37, 10, D:7) a cursed +0 giant spiked club (38, 11, D:7) a stone (38, 12, D:7) a stone (40, -8, D:7) a stone (40, 11, D:7) 2 stones (41, 10, D:7) a stone (42, 10, D:7) a stone (43, -5, D:7) a +0 shortbow 20 arrows (43, 11, D:7) a stone (44, -5, D:7) an arrow (47, 13, D:7) 18 arrows (48, -6, D:7) a stone (49, -7, D:7) a +0 dagger a cursed +0 robe (50, -8, D:7) 2 stones (52, -7, D:7) a stone Level 8 of the Dungeon [Shop] Ritta's General Store the +10 falchion "Tofith" {flame, MR+} (952 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 dire flail (56 gold) a scroll of enchant armour (105 gold) 8 stones (11 gold) a +0 war axe (49 gold) a scroll of magic mapping (49 gold) a scroll of blinking (105 gold) (0, 0, D:8) a +0 dagger (17, 7, D:8) 11 arrows a +0 shortbow (24, 7, D:8) an arrow (27, 8, D:8) 2 arrows (28, 6, D:8) 14 arrows a +0 shortbow (35, 3, D:8) a stone (35, 4, D:8) a stone (35, 5, D:8) a stone (35, 6, D:8) 2 stones (36, 9, D:8) a stone (38, 5, D:8) a stone (46, 19, D:8) 28 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 scale mail (1, 0, D:9) a +0 scale mail (8, 29, D:9) a +3 hand axe of venom (14, 22, D:9) 28 arrows (16, 25, D:9) a +0 ring mail (21, 10, D:9) a cursed +0 robe a cursed +4 trident (23, 7, D:9) 16 sling bullets a +0 robe a cursed +3 mace (25, 21, D:9) a cursed -2 leather armour (28, 2, D:9) a stone (30, -11, D:9) a +0 flail a +0 robe (30, 2, D:9) a +0 battleaxe a +0 robe (31, 3, D:9) a stone (31, 4, D:9) a stone (31, 6, D:9) a +0 robe a +0 dagger (32, 5, D:9) a stone (33, 2, D:9) a stone (47, -8, D:9) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 arrows (10, 0, Lair:1) a cursed -2 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a jumping spider corpse