AAAAA Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of pain (8, -15, D:1) a +0 scale mail (19, 28, D:1) 19 sling bullets (21, -11, D:1) a +0 pair of boots (23, 24, D:1) a +0 club (42, 11, D:1) a +0 ring mail (44, 1, D:1) a cursed -2 leather armour (47, 13, D:1) a +0 whip (49, -11, D:1) a +0 robe (49, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +0 club (8, 8, D:2) a +0 robe (12, 8, D:2) a +0 club (24, 23, D:2) a +0 club (24, 24, D:2) a +0 club (27, -5, D:2) a +0 club (27, -4, D:2) a +0 club (28, 15, D:2) a +0 dagger a +0 dagger a +0 club (29, 15, D:2) a +0 club a +0 club a cursed -1 club a +0 club a +0 dagger (46, 19, D:2) a +0 war axe (62, 1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a cursed +0 robe a +0 dagger (3, 19, D:3) a +0 club (5, 11, D:3) a +0 mace (18, -4, D:3) a +0 robe (18, 29, D:3) a +0 dagger (21, 29, D:3) a +0 short sword a cursed -3 dagger (22, -14, D:3) a fruit (22, 25, D:3) a +0 hand axe (23, -15, D:3) a fruit (23, -14, D:3) 2 fruits (26, 13, D:3) a cursed +0 dagger a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (5, 18, D:4) a +0 cloak (6, 17, D:4) a +0 leather armour (11, 28, D:4) a +0 scale mail (15, 26, D:4) a +1 whip of electrocution (24, 15, D:4) a +0 mace (28, 15, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (2, -15, D:5) a +0 mace (19, 16, D:5) a +0 club (23, 1, D:5) a +0 robe (28, -10, D:5) a +0 chain mail (32, -4, D:5) a +0 plate armour (34, 3, D:5) the +0 pair of gloves "Yppig" {+Fly} It lets you fly. Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (12, -35, D:6) a +0 scale mail (16, 7, D:6) a +0 short sword a +0 leather armour (18, -40, D:6) a +2 pair of gloves (18, 7, D:6) a +2 dagger of protection a +0 robe (19, -35, D:6) a +0 flail (28, -5, D:6) a +0 spear (29, -14, D:6) a +0 chain mail (37, -14, D:6) a +0 leather armour a +0 flail a +0 falchion (38, -24, D:6) a +0 plate armour a +0 short sword (38, -5, D:6) an arrow a +0 cloak (38, -1, D:6) an arrow (38, 1, D:6) a +0 shortbow 16 arrows (39, -12, D:6) a +0 mace a +0 leather armour (49, -36, D:6) a +0 flail (49, -34, D:6) a +0 club (50, -33, D:6) a +0 whip (54, -33, D:6) 13 arrows (57, -29, D:6) a +0 robe (58, -17, D:6) 17 arrows (61, -42, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, -4, D:7) a +0 short sword a +2 dagger of draining a +0 dagger (23, 16, D:7) a +0 club (34, 11, D:7) a +0 pair of boots (36, 4, D:7) a +0 trident a +0 ring mail (38, -9, D:7) an arrow (38, -8, D:7) an arrow (38, -2, D:7) 9 arrows a +0 shortbow (38, 4, D:7) a +0 flail (44, 18, D:7) a +0 mace (46, 9, D:7) 5 large rocks (46, 17, D:7) a +2 quarterstaff of chaos a +0 cloak Level 8 of the Dungeon (0, 0, D:8) 2 scrolls of random uselessness (9, 1, D:8) a +0 ring mail (unseen) (21, -20, D:8) a +0 giant club (22, -16, D:8) a +0 giant spiked club (23, 21, D:8) a +0 giant club a +0 dire flail (28, -25, D:8) a +0 dagger (43, 11, D:8) a +4 hand axe Level 9 of the Dungeon (0, 0, D:9) the +8 dagger "Kapuamuh" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (5, 2, D:9) 12 gold pieces (8, 6, D:9) 11 gold pieces a +0 shortbow 6 arrows (12, 20, D:9) 20 gold pieces (13, -23, D:9) 21 gold pieces (15, -5, D:9) 10 gold pieces (15, -3, D:9) 19 gold pieces (16, -6, D:9) 10 gold pieces (16, -1, D:9) 3 gold pieces (17, -5, D:9) 11 gold pieces (18, -12, D:9) 2 gold pieces (18, -5, D:9) 14 gold pieces (22, -10, D:9) 21 gold pieces (27, -36, D:9) 17 gold pieces (38, -9, D:9) 15 gold pieces (50, -5, D:9) 19 gold pieces (55, -7, D:9) 12 arrows (61, 3, D:9) 23 gold pieces the Ecumenical Temple