Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 0 AAAAA the Vexing (level 1, 13/13 HPs) Began as a Mummy Enchanter on Nov 28, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (25 turns). AAAAA the Vexing (Mummy Enchanter) Turns: 25, Time: 00:00:29 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . b - +1 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger Armour b - a +1 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 0.7 Short Blades + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.0 Spellcasting + Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, AAAAA the Mummy Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 24 arrows. Found a staircase leading out of the dungeon. Okay, then. You see here 24 arrows. A bat comes into view. The bat closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. The bat closely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣ ♣♣♣P♣♣♣ ♣♣♣♣♣.....♣♣♣ ♣♣♣♣....♣♣♣♣♣..♣♣♣ ♣@b.♣♣♣♣♣ ♣♣♣..♣ ♣.♣♣♣.♣ ♣♣♣. ..♣ ♣.♣ ♣. ..♣♣ ♣.. ♣♣. ..♣ ♣♣. ♣.. ≈ .♣ ♣♣.♣ ♣ ♣♣.(♣ ♣.♣.. ♣.... You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AAAAA the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Quit the game Action || total -------------------------++------- Dodge: Dodged || 2