AAAAA Level 1 of the Dungeon (0, 0, D:1) 18 stones (11, -18, D:1) a +0 leather armour (14, -28, D:1) a +0 club (17, -10, D:1) 27 stones (24, -34, D:1) a +0 helmet (28, -40, D:1) 17 arrows (32, -18, D:1) a +0 dagger (33, -6, D:1) a +0 hand axe (36, -2, D:1) 6 sling bullets (43, -34, D:1) a +0 short sword a +0 club 12 stones a +0 hunting sling (43, -12, D:1) a cursed -1 dagger (45, -12, D:1) a +0 hunting sling (46, 11, D:1) 23 arrows (47, -27, D:1) a +0 ring mail (49, -38, D:1) 16 bolts (50, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -22, D:2) a +0 mace (12, -25, D:2) 23 stones (16, -15, D:2) a +0 club (18, -2, D:2) a +0 short sword (18, -1, D:2) 10 stones (23, -18, D:2) a +0 dagger (27, -27, D:2) a +0 club (28, -18, D:2) 18 stones (31, -25, D:2) a +0 club (35, -37, D:2) a +1 cloak (38, -38, D:2) a +0 club (38, -14, D:2) a stone (42, -16, D:2) a stone (43, -11, D:2) 2 stones (45, -14, D:2) 2 stones (45, -13, D:2) a +0 hunting sling a +2 dagger of draining 18 stones (46, -33, D:2) a cursed -3 hunting sling (46, -17, D:2) a stone (47, -18, D:2) 2 stones (47, -17, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, -3, D:3) a cursed +0 whip (11, -38, D:3) a tomahawk (12, -37, D:3) a +0 whip 2 tomahawks a +0 leather armour (18, -31, D:3) a tomahawk (19, -34, D:3) a +0 hand axe (19, -32, D:3) a +0 dagger (25, -30, D:3) a +0 short sword (32, -3, D:3) a +0 halberd a +0 scythe a +0 robe (44, -6, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 19 stones (2, -6, D:4) 11 stones (12, 4, D:4) a +0 flail (15, 32, D:4) a +0 whip (18, -18, D:4) a +0 dagger a cursed +0 robe (19, -18, D:4) a +0 dagger a +0 robe a +0 club a +0 ring mail (19, 13, D:4) a +0 hand axe (25, 12, D:4) a +0 dagger (28, -20, D:4) 26 arrows (39, 28, D:4) a +0 leather armour (45, 2, D:4) a +0 hand axe (53, -19, D:4) a +0 spear (54, -20, D:4) 7 stones (56, 10, D:4) a potion of degeneration a scroll of random uselessness (60, 17, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +3 leather armour of Ceschyda {rF+ Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you more stealthy. (3, -15, D:5) a +0 whip (6, 7, D:5) 13 sling bullets (16, 15, D:5) a +0 chain mail (17, -24, D:5) 25 sling bullets (19, -19, D:5) 21 arrows (19, 0, D:5) the cursed +1 robe of Absence {rElec Int+6 Stlth+} It affects your intelligence (+6). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (20, 7, D:5) a +0 robe a +0 dagger (21, 8, D:5) a +0 leather armour (22, -5, D:5) a +0 leather armour a +0 war axe (23, -9, D:5) a +0 dagger a +2 robe of magic resistance (29, -16, D:5) 3 tomahawks a +0 flail (29, -13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (12, -20, D:6) 22 bolts (18, 24, D:6) a +0 shortbow 26 arrows (20, 23, D:6) 16 arrows (28, 3, D:6) 10 stones (29, -15, D:6) a +3 dagger (29, -9, D:6) a +0 mace of protection (30, -9, D:6) a +0 flail (33, -10, D:6) a +0 hand axe (52, -16, D:6) a scroll of random uselessness (57, 6, D:6) a +0 robe Level 7 of the Dungeon (16, 20, D:7) a +3 flail of holy wrath a +0 leather armour a cursed +0 scimitar a +0 robe a +4 flail a +0 robe (17, -20, D:7) 27 stones (17, 21, D:7) a +4 halberd of freezing a +0 robe a cursed +0 mace a +0 robe (18, 28, D:7) a cursed -3 dagger a +0 robe (18, 29, D:7) a +0 dagger a +0 robe (20, 25, D:7) a +0 mace a cursed +0 plate armour (28, 32, D:7) a +1 pair of boots (35, 10, D:7) a cursed -3 falchion (39, 6, D:7) a +1 leather armour of fire resistance a +0 dagger (40, 6, D:7) 3 tomahawks a +0 club (40, 7, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 4 arrows (15, 18, D:8) a +0 whip (17, 46, D:8) a +0 quarterstaff (23, 27, D:8) a scroll of random uselessness (24, 36, D:8) a +0 hand axe (26, 16, D:8) a +1 whip of venom a +0 club a +0 dagger 6 stones (26, 17, D:8) 2 stones (28, 17, D:8) a stone (30, 27, D:8) a +0 war axe (32, 19, D:8) a +0 chain mail a +0 war axe (33, 9, D:8) a +0 spear (33, 17, D:8) a +0 hand axe (33, 29, D:8) a +0 quarterstaff (34, 13, D:8) a +0 spear (34, 17, D:8) a stone a +0 flail (34, 18, D:8) a stone (38, 18, D:8) a +0 animal skin a -2 halberd (40, 19, D:8) a +0 ring mail (40, 20, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Uquenal's Jewellery Shop the ring of Xeim {MP+9 Int+5} (600 gold) [ring of magical power] It affects your intelligence (+5). It affects your magic capacity (+9). the ring "Nusoisu" {+Fly rN+ Str+3 Dex+3} (564 gold) [ring of strength] It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It lets you fly. an uncursed ring of see invisible (240 gold) the ring of Shaolin {EV+8} (2048 gold) [ring of evasion] It affects your evasion (+8). an uncursed ring of resist corrosion (320 gold) the ring "Bagro" {MR+ AC+1} (249 gold) [ring of protection] It affects your AC (+1). It affects your resistance to hostile enchantments. the amulet of Hanesseo {Faith Fragile +Blink rN+ Dex+4} (976 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It protects you from negative energy. It lets you blink. It will be destroyed if unequipped. an uncursed amulet of the gourmand (480 gold) an uncursed ring of stealth (280 gold) the amulet of the Special Lies {Inacc *Corrode MR++ Str+8} (369 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+8). It affects your resistance to hostile enchantments. It may corrode you when you take damage. the cursed ring "Eskuwkau" {Str+6 Dex-2} (257 gold) [ring of dexterity] It affects your strength (+6). It affects your dexterity (-2). It has a curse placed upon it. (2, -13, D:9) a +0 leather armour a +0 dagger (10, -8, D:9) the +3 robe of the Nine Runes {rElec MR++ Int-4 SInv} It affects your intelligence (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (14, -23, D:9) a +0 hand axe a +0 robe a cursed +0 great sword a +0 robe (14, -22, D:9) a +0 scimitar a +0 robe a +1 long sword a cursed +0 robe (16, -12, D:9) 23 arrows a +0 shortbow (17, -19, D:9) a +0 leather armour (18, -11, D:9) an arrow (19, -13, D:9) an arrow (19, -11, D:9) 2 arrows (19, -9, D:9) an arrow (20, -12, D:9) 10 arrows a +0 shortbow (20, -10, D:9) 4 arrows (21, -27, D:9) a +4 great sword a +0 robe (21, -8, D:9) 2 arrows (23, -19, D:9) a +4 spear a +0 robe (23, -18, D:9) a +0 chain mail (30, -24, D:9) a +0 scale mail (31, -25, D:9) a +0 leather armour (33, -24, D:9) 14 bolts (34, -18, D:9) a +0 shortbow 18 arrows (37, -37, D:9) a cursed +2 falchion a +0 robe (37, -36, D:9) a cursed +3 hand axe of freezing a +0 robe (39, -33, D:9) a +0 mace a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (1, -30, D:10) a tomahawk (1, -29, D:10) a +0 short sword 4 tomahawks (1, -28, D:10) a +0 dagger (1, -27, D:10) a +0 whip (3, -26, D:10) a +0 trident (12, -3, D:10) a +0 cloak (15, -20, D:10) a +0 giant club (17, -20, D:10) 20 stones (17, 1, D:10) 24 bolts (21, -32, D:10) a +0 spear (22, -37, D:10) a +0 robe a +0 dagger (24, -37, D:10) a +0 leather armour (24, -36, D:10) a +0 dire flail a +0 plate armour (25, -20, D:10) a +0 flail (27, -24, D:10) a +0 mace (34, -20, D:10) 13 arrows a cursed -1 shortbow (35, -23, D:10) an arrow (35, -1, D:10) a +0 glaive (36, -21, D:10) a +0 shortbow 31 arrows (37, -25, D:10) an arrow (37, -16, D:10) 14 sling bullets (40, -21, D:10) a +0 falchion (41, 1, D:10) a +0 short sword 5 stones (42, -2, D:10) a +0 whip (43, 0, D:10) 4 stones (43, 1, D:10) a +0 dagger (44, -33, D:10) a cursed +4 dagger a +0 robe (45, -33, D:10) a cursed -1 hand axe a +0 robe (45, -2, D:10) a +0 flail (46, -34, D:10) a cursed +0 hand axe a +0 robe (46, -33, D:10) the +5 war axe "Aseweu" {venom, rPois rN+++ Int-2} It poisons the flesh of those it strikes. It affects your intelligence (-2). It protects you from poison. It renders you almost immune to negative energy. a +0 robe a +3 trident a +0 robe (49, -25, D:10) 21 arrows a +0 shortbow (49, -2, D:10) a +0 trident a +0 leather armour (50, -11, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (50, -4, D:10) a +0 club (51, -28, D:10) a +0 giant club (52, -28, D:10) 2 arrows (53, -29, D:10) an arrow (53, -24, D:10) a +0 trident (53, -3, D:10) 9 stones Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -18, D:11) a large rock (1, -14, D:11) a large rock (1, -11, D:11) a large rock (1, -10, D:11) a large rock (4, -7, D:11) 11 gold pieces (10, 5, D:11) 15 gold pieces (15, 32, D:11) a wand of lightning (0/15) (25, 31, D:11) a +0 hand axe (26, -16, D:11) an arrow (31, -12, D:11) a +0 shortbow 12 arrows (32, -12, D:11) a +0 dagger a +0 robe an arrow (33, -12, D:11) an arrow (33, -11, D:11) a +1 hand axe of venom a cursed +0 chain mail (34, -11, D:11) an arrow (34, 32, D:11) a +0 flail (36, 32, D:11) a +0 club (45, -18, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 gold pieces (9, 33, Lair:1) 24 gold pieces (13, 13, Lair:1) 15 gold pieces (15, 28, Lair:1) 12 gold pieces (38, 33, Lair:1) 11 gold pieces