AAAAA Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 25, D:1) 12 sling bullets (8, 17, D:1) a +1 short sword of distortion (23, 28, D:1) 31 sling bullets (27, 16, D:1) a +0 club (33, 15, D:1) a +0 hunting sling (37, -5, D:1) a cursed +0 club (37, 6, D:1) 18 arrows (38, -16, D:1) a cursed +0 hand axe (40, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 24, D:2) a +0 dagger (9, -13, D:2) a +0 short sword (9, 22, D:2) a +0 whip (11, 14, D:2) a +0 dagger (49, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 bolts (1, -14, D:3) a +0 club (2, 23, D:3) a +0 club (10, 5, D:3) a +0 hand axe (11, 0, D:3) a +0 robe (16, -6, D:3) a +0 dagger (17, -5, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 club a +0 ring mail (18, -19, D:3) a +0 dagger a +0 robe a +0 club a +0 dagger (19, -18, D:3) a +0 dagger a +0 robe (20, -7, D:3) a +0 dagger a +0 robe (21, -5, D:3) a +0 club (30, -9, D:3) a +0 dagger of venom (32, -9, D:3) a +0 club a +0 leather armour (32, 22, D:3) a +0 dagger a +0 hunting sling (41, -7, D:3) a +0 pair of gloves (44, -17, D:3) a +0 club (50, 3, D:3) a +0 dagger of venom a +1 dagger (53, -12, D:3) a +0 mace (59, -7, D:3) a +0 giant spiked club Level 4 of the Dungeon (10, -11, D:4) the +5 hunting sling "Hydraslayer" {freeze, Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+7). (18, -17, D:4) a +0 leather armour (23, 10, D:4) a +3 flail of holy wrath a +0 leather armour (27, -5, D:4) a +0 flail of venom a +0 scale mail (33, 8, D:4) a +0 leather armour (37, 7, D:4) 25 arrows (49, 3, D:4) a +0 spear (50, -14, D:4) a +0 club (51, -11, D:4) 21 arrows (53, -20, D:4) a +0 club a +0 mace a +0 ring mail (53, -19, D:4) a +0 dagger a +0 robe (54, -22, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Mirr's Armour Shoppe a +0 robe (9 gold) a +0 cloak (63 gold) a +0 buckler (63 gold) a +1 cloak (161 gold) a +0 ring mail (56 gold) the +2 robe "Ezyohaim" {Str+5} (394 gold) It affects your strength (+5). a +0 leather armour (28 gold) a +0 plate armour (322 gold) [Shop] Copei's Weapon Boutique a +1 eveningstar of holy wrath (374 gold) 21 sling bullets (115 gold) a +0 dagger (22 gold) the +4 great sword "Nan Fas" {holy, MP+9} (425 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your magic capacity (+9). a +3 dagger of flaming (226 gold) a +2 scimitar of electrocution (242 gold) a +0 mace of crushing (71 gold) a +1 falchion of slicing (126 gold) a +0 spear (33 gold) a +3 lajatang of speed (682 gold) [Shop] Hiuroura's Antique Armour Shoppe a +0 buckler (112 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +1 chain mail of cold resistance (412 gold) the +4 chain mail of Naeshru {Str+2} (892 gold) It affects your strength (+2). a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) [Shop] Owkeuhorod's General Store a wand of lightning (10/15) (154 gold) 25 stones (27 gold) a beef jerky (16 gold) [Shop] Omaragif's Assorted Antiques an uncursed amulet of guardian spirit (750 gold) a +0 ring mail (100 gold) a +6 giant spiked club (847 gold) a wand of iceblast (10/15) (350 gold) the +7 shortbow "Ucalif" {venom, Stlth+} (1210 gold) It poisons the ammo it fires. It makes you more stealthy. a fan of gales (1000 gold) a potion of lignification (75 gold) (0, 0, D:5) a +0 long sword (2, -15, D:5) a +0 long sword of slicing (17, -16, D:5) a +0 flail (18, 3, D:5) a +2 hand axe of venom (24, 1, D:5) a +2 flail of protection (29, 19, D:5) an arrow (30, 18, D:5) 3 arrows (31, 17, D:5) a +0 giant spiked club (32, 22, D:5) a +0 shortbow 19 arrows (46, -13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (4, 24, D:6) a potion of degeneration a +1 robe (5, 4, D:6) a +0 giant club (7, 6, D:6) a +0 war axe (19, 24, D:6) 19 bolts (22, 16, D:6) 18 bolts (41, -10, D:6) 12 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, -10, D:7) a +0 club a +0 leather armour (6, -10, D:7) a +0 flail (8, -19, D:7) a +0 robe (8, -10, D:7) a +0 short sword a +0 plate armour a +0 mace a +0 chain mail (9, -10, D:7) a +0 trident a +0 plate armour (11, -30, D:7) a +0 club a cursed +0 ring mail (17, -9, D:7) a +0 short sword (24, 4, D:7) a +0 scale mail (35, 5, D:7) a +0 whip (39, -24, D:7) a +0 mace (39, -23, D:7) a +0 flail a tomahawk a +0 dagger a +0 robe a +0 whip (39, -22, D:7) a tomahawk (44, -33, D:7) a +0 short sword (45, -33, D:7) a +0 whip a +0 whip (46, -33, D:7) a +0 whip a +0 blowgun a +0 whip a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 whip a +0 trident a +0 ring mail (0, 12, D:8) a +0 hand axe (1, 9, D:8) a +0 spear (2, 9, D:8) a +0 giant club (5, 12, D:8) a +0 dagger a +0 robe (7, -20, D:8) a +0 cloak (7, 21, D:8) a +0 flail (13, -14, D:8) a +0 great sword a +0 ring mail (13, 10, D:8) a +0 club a +0 ring mail (13, 13, D:8) a +0 trident a +0 chain mail (13, 15, D:8) a +0 hand axe a cursed +0 ring mail (14, 10, D:8) a +0 club a +0 mace a +0 leather armour a +0 club (14, 12, D:8) a +0 dagger a +0 robe (20, -14, D:8) 19 sling bullets (20, 19, D:8) a +0 giant spiked club (27, 2, D:8) a +3 battleaxe a +0 chain mail (29, 17, D:8) a +0 whip (30, -3, D:8) 11 arrows a +0 shortbow (31, -12, D:8) a +1 leather armour of fire resistance (36, 5, D:8) a cursed -2 giant club (41, 4, D:8) a +0 whip (44, 0, D:8) a +0 trident (49, 8, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 24 arrows (5, -13, D:9) a +0 short sword a +0 giant club (6, -13, D:9) a +0 cloak (7, -23, D:9) an uncursed ring of see invisible (8, -27, D:9) a +0 giant spiked club (8, 1, D:9) 12 arrows (18, -11, D:9) a +0 robe a +0 flail (19, -10, D:9) a +0 robe a cursed +0 trident (19, -3, D:9) a +3 dire flail a +0 robe (19, -2, D:9) a +0 robe a +2 dire flail of protection a cursed +0 great sword a +0 robe (19, -1, D:9) a +0 robe a +0 trident (20, -1, D:9) a +0 robe a +0 falchion (21, -9, D:9) a +0 robe of magic resistance a cursed +5 flail (23, -3, D:9) a +0 spear (27, 16, D:9) a +0 robe (34, -1, D:9) a +0 pair of gloves (39, 18, D:9) a cursed -2 shortbow 19 arrows (43, 8, D:9) a +4 trident (43, 11, D:9) a +0 mace a +3 chain mail (44, 9, D:9) a +0 dagger a +0 robe (45, -16, D:9) a cursed -2 club (46, 7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 53 poisoned needles a +0 blowgun the cursed +1 hand axe "Itseogh" {vamp, rElec rF+ Int+3 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (4, 10, D:10) a +0 mace (5, -23, D:10) a +0 pair of gloves (6, -26, D:10) a +0 club (6, -4, D:10) a +0 giant club (14, 14, D:10) a +0 leather armour a +0 mace (15, 13, D:10) a cursed +0 ring mail a cursed -3 hand axe (15, 14, D:10) a +0 flail (22, -15, D:10) an arrow (23, 1, D:10) a book of Changes (27, -16, D:10) a +0 shortbow 17 arrows (29, -17, D:10) an arrow (31, -8, D:10) a +0 shortbow 9 arrows (34, 12, D:10) a crystal ball of energy (38, 7, D:10) a +0 robe (39, 14, D:10) a +0 short sword (40, -7, D:10) a potion of blood (44, -7, D:10) a +0 flail (45, -7, D:10) a +0 whip (45, -6, D:10) a +0 dagger a +0 robe (45, -3, D:10) a +0 ring mail (46, -4, D:10) a +0 war axe a +0 plate armour (47, 14, D:10) a potion of degeneration (47, 23, D:10) a +0 cloak (50, -6, D:10) a +0 dagger a +0 robe (52, -6, D:10) a +0 dagger a cursed +0 robe (54, -2, D:10) a +0 club a +0 trident a +0 mace a +0 leather armour (54, -1, D:10) a +0 dagger (55, -2, D:10) a +0 flail a +0 scale mail (56, -6, D:10) a +0 shortbow 20 arrows (56, 23, D:10) 16 sling bullets (58, 5, D:10) 2 arrows (58, 7, D:10) a +0 hand axe a +0 chain mail (59, 6, D:10) a +0 club an arrow (60, 4, D:10) an arrow (60, 5, D:10) a +0 club a +0 flail (60, 6, D:10) a +0 shortbow 8 arrows Level 11 of the Dungeon [Shop] Onaant's Antique Armour Emporium the +5 chain mail of the Raven {rPois} (1465 gold) It protects you from poison. +1 steam dragon scales (1692 gold) a +2 ring mail of cold resistance (756 gold) a +1 robe of positive energy (349 gold) a +1 cloak of magic resistance (594 gold) a +1 helmet of see invisible (594 gold) the +8 chain mail of the Fisher {Int+9} (2534 gold) It affects your intelligence (+9). a +3 leather armour of poison resistance (756 gold) a +0 leather armour of cold resistance (324 gold) [Shop] Rock's Jewellery Shoppe the ring "Noprah" {rPois rC+ Dex-5 Slay+4 Stlth-} (576 gold) [ring of loudness] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It protects you from poison. It makes you less stealthy. an uncursed amulet of guardian spirit (540 gold) a +1 ring of evasion (54 gold) an uncursed amulet of magic regeneration (540 gold) the ring of Xom's Righteous Anger {+Fly Str+4} (592 gold) [ring of flight] It affects your strength (+4). It lets you fly. an uncursed ring of see invisible (270 gold) the ring of Impatience {Str+2 Dex+2} (336 gold) [ring of strength] It affects your strength (+2). It affects your dexterity (+2). an uncursed amulet of faith (720 gold) an uncursed ring of wizardry (540 gold) the ring of Roarhal {+Fly rPois Int+3 Dex-5} (441 gold) [ring of flight] It affects your intelligence (+3). It affects your dexterity (-5). It protects you from poison. It lets you fly. (0, 0, D:11) a +0 giant spiked club (3, 4, D:11) a +0 giant club (3, 19, D:11) a +0 glaive a +0 plate armour (3, 20, D:11) a +0 dagger a +0 robe a +0 club (4, 20, D:11) a +0 dagger a +0 robe (6, 12, D:11) a cursed +0 battleaxe (7, -23, D:11) a +0 robe (7, 20, D:11) 15 bolts (11, 18, D:11) a +0 club (11, 19, D:11) a large rock (11, 22, D:11) 2 tomahawks (11, 24, D:11) a tomahawk (11, 26, D:11) a tomahawk (12, 14, D:11) 3 large rocks (21, 13, D:11) the cursed +1 plate armour of Discretion {MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 14, D:11) an uncursed amulet of faith (23, 23, D:11) 18 arrows a +0 shortbow (27, 24, D:11) a +0 dagger (39, -13, D:11) 16 bolts (44, -10, D:11) a +0 long sword (45, -18, D:11) a +0 robe (45, 17, D:11) a book of Cantrips a book of Debilitation a book of Frost a book of Maledictions (46, -12, D:11) a +0 ring mail (51, -10, D:11) a bolt (51, 3, D:11) a +0 chain mail a +8 dire flail of crushing (52, 3, D:11) a +0 mace (52, 4, D:11) a +0 chain mail a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +0 leather armour (52, 5, D:11) a +0 robe a +1 dagger of venom a cursed +0 plate armour a +0 halberd (53, -10, D:11) a +0 arbalest 24 bolts (54, -10, D:11) a +0 arbalest 24 bolts (54, -9, D:11) a +0 arbalest 22 bolts (56, 2, D:11) a +0 shield Level 12 of the Dungeon [Shop] Tetzy's General Store 11 sling bullets (77 gold) a +0 giant club (23 gold) the +6 scale mail of Paqaj {Dex+3} (662 gold) It affects your dexterity (+3). a +0 robe (9 gold) a scroll of fear (49 gold) the +5 quarterstaff "Uffank Ekane" {flame, rC+ MR++} (764 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. (0, 0, D:12) a +0 short sword (5, 6, D:12) a +0 trident (6, 5, D:12) a +0 dagger a +0 robe (6, 6, D:12) a +0 long sword a +0 chain mail (13, -12, D:12) 18 arrows (13, 1, D:12) a +5 flail (15, 29, D:12) a wand of acid (0/15) (16, 29, D:12) a wand of slowing (21/48) (21, -10, D:12) a +0 dagger a +0 robe (23, 6, D:12) 12 arrows (26, 9, D:12) a lamp of fire (inert) (30, 25, D:12) a +0 giant spiked club (33, 5, D:12) a +0 giant club (34, 34, D:12) the Almanac of Excruciating Dark Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Vampiric Draining Necromancy 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Cold Conjuration/Ice 6 Level 13 of the Dungeon (0, 0, D:13) 6 poisoned needles (8, 3, D:13) a +0 club a +0 robe (10, 6, D:13) a +0 short sword a +0 shortbow 19 arrows a +0 leather armour (11, 4, D:13) a +0 quarterstaff a +0 longbow 14 arrows (11, 6, D:13) a +0 giant spiked club (11, 7, D:13) an arrow (11, 8, D:13) 3 arrows a +0 giant club a +0 giant club a +0 giant spiked club (11, 10, D:13) an arrow (12, 6, D:13) an arrow (12, 9, D:13) a +0 shortbow a +0 rapier a +0 shortbow 44 arrows a +0 dire flail (13, 6, D:13) an arrow (14, 12, D:13) a +0 leather armour (15, 9, D:13) a +0 giant club (21, -14, D:13) 7 poisoned needles (22, 1, D:13) a +0 scale mail (23, 0, D:13) 25 arrows a +0 shortbow (24, -15, D:13) a wand of paralysis (12/24) (24, 0, D:13) a +4 ring mail a +0 scale mail a +0 hand axe a +0 flail a +0 trident (25, 0, D:13) a +0 short sword (26, -10, D:13) a +0 quarterstaff 22 bolts (26, -8, D:13) a +0 leather armour (31, 13, D:13) an uncursed staff of energy (33, -1, D:13) 19 bolts (33, 4, D:13) a book of Misfortune (34, -27, D:13) 26 gold pieces (unseen) (34, -8, D:13) a +1 rod of clouds (14/14) a -1 rod of shadows (11/11) (34, -4, D:13) a +0 ring mail (35, -9, D:13) a +0 giant club (35, 4, D:13) a book of Transfigurations (39, 5, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (30, -13, D:14) a cursed staff of poison (30, -7, D:14) a +0 giant club a +0 giant club (36, -4, D:14) 11 poisoned needles (41, -13, D:14) a scroll of random uselessness (59, 3, D:14) 18 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (8, 5, D:15) 12 poisoned needles (10, -31, D:15) a cursed +0 leather armour (11, -4, D:15) a +0 ring mail (11, 5, D:15) a +0 longbow 21 arrows (14, -26, D:15) a +0 ring mail (15, -13, D:15) 3 large rocks (16, -12, D:15) a cursed +0 giant club (22, 8, D:15) an uncursed ring of loudness (25, -4, D:15) a wand of disintegration (8/24) (26, -24, D:15) a +0 hunting sling (30, -6, D:15) a +0 rapier a +0 leather armour (32, -7, D:15) a +0 war axe a +3 plate armour an arrow (33, -7, D:15) a +0 long sword a +0 chain mail a +0 mace a +0 longbow 16 arrows (36, -5, D:15) a +0 dagger a +0 chain mail (36, -3, D:15) a +0 long sword a +0 ring mail (40, 15, D:15) an uncursed ring of protection from fire (40, 18, D:15) a +0 shortbow (43, 15, D:15) a +0 war axe (47, -10, D:15) a +0 shortbow of flaming 19 arrows (49, -24, D:15) an uncursed staff of energy (50, -18, D:15) a +0 flail (50, -17, D:15) a +0 flail a +0 leather armour (50, -16, D:15) a +0 battleaxe a +0 chain mail (51, -16, D:15) a tomahawk (53, -12, D:15) a cursed -2 short sword (55, -12, D:15) a tomahawk the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Pynytzaf's General Store a +0 scale mail (60 gold) 23 stones (34 gold) a book of Debilitation (600 gold) 3 tomahawks (22 gold) a +0 pair of gloves (67 gold) a cursed -1 pair of gloves (1 gold) (0, 0, Orc:1) a +0 giant club (17, -37, Orc:1) a +0 war axe a +2 plate armour of cold resistance (17, -36, Orc:1) a +0 falchion a +0 club a +0 trident a +0 chain mail a +0 whip a +0 ring mail a +2 war axe of electrocution a +0 mace a +0 plate armour (20, -27, Orc:1) a +0 scale mail a +0 mace a +0 flail a +0 falchion (21, -27, Orc:1) a +0 giant spiked club a +0 giant club a +0 flail of protection a +0 flail (21, 0, Orc:1) a +0 trident a +0 ring mail (22, -27, Orc:1) a +0 giant club (22, -26, Orc:1) a +0 whip a +0 chain mail a +0 mace (22, -23, Orc:1) a +0 robe a +0 dagger (22, -20, Orc:1) a +0 giant club (22, -2, Orc:1) a +0 war axe a +0 whip (22, -1, Orc:1) a +0 giant club (23, -25, Orc:1) a +0 robe a +0 dagger (23, -24, Orc:1) a +0 plate armour a +0 great mace (23, -1, Orc:1) a +0 mace a +0 leather armour (24, -23, Orc:1) a cursed +0 leather armour a +0 trident (32, 11, Orc:1) a +0 flail a +0 chain mail (33, 12, Orc:1) a +0 giant club (33, 13, Orc:1) a +0 dagger a +0 leather armour (34, 13, Orc:1) a +0 dagger of venom Level 2 of the Orcish Mines [Shop] Kick's Weapon Boutique a cursed -2 war axe (1 gold) a +0 dagger (28 gold) a +0 shortbow (42 gold) a +0 mace (42 gold) a cursed -3 hunting sling (1 gold) a +0 mace (42 gold) the +10 hand crossbow of the Vendetta {flame, Int+4} (1003 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). the cursed +2 spear "Murmur" {freeze, Str+5 Int+4} (536 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+4). It has a curse placed upon it. a +0 hand axe (42 gold) a +0 morningstar (56 gold) a +0 glaive of chopping (163 gold) a +0 rapier (56 gold) [Shop] Cykhlemme's Armour Boutique a +0 pair of boots (67 gold) a +0 pair of boots of flying (172 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) +1 steam dragon scales (705 gold) [Shop] Zyfat's Gadget Shoppe a +4 rod of inaccuracy (11/11) (1400 gold) a wand of confusion (41/48) (450 gold) a disc of storms (280 gold) a +3 iron rod (10/10) (1260 gold) a fan of gales (560 gold) a wand of polymorph (8/24) (140 gold) a box of beasts (280 gold) a wand of polymorph (13/24) (210 gold) a wand of disintegration (18/24) (308 gold) a phial of floods (560 gold) a sack of spiders (280 gold) [Shop] Kirus's Jewellery Shoppe an uncursed ring of ice (350 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of see invisible (210 gold) a +2 ring of intelligence (105 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of rage (560 gold) an uncursed ring of protection from cold (350 gold) a cursed amulet of inaccuracy (28 gold) (0, 0, Orc:2) a +0 ring mail a +0 flail (1, -1, Orc:2) a +1 dagger of flaming (6, -3, Orc:2) a cursed +0 hand axe a +0 leather armour a +0 mace (6, -2, Orc:2) a +0 dire flail a +0 chain mail (6, -1, Orc:2) a +0 chain mail a +0 trident (6, 24, Orc:2) a +2 long sword of distortion a +0 chain mail (7, -2, Orc:2) a +0 mace a +0 leather armour (7, -1, Orc:2) a +0 ring mail a +0 club (8, 20, Orc:2) a +0 flail (8, 22, Orc:2) a cursed -3 dagger a +0 robe a +2 great sword of electrocution a +0 chain mail a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 dagger a cursed +0 robe (8, 23, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +2 robe of magic resistance a +0 great sword a +0 chain mail (8, 24, Orc:2) a +0 mace a +0 plate armour (8, 25, Orc:2) a +0 dagger a +0 robe (9, 24, Orc:2) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (11, 20, Orc:2) a +0 mace a +0 leather armour (11, 32, Orc:2) a +0 scimitar a cursed +0 chain mail (12, 5, Orc:2) a cursed +0 giant spiked club (12, 19, Orc:2) a +0 battleaxe a +0 chain mail (14, 21, Orc:2) a +0 flail a +2 leather armour of poison resistance (16, 26, Orc:2) a +0 scale mail (17, 28, Orc:2) a +0 whip a +2 chain mail of cold resistance (19, 5, Orc:2) a +0 chain mail a +0 mace (19, 6, Orc:2) a +0 robe a +0 dagger (25, 3, Orc:2) a tomahawk (26, 4, Orc:2) 2 tomahawks (27, 6, Orc:2) a +2 robe of the Archmagi (28, 1, Orc:2) a +0 short sword (28, 4, Orc:2) a +0 leather armour a +0 trident (28, 5, Orc:2) a +0 club (28, 6, Orc:2) 2 tomahawks (29, 6, Orc:2) 3 tomahawks (29, 7, Orc:2) a cursed +0 leather armour a +0 club a +2 mace of holy wrath a +0 dagger a +0 leather armour (29, 8, Orc:2) a +0 plate armour a +0 war axe (31, 9, Orc:2) a +0 dagger (32, 8, Orc:2) a +0 leather armour a +2 mace of venom (32, 19, Orc:2) a +0 dagger a +0 robe (33, 2, Orc:2) a cursed +0 plate armour a +0 trident (34, 10, Orc:2) a +0 leather armour a +0 falchion (35, 12, Orc:2) a +0 plate armour a +0 dire flail (35, 22, Orc:2) a +0 trident a +0 chain mail of cold resistance (36, 1, Orc:2) a +0 flail (36, 13, Orc:2) a +0 dagger a +0 robe (36, 17, Orc:2) a tomahawk (37, 14, Orc:2) a +0 rapier a +0 leather armour (37, 17, Orc:2) a +0 short sword a +0 scale mail Level 1 of the Lair of Beasts (5, 29, Lair:1) 23 arrows (15, -17, Lair:1) an arrow (16, -17, Lair:1) 3 arrows (16, -9, Lair:1) a +0 shortbow (16, -8, Lair:1) an arrow (16, -7, Lair:1) 5 arrows (17, -17, Lair:1) a +0 centaur barding 9 arrows a +0 shortbow (17, -16, Lair:1) an arrow (17, -15, Lair:1) 12 arrows a cursed -1 shortbow (17, -6, Lair:1) 3 arrows (17, -5, Lair:1) 2 arrows (18, -6, Lair:1) 2 arrows (18, -5, Lair:1) 2 arrows (19, -6, Lair:1) 3 arrows (19, -5, Lair:1) an arrow (20, -13, Lair:1) an uncursed amulet of guardian spirit (20, -8, Lair:1) a +2 shortbow of freezing (54, 25, Lair:1) a +0 whip (55, 24, Lair:1) 12 bolts Level 2 of the Lair of Beasts [Shop] Noderr's Assorted Antiques a +1 leather armour of magic resistance (448 gold) the +27 Lear's hauberk (4163 gold) a potion of ambrosia (256 gold) the +11 shortbow "Wokhlunol" {freeze, Str+4} (2425 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). a scroll of identify (64 gold) a +5 shortbow of velocity (1008 gold) the +9 battleaxe "Upru Iga" {flame, rPois rF+ rC+ Dex+2} (2755 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It protects you from poison. a wand of confusion (36/48) (912 gold) a fan of gales (1280 gold) the +1 leather armour "Maer" {rElec MP+9 Int+2} (806 gold) It affects your intelligence (+2). It insulates you from electricity. It affects your magic capacity (+9). a phantom mirror (960 gold) (0, 0, Lair:2) a +0 dagger (3, -26, Lair:2) a +0 leather armour (10, -8, Lair:2) a wand of iceblast (8/15) (11, -8, Lair:2) a wand of enslavement (5/24) (21, -20, Lair:2) a +0 short sword (39, -47, Lair:2) a +5 dagger of venom (39, -13, Lair:2) 36 bolts (50, -22, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 arrows Level 4 of the Lair of Beasts [Shop] Reryula's Jewellery Shop an uncursed ring of wizardry (570 gold) an uncursed amulet of rage (760 gold) the macabre finger necklace {rN+} (355 gold) [amulet of nothing] It protects you from negative energy. an uncursed ring of protection from cold (475 gold) an uncursed amulet of faith (760 gold) an uncursed ring of magical power (380 gold) the ring of Idilicuo {rElec rPois rF+ Dex+3} (940 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. the amulet of Creativity {Inacc Fragile +Inv rF+ rN+++} (625 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It renders you almost immune to negative energy. It lets you turn invisible. It will be destroyed if unequipped. an uncursed ring of stealth (332 gold) [Shop] Xiukhlon's Armour Shop the +2 helmet of the Jabberwock {rPois rN+ MR+} (426 gold) It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the +1 steam dragon scales of Gozag's Outrage {rF+} (708 gold) It protects you from fire. a +2 helmet of intelligence (258 gold) the +1 plate armour "Coxu Coq" {rN+} (470 gold) It protects you from negative energy. a +1 scale mail of cold resistance (192 gold) a +4 ring mail of magic resistance (372 gold) a +0 buckler of reflection (102 gold) (0, 0, Lair:4) an uncursed ring of fire (2, -1, Lair:4) an uncursed staff of summoning (10, 31, Lair:4) a scroll of random uselessness (38, 9, Lair:4) 6 large rocks (44, -7, Lair:4) a book of Flames Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (1, 19, Lair:5) a +0 scale mail (2, 7, Lair:5) a book of Debilitation (8, -5, Lair:5) 10 arrows (8, 43, Lair:5) a +0 leather armour (15, 23, Lair:5) a wand of paralysis (13/24) (21, 16, Lair:5) a +0 blowgun (39, -5, Lair:5) a +0 long sword (40, -2, Lair:5) a cursed +0 club (42, 19, Lair:5) a +0 club (44, -5, Lair:5) a +0 mace (46, 38, Lair:5) 21 arrows (47, 19, Lair:5) an uncursed amulet of harm (50, -1, Lair:5) a +0 centaur barding 24 arrows a +1 longbow of flaming (52, 2, Lair:5) the ring "Rynwequn" {Ice Dex+4} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. a +3 ring of strength an uncursed amulet of rage a book of Burglary a +0 helmet (56, 33, Lair:5) a +0 club (62, 22, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of confusion (31/48) (0, 36, Lair:6) a wand of lightning (5/15) (4, 22, Lair:6) a +0 pair of gloves (5, 30, Lair:6) 26 arrows (14, 11, Lair:6) a +0 hunting sling (22, 29, Lair:6) a +0 leather armour (23, 33, Lair:6) 2 javelins (24, 33, Lair:6) a +1 pair of boots (24, 35, Lair:6) a book of Alchemy 26 bolts (24, 36, Lair:6) 13 poisoned needles (25, 34, Lair:6) the ring of Asokyug {Ice *Drain +Blink rPois Str-4} [ring of ice] It enhances your ice magic. It affects your strength (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you blink. It causes draining when unequipped. (25, 35, Lair:6) the Collected Works on Lucky Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Swiftness Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Olgreb's Toxic Radiance Poison 4 e - Excruciating Wounds Charms/Necromancy 5 f - Poisonous Cloud Conjuration/Poison/Air 6 (32, 13, Lair:6) a wand of disintegration (14/24) (46, 32, Lair:6) a +0 falchion (47, -4, Lair:6) a cursed +0 leather armour (48, 2, Lair:6) a +3 scale mail of poison resistance Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (3, 2, Spider:1) a +0 ring mail (12, -2, Spider:1) 21 gold pieces (25, -11, Spider:1) 15 gold pieces (32, -7, Spider:1) a +0 scale mail (45, 13, Spider:1) a +0 great sword Level 2 of the Spider Nest (0, 0, Spider:2) the +4 trident "Naga's Doom" {speed, +Fly Int-2 Dex+5 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your dexterity (+5). It lets you see invisible. It lets you fly. (4, 9, Spider:2) an uncursed amulet of rage (24, 23, Spider:2) a +0 leather armour (30, -5, Spider:2) a +0 mace (32, 12, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) a wand of slowing (31/48) (1, 0, Spider:3) a +0 cloak of poison resistance (2, 0, Spider:3) a +2 hat (19, 18, Spider:3) an uncursed staff of energy Level 4 of the Spider Nest (0, 0, Spider:4) 15 gold pieces (2, -18, Spider:4) 21 gold pieces (4, -9, Spider:4) 4 gold pieces (7, 15, Spider:4) a scroll of identify (9, 6, Spider:4) 7 gold pieces (10, -21, Spider:4) 26 stones (10, 4, Spider:4) 20 gold pieces (10, 5, Spider:4) 4 gold pieces (11, 4, Spider:4) 9 gold pieces (12, 0, Spider:4) 4 gold pieces (13, 23, Spider:4) the +8 glaive "Hydraslayer" {protect, rElec rN+ MR++ Str-4} It protects the one who uses it against injury (+AC on strike). It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (14, -1, Spider:4) the +11 hunting sling of Immorality {freeze, +Inv MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you turn invisible. (16, -14, Spider:4) a +0 robe (17, -13, Spider:4) 4 gold pieces (18, -10, Spider:4) 9 gold pieces (18, 1, Spider:4) a scroll of remove curse (18, 4, Spider:4) 16 gold pieces (19, 19, Spider:4) 18 gold pieces (20, 20, Spider:4) 5 gold pieces (26, -5, Spider:4) a bread ration