AAAAA Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -30, D:1) 14 arrows (10, -29, D:1) a +0 dagger (11, 10, D:1) a +5 club a +0 leather armour (41, -5, D:1) a +0 dagger (44, -18, D:1) a +0 dagger (53, -32, D:1) a +0 robe (61, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 1, D:2) a cursed -1 dagger (18, -4, D:2) 18 bolts (39, 5, D:2) a +0 dagger (42, -10, D:2) a +0 club (45, 5, D:2) a +0 robe (46, 17, D:2) a +2 vampiric spear (47, 18, D:2) a +0 whip (49, 1, D:2) a +0 club (52, 45, D:2) a +0 whip (59, 23, D:2) a +0 spear Level 3 of the Dungeon (1, -36, D:3) a +0 trident (5, -25, D:3) a cursed -2 giant spiked club (6, -26, D:3) a +0 short sword (9, 0, D:3) a cursed -1 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, -7, D:4) a +0 whip (17, -26, D:4) 26 bolts (17, -2, D:4) a +0 short sword (18, -25, D:4) a +0 spear (25, -12, D:4) a +0 dagger (41, 8, D:4) 21 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, 2, D:5) a +0 robe a +0 dagger (10, -35, D:5) an uncursed amulet of harm (12, -7, D:5) 20 sling bullets (23, -48, D:5) a +0 whip (25, -29, D:5) a +0 dagger (25, -13, D:5) a cursed +0 flail (34, -47, D:5) a +0 dagger (42, -26, D:5) a +0 flail (43, -27, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Wobbuq's General Store a wand of lightning (6/15) (110 gold) the +1 dagger "Faelenluoma" {pierce, Dex+7} (326 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+7). a potion of curing (33 gold) a +3 hand crossbow (225 gold) a scroll of identify (22 gold) a +0 cloak (49 gold) a bread ration (55 gold) the +7 Singing Sword (1320 gold) 17 poisoned needles (74 gold) a scroll of random uselessness (11 gold) (0, 0, D:6) 27 sling bullets (7, 22, D:6) a +0 ring mail (10, -5, D:6) a +0 dagger a +0 leather armour (10, 13, D:6) a +0 club (14, 20, D:6) a +0 leather armour (24, 7, D:6) a +0 dagger a +0 leather armour (24, 28, D:6) 11 sling bullets (26, 24, D:6) a +0 robe (26, 25, D:6) a +4 short sword of freezing a +0 robe (30, 36, D:6) a +3 trident (33, -1, D:6) a +0 giant club (39, 3, D:6) a +0 dagger a +0 robe (41, 3, D:6) a +0 spear (43, 25, D:6) a +0 robe a cursed +0 morningstar a +0 robe a +2 great sword a +0 robe a +0 giant spiked club (56, 25, D:6) a +0 halberd a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (1, 18, D:7) a +0 robe (4, -3, D:7) a +0 hunting sling (4, 5, D:7) a +0 falchion (unseen) (5, 1, D:7) a +0 short sword a +0 scale mail a +0 club (7, 29, D:7) 19 bolts (9, 13, D:7) a cursed -2 dagger (10, 17, D:7) a +0 leather armour (11, 17, D:7) 17 sling bullets (15, 25, D:7) a +0 leather armour (16, 25, D:7) 2 potions of degeneration (16, 27, D:7) Farchuij's Handbook of Sinister Creation Spells Type Level a - Call Imp Summoning 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Summon Mana Viper Hexes/Summoning 5 d - Aura of Abjuration Summoning 5 a book of Flames (35, 2, D:7) a +0 morningstar a +0 mace (36, 1, D:7) a +0 mace a +0 leather armour (38, 10, D:7) a +0 club (39, 0, D:7) a +0 ring mail a +0 flail (49, 2, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (7, -12, D:8) a +0 pair of boots (11, -35, D:8) a scroll of amnesia (14, -20, D:8) a +0 mace (14, -19, D:8) a +0 whip (23, -9, D:8) 2 scrolls of random uselessness (25, -26, D:8) a +0 shortbow (28, -24, D:8) a +0 club (31, -43, D:8) an uncursed ring of magical power a +1 war axe (34, -1, D:8) a +0 ring mail (44, -33, D:8) a +0 hand axe a +0 animal skin (46, -25, D:8) 19 bolts (49, -25, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, -3, D:9) 20 sling bullets (5, 13, D:9) a potion of lignification (16, 33, D:9) a +0 helmet (17, 30, D:9) a +0 quarterstaff (30, 18, D:9) a cursed +0 chain mail (34, 17, D:9) a +5 flail (35, 27, D:9) a wand of lightning (7/15) (35, 28, D:9) the +0 robe of Eternal Vigilance {*Drain +Fly rF+++ MR-} It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. (36, 28, D:9) a wand of random effects (48/48) a wand of flame (36/48) (40, 0, D:9) a +0 battleaxe a scroll of random uselessness (40, 14, D:9) a +0 rapier a +0 ring mail a +0 trident a +0 flail (40, 23, D:9) a +0 robe (41, 0, D:9) a +0 chain mail (41, 14, D:9) a +0 leather armour a +1 war axe of electrocution (41, 15, D:9) a +0 leather armour (46, 16, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (12, 29, D:10) a +0 dagger a +0 robe (13, 30, D:10) a +0 flail a +0 leather armour a +0 short sword (15, 32, D:10) a cursed +0 robe (18, 18, D:10) a +0 giant club (20, -11, D:10) a +0 spear (22, 6, D:10) a +0 war axe (23, 6, D:10) a +0 robe a +0 dagger (29, 13, D:10) a +0 scale mail (31, 27, D:10) a +0 short sword (37, 19, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +1 halberd of freezing a +0 robe (0, 1, D:11) a cursed +2 flail a +0 robe (0, 2, D:11) a +0 mace (1, 3, D:11) a cursed +1 trident a +0 robe (2, 4, D:11) a cursed +1 dagger of freezing a +0 robe (16, 7, D:11) a scorpion corpse (17, -21, D:11) a +0 robe (17, -20, D:11) a scroll of amnesia (41, -31, D:11) a +0 giant club (45, -15, D:11) a +0 giant club (48, -23, D:11) a +0 flail