Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7bb76 (webtiles) character file. 88 AIAndy the Skirmisher (level 4, -8/37 HPs) Began as a Formicid Abyssal Knight on Sept 3, 2018. Was a Believer of Lugonu. Mangled by an ogre ... wielding a +0 giant spiked club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:12:17 (3144 turns). AIAndy the Skirmisher (Formicid Abyssal Knight) Turns: 3144, Time: 00:12:18 Health: -8/37 AC: 9 Str: 16 XL: 4 Next: 82% Magic: 0/5 EV: 7 Int: 12 God: Lugonu [**....] Gold: 133 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 chain mail rPois . Spirit + (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... k - +0 pair of boots Stlth .......... G - amulet of guardian spirit HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Bend Space, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 133 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Skills: + Level 4.2 Fighting * Level 4.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 99% 1 ##..... Apportation Tloc #..... 99% 1 ##..... Confusing Touch Hex #..... 99% 1 ##..... Summon Small Mammal Summ #... 99% 1 ##..... Inventory: Hand Weapons a - a +1 spear (weapon) Armour j - a +0 chain mail (worn) k - a +0 pair of boots (worn) Jewellery G - an amulet of guardian spirit (around neck) Scrolls d - 2 scrolls of remove curse {@r2} f - a scroll of identify {@r1} g - a scroll of magic mapping Potions b - a potion of might m - a potion of agility o - a potion of lignification {!q} r - a potion of curing {@q1} s - a potion of resistance Comestibles c - 4 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Fedhas Kikubaaqudgha Qazlal Yredelemnul The Shining One Annotations: D:1 Jessica #......# #......# #......# #......# #......# #......# #......# #......# #..O@..# #.....$# #......# #......# #......# #......# #......# #......# #......# You could see an ogre. Message History The ogre is lightly wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) Okay, then. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club! * * * LOW HITPOINT WARNING * * * You catch the helpless ogre completely off-guard! You hit the ogre. The ogre is moderately wounded. You flicker for a moment. You catch the helpless ogre completely off-guard! You hit the ogre. The ogre is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) You reach to attack! You hit the ogre but do no damage. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. You flicker back into view. The ogre hits you with a giant spiked club! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 3 4 | 4.0 Fighting | 4 | 4.2 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 166 | 96 || 262 Abil: Shaft Self | 1 | || 1 Use: Scroll | | 12 || 12 Potion | | 1 || 1 Stab: Invisible | | 2 || 2 Eat: Chunk | 3 | 3 || 6 Ration | | 1 || 1 Armor: Leather armour | 5 | || 5 Chain mail | 82 | 42 || 124 Dodge: Dodged | 56 | 26 || 82 Vault maps used: D:1: dpeg_arrival_erosion D:2: gammafunk_temple_overflow_statue, uniq_jessica D:3: nicolae_overflow_hidden_temple, grunt_qazlal_sundering D:4: first_ration, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | AIAndy the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 14 | D:1 | You pass through the gate. 14 | D:1 | Escaped the Abyss 303 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 804 | D:2 | Reached XP level 3. HP: 20/30 MP: 4/4 806 | D:2 | Noticed Jessica 1037 | D:2 | Reached skill level 3 in Polearms 1064 | D:1 | You fall through a shaft! 1231 | D:2 | Reached ** piety under Lugonu 1583 | D:2 | Found a basalt altar of Yredelemnul. 1584 | D:2 | Found a blossoming altar of Fedhas. 1660 | D:3 | Reached XP level 4. HP: 36/37 MP: 5/5 1671 | D:3 | Reached skill level 4 in Fighting 1812 | D:3 | Found a stormy altar of Qazlal. 1978 | D:3 | Found a glowing golden altar of the Shining One. 2127 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2128 | D:3 | Found a shadowy altar of Dithmenos. 2462 | D:3 | Reached skill level 4 in Polearms 2574 | D:4 | Noticed an ogre 2664 | D:4 | HP: 1/37 [ogre/giant spiked club (11)] 3061 | D:3 | Identified a potion of resistance 3144 | D:4 | Mangled by an ogre Vanquished Creatures 3 adders 2 leopard geckos (D:3) 3 orcs A ball python (D:1) 2 giant cockroaches (D:2) 8 goblins 3 hobgoblins 6 jackals (D:3) 8 kobolds A quokka (D:2) 6 bats A frilled lizard (D:2) 8 rats 52 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.4 | 27.8 | 53.4 | 588.8 Dungeon | 99.6 | 99.5 | 6.4 | 27.9 | 53.6 | 732.5 Abyss | 0.4 | 0.5 | 0.0 | 0.0 | 0.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 127 | 0 | 0.0 | 52 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 63 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------