Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 16296600066538755037 56 AIAndy the Magician (level 3, -1/24 HPs) Began as a Demonspawn Wanderer on June 6, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:10:23 (1615 turns). AIAndy the Magician (Demonspawn Wanderer) Turns: 1615, Time: 00:10:23 Health: -1/24 AC: 2 Str: 11 XL: 3 Next: 69% Magic: 0/7 EV: 11 Int: 15 God: Gold: 61 SH: 3 Dex: 13 Spells: 5/7 levels left rFire . . . a - +0 dagger rCold . . . h - +0 buckler rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) h - a +0 buckler (worn) Scrolls d - a scroll of enchant armour {unknown} f - 4 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} Potions b - a potion of brilliance e - 2 potions of lignification {unknown} g - 2 potions of might {unknown} j - a potion of curing {unknown} Skills: - Level 1.0 Armour - Level 1.7 Dodging - Level 2.6 Stealth + Level 0.4 Shields + Level 2.9 Spellcasting - Level 1.5 Transmutations - Level 1.7 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 16% 1 b - Foxfire Conj/Fire 16% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 30% 1 Ignite Poison Fire/Tmut/Pois 5% N/A 50% 3 Spider Form Tmut/Pois 4% N/A 54% 3 Confusing Touch Hex 2% N/A 65% 3 Vampiric Draining Necr 2% 2d6 65% 3 Sticky Flame Conj/Fire 4% 2d3 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is severely wounded. A bat comes into view. The bat moves out of view. Your magical contamination has completely faded away. Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. You barely miss the gnoll. You headbutt the gnoll. You kill the gnoll! You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. The gnoll misses you. You hit the gnoll but do no damage. The gnoll closely misses you. You closely miss the gnoll. Your headbutt misses the gnoll. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... ....#...)......... .......... ###.#.##.>..### . ..#.#..##)## ##. #.##...###.)### #.. #. ##### ##...# #.# ###.###.### #...#.#.. ###.#.#.# #@..#.# ##g.#.# #.###....# #.......## #.. ######..## #.. #....# #.. .####.##)###### #.. ......##......# #.$ #.........###.#####.. You could see a gnoll. Vanquished Creatures A gnoll (D:2) A worm (D:2) A dart slug (D:1) 2 endoplasms 3 giant cockroaches (D:1) 7 goblins 3 hobgoblins 3 jackals (D:1) 3 quokkas 3 ball pythons 3 bats A frilled lizard (D:2) A kobold (D:1) 7 rats (D:1) 39 creatures vanquished. Vanquished Creatures (others) 50 foxfires 50 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | AIAndy set off with the following items: a +0 dagger, a | potion of brilliance, a +0 robe, a +0 helmet; and the | following spells available to memorise: Beastly Appendage, | Foxfire, Ignite Poison, Spider Form, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Beastly Appendage 161 | D:1 | Learned a level 1 spell: Foxfire 342 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 1211 | D:2 | Reached XP level 3. HP: 5/24 MP: 1/6 1615 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Armour | | 1.0 Dodging | | 1.7 Stealth | | 2.6 Shields | | 0.4 Transmutations | | 1.5 Fire Magic | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 84 Kick || 6 Punch || 1 Headbutt || 11 Cast: Beastly Appendage || 6 Foxfire || 30 Stab: Sleeping || 5 Armour: Robe || 16 Dodge: Dodged || 48 Block: Buckler || 9