AIAndy Level 1 of the Dungeon (1, -6, D:1) a +0 leather armour (17, 44, D:1) a beast talisman (31, 6, D:1) a beast talisman (34, -2, D:1) a +0 club (36, 19, D:1) a +0 short sword (38, 29, D:1) a +0 plate armour (58, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 15, D:2) 4 stones (17, -8, D:2) a stone (27, 5, D:2) a +0 whip a stone (30, -34, D:2) 5 stones (30, 7, D:2) a +0 spear (40, 13, D:2) a +0 whip (42, -32, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 7 stones (5, -7, D:3) a frilled lizard corpse (9, 12, D:3) the +1 robe of Theory {rF++ SInv} rF: It greatly protects you from fire. SInv: It lets you see invisible. (12, 12, D:3) a +0 dagger (12, 19, D:3) a +0 robe (20, -8, D:3) a +0 leather armour (20, 0, D:3) 5 stones a +0 short sword (20, 30, D:3) a +0 cloak (21, 24, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 25, D:3) a +0 short sword a jackal corpse (skeletalised by now) (22, 26, D:3) a jackal corpse (skeletalised by now) (41, -12, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (3, 4, D:4) a +0 robe (4, 0, D:4) a +0 spear