Dungeon Crawl Stone Soup version 0.31-a0-344-gd109795599 (webtiles) character file. Game seed: 17401663037169301345 943 AIAndy the Trooper (level 8, -4/56 HPs) Began as an Octopode Shapeshifter on July 22, 2023. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:09:07 (2630 turns). AIAndy the Trooper (Octopode Shapeshifter) Turns: 2630, Time: 00:09:09 Health: -4/56 AC: 1 Str: 17 XL: 8 Next: 12% Magic: 8/8 EV: 13 Int: 10 God: Gold: 150 SH: 0 Dex: 15 Spells: 7/7 levels left rFire x . . m - +7 sling of Zepafuc {freeze, Fragile rN+ Dex+3 SInv} rCold + . . (no shield) rNeg + . . (helmet currently unavailable) rPois . (no amulet) rElec . C - ring of ice rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in an ossuary. You were a hulking beast. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 150 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 5.5 Fighting + Level 5.3 Ranged Weapons - Level 2.0 Dodging - Level 5.3 Unarmed Combat - Level 3.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 0% 1d3 36% 1 Poisonous Vapours Pois/Air 0% N/A 50% 2 Static Discharge Conj/Air 0% 2-2/arc 50% 2 Wereblood Tmut 0% N/A 50% 2 Airstrike Air 0% 2d(0-16) 98% 4 Olgreb's Toxic Radiance Pois 0% N/A 98% 4 Summon Lightning Spire Summ/Air 0% N/A 98% 4 Irradiate Conj/Tmut 0% 3d11 100% 5 Inventory: Hand Weapons f - a +2 dagger of electrocution m - the +7 sling of Zepafuc (weapon) {freeze, Fragile rN+ Dex+3 SInv} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Missiles l - 3 javelins Jewellery C - a ring of ice (left tentacle) Talismans b - a beast talisman Wands o - a wand of acid (6) Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} g - 6 scrolls of identify {unknown} h - 2 scrolls of fog {unknown} j - a scroll of fear {unknown} n - a scroll of amnesia {unknown} Potions a - 2 potions of lignification {!q} i - a potion of haste {unknown} k - a potion of magic {unknown} p - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 : D:4 * ~▒ ~' # ▓▓▓▓▓.▒ ~ ▓∩..▓~+P▒ ▓.∩.▓~▒~▒ ▓...▓~~P ▓▓'▓▓+▓▓'▓▓~▒▒#≈≈≈ .~~~~~~~Zh~~..≈≈≈≈ '▒~▒.~.▒~▒+#~~▒▒≈## ▒P~P▒P~P▒ P~≈# ▒## ▒~~▒▒ ~~~# ##≈ #≈≈≈≈ ≈# ##≈#≈ ≈≈ ## # #≈ You could see a water moccasin zombie. Message History A water moccasin zombie comes into view. Fire: m) +7 sling of Zepafuc {freeze, Fragile rN+ Dex+3 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (wandering, hasn't noticed you, 70% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie! The sling bullet freezes the water moccasin zombie. The water moccasin zombie is moderately damaged. Fire: m) +7 sling of Zepafuc {freeze, Fragile rN+ Dex+3 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (moderately damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is heavily damaged. Fire: m) +7 sling of Zepafuc {freeze, Fragile rN+ Dex+3 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie! The water moccasin zombie is severely damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie closely misses you. Fire: m) +7 sling of Zepafuc {freeze, Fragile rN+ Dex+3 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, 70% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin zombie. The water moccasin zombie bites you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 4 5 | 5.3 Ranged Weapons | 2 4 5 | 5.3 Fighting | 2 4 5 | 5.5 Dodging | | 2.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 76 | 27 | || 103 Tentacles | 8 | 4 | || 12 Constrict | 18 | 6 | || 24 Punch | 1 | | || 1 Fire: Sling | | 94 | 30 || 124 Evoke: Wand | | | 6 || 6 Stab: Sleeping | 6 | 2 | || 8 Distracted | 1 | | || 1 Armour: Skin | 3 | 1 | 1 || 5 Dodge: Dodged | 45 | 36 | 16 || 97 Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_rows, grunt_decor_cap D:2: minmay_alternating_diamond, layout_basic, nicolae_ecumenical_snake_handling D:3: layout_loops_ring, nicolae_concentric_dashed_squares_mild, uniq_terence D:4: layout_cave_pools, minmay_shop_damaged, uniq_grinder D:5: layout_basic, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_stone, enter_ossuary_3, serial_bayou_crossing Ossuary: ossuary_zaba_flooded Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 173 | D:1 | Reached XP level 2. HP: 13/18 MP: 2/2 256 | D:1 | Reached skill level 4 in Unarmed Combat 293 | D:1 | Reached XP level 3. HP: 22/23 MP: 3/3 462 | D:1 | Found Ave Ymp's Book Shoppe. 786 | D:2 | Reached XP level 4. HP: 27/28 MP: 4/4 921 | D:2 | Found a faded altar of an unknown god. 926 | D:2 | Reached skill level 5 in Unarmed Combat 1118 | D:2 | Identified the +7 sling of Zepafuc {freeze, Fragile rN+ | Dex+3 SInv} 1403 | D:3 | Reached XP level 5. HP: 33/33 MP: 5/5 1743 | D:3 | Noticed Terence 1747 | D:3 | Killed Terence 1748 | D:3 | Reached skill level 1 in Ranged Weapons 1951 | D:4 | Reached skill level 2 in Fighting 1961 | D:4 | Reached skill level 2 in Ranged Weapons 1972 | D:3 | Reached XP level 6. HP: 29/41 MP: 6/6 2055 | D:4 | Reached skill level 3 in Fighting 2118 | D:4 | Reached skill level 3 in Ranged Weapons 2285 | D:4 | Noticed Grinder 2287 | D:4 | Found Dixei's Lightly-Used Armoury. 2289 | D:4 | Paralysed by Grinder for 3 turns 2319 | D:4 | Killed Grinder 2320 | D:4 | Reached skill level 4 in Fighting 2320 | D:4 | Reached skill level 4 in Ranged Weapons 2320 | D:4 | Reached XP level 7. HP: 49/49 MP: 7/7 2570 | D:5 | Entered Level 5 of the Dungeon 2571 | D:5 | Found a sand-covered staircase. 2580 | Ossuary | Entered an ossuary 2613 | Ossuary | Reached skill level 5 in Fighting 2613 | Ossuary | Reached skill level 5 in Ranged Weapons 2614 | Ossuary | Reached XP level 8. HP: 7/55 MP: 8/8 2617 | Ossuary | HP: 3/56 [bullfrog zombie (5)] 2629 | Ossuary | HP: 3/56 [water moccasin zombie (4)] 2630 | Ossuary | Slain by a water moccasin zombie Vanquished Creatures Grinder (D:4) A hornet zombie (Ossuary) 5 bullfrog zombies (Ossuary) An orc priest (D:4) A gnoll bouda (D:4) 2 hounds (D:4) A sleepcap (D:4) 5 mummies (Ossuary) Terence (D:3) An iguana (D:4) An orc wizard (D:4) 5 adders (D:2) 4 gnolls An ufetubus (D:4) 3 worms (D:2) 4 dart slugs 5 orcs 8 endoplasms 5 giant cockroaches 9 goblins 5 hobgoblins 2 jackals (D:2) 12 kobolds 2 quokkas (D:1) 7 ball pythons 6 bats 3 frilled lizards (D:1) 3 rats 104 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2655 | 2585 | 70 | 191 | 1835 | 6 | 442.5 | Dungeon | 2600 | 2530 | 70 | 187 | 1831 | 5 | 520.0 | Ossuary | 54 | 54 | 0 | 4 | 4 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 751 daAuts D:2: 740 daAuts D:1: 584 daAuts D:4: 514 daAuts Ossuary: 54 daAuts D:5: 9 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 531 | 817 | 60.6 | 84 | 20 | 19.2 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 88 | 21 | 19.3 | 19 | 7 | 26.9 D:3 | 54 | 36 | 40.0 | 21 | 1 | 4.5 D:4 | 336 | 272 | 44.7 | 16 | 1 | 5.9 Ossuary | 0 | 488 | 100.0 | 0 | 11 | 100.0 +---------+---------+-------+---------+---------+-------