AIAndy Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -11, D:1) a +0 dagger (8, 22, D:1) a +0 short sword a +0 club (27, -5, D:1) 6 stones (28, 11, D:1) a +0 whip (29, 11, D:1) a +0 dagger (29, 23, D:1) a +0 short sword 3 stones (34, -8, D:1) a +0 robe (36, 5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (2, -5, D:2) a +0 short sword (6, 16, D:2) a +0 hammer (16, -14, D:2) a +0 dagger (16, -13, D:2) a +0 robe 9 stones a +0 club (17, -22, D:2) a +0 scale mail (17, 12, D:2) a +0 dagger (23, -2, D:2) a +0 whip (24, -2, D:2) 6 stones (28, -19, D:2) a +6 club a +0 animal skin a +0 helmet of see invisible (31, -4, D:2) a +0 club (31, 2, D:2) a +0 short sword (31, 4, D:2) a +0 club (32, -4, D:2) a +0 war axe 6 poisoned darts a +0 club (33, 3, D:2) 8 stones (45, -3, D:2) a +0 dagger (47, -5, D:2) 5 boomerangs (47, 2, D:2) 6 stones (49, -1, D:2) a +0 flail 7 stones a +1 dagger of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (15, -11, D:3) a +0 ring mail (18, 1, D:3) a +0 robe (18, 8, D:3) 3 stones (19, 4, D:3) a +0 short sword (23, -21, D:3) a +0 club (24, -14, D:3) a +0 robe (25, -18, D:3) a +0 short sword 4 stones (28, -29, D:3) a +0 pair of gloves (31, 6, D:3) 6 boomerangs (37, -8, D:3) +0 pearl dragon scales (43, 9, D:3) a +0 ring mail (46, -17, D:3) 6 poisoned darts (46, -10, D:3) a +0 ring mail (56, -2, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Minwer's Assorted Antiques a +0 chain mail (103 gold) a +2 chain mail of cold resistance (494 gold) a scroll of identify (46 gold) the +8 mace of Hoistoux {flame, rF+ Will+ Int+2} (1591 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Will+: It increases your willpower. a +0 chain mail (103 gold) a +0 chain mail (103 gold) a +0 cloak (103 gold) a +0 leather armour (46 gold) the +0 plate armour of Disappointment {Drain rPois rC+ Int+5} (1060 gold) Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rPois: It protects you from poison Drain: It drains your maximum health when unequipped. a potion of degeneration (23 gold) a potion of invisibility (184 gold) (5, 35, D:4) a +0 ring mail (14, 31, D:4) a +0 pair of boots (15, 17, D:4) a +0 club 3 boomerangs (15, 39, D:4) a +0 trident (27, 10, D:4) a +0 rapier a +0 leather armour (28, 26, D:4) a scroll of noise (29, 28, D:4) a potion of attraction (30, 26, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (31, 28, D:4) a scroll of fog (32, 26, D:4) a potion of curing (35, 21, D:4) a +0 hand axe a +0 ring mail (36, 21, D:4) a +0 mace a +0 chain mail (37, 23, D:4) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour (38, 25, D:4) a +0 hand axe a +0 leather armour (39, 54, D:4) a +0 whip a +0 short sword 4 stones (40, 53, D:4) a +0 club a +0 leather armour (40, 54, D:4) a +0 spear (47, 44, D:4) a +0 flail (50, 4, D:4) a +0 club (55, 0, D:4) a +0 dagger (60, 10, D:4) a +0 falchion (63, 36, D:4) a +0 dire flail of protection a +0 chain mail (65, 53, D:4) a jackal corpse (skeletalised by now) (66, 16, D:4) a +0 spear (68, 16, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a hound corpse (4, 15, D:5) a book of Armaments (6, 7, D:5) an adder corpse (8, 15, D:5) a scroll of enchant weapon